My Favorite Games of ALL TIME!!!...
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FAV games I've played!!
Twisted Metal 2 - PlayStation
While Sweet Tooth was one of the most interesting game villains in recent history at the time, he hardly posed a vital threat as a main boss. Although his power is 'frustratingly' handy in a 'no-win' situation. But it's really "Dark Tooth" that should hold the prize as the hands down most intimidating Twisted Metal boss, at this point in the series. -Sure, Minion is kinda scary, and I mean that quite literally since his tank makes minimal noise and can often 'sneak up' on ya! But once you get used to his 'schtick' he gets quite easy to beat. Not like Dark Tooth, Dark Tooth will make you run for cover, coward in a hole, and frustrate you enough to have you pulling your hair out.
Regardless of that though this is one of the most FUNNEST games I've ever played in my life, especially on multiplayer. It's almost too much fun, that's the only criticism I may have to oft this twisted maniacal masterpiece, you can quite easily ware-out your interest in this game if you don't ration yourself. Filled with such bitchin' vehicles, and a wide variety of them to choose from. Some of them unfortunately are more powerful than others (left without a chance in hell once you unlock Minion as a playable character! - Although the downside to guys like him and Sweet Tooth and Shadow, that opposing players can use to their advantage is there have terrible traction, once you get them on a 'roll' they fly all over the screen till something solid stops them!) But they all have their special abilities and ALL can be used to get themselves out of a jam, and make you wanna play as the rider.
What with Specter and his ghost missiles, Mr. Grimm and his flying skulls, Shadow and his exploding uh-shadows, Warthog and his liberty cannon fire of doom (trumped by Minion's cannon fire), Axel's electric shock pulse, Hammerhead's ability to just 'crush' his opponents under his big fat-ass!, Roadkill's boomerang attack, "Tank Girl" wannabe Grasshopper's jump attack, Outlaw's lightning bursts, Thumper's 'flawed' fire shooting technique, Twister's deadly um-'twisters', and my PERSONAL fav (fueled by my childhood best bud and I's enthusiastic interest in tractors and large construction site vehicles such as 'backhoes') Mr. Slam's ability to just grab a hold of his opponent and slam the CRAP outta them! YEAH! There's never a dull moment and not a dull character out of the bunch. --The story goes that after Calypso, magical megalomaniac criminal mastermind of the first game, leveled Los Angeles to a pile of smouldering rubble in the first game, he was faced with the troubling dilemma of where 'this' year's Twisted Metal tournament should be held. Open to any and all, from the strangest 'rejects' of society to failed participants of the first game whom wish to exact their revenge in the next go-around. Calypso, taking a cue from Tony Montana, decides "the World" will host this year's Twisted Metal tournament. As a result this game has more creative freedom, more intricate stage designs, and more room to move around. The first time I played the Hong Kong stage it was so easy to get lost?!-
The 'catch' of the Twisted Metal concept is that much like an evil genie or an episode of "Tales From the Crypt", each character gets to ask a wish of the man after destroying the competition till they're the only one left! Only for it to come back and bite them in the ass catch they're not careful with their words, Calypso basically screws them but in a sense they really screw themselves cause it's their own words that seal their horrific fate! (i.e. in Twisted Metal 1, Outlaw's brother wins the tournament and asks for a world free of suffering, and you find out in the second one that Calypso ended up shooting him into outer space, mwha-ha-ha-ha!) --One of the great things about this game is the various cheats and bonuses that give it added fun, and increases the tension when you're playing multiplayer. Like being able to blow up the Eiffel Tower and ride the rooftops of Paris. Platforms that teleport you from one part of the stage to another. And just for the fun of it, various pieces of the background you can destroy, including the Hollywood sign itself. Burn Hollywood burn! --This is an 'insane' game that can get quite chaotic and 'loud' and Sweet Tooth's laugh is as annoying as shit after a while, but the game has a kinetic energy to it that is very pleasing, addictive, and much easier to control and decipher than the first game before it or the next couple games after it (I haven't played anything beyond that!)...
Regardless of that though this is one of the most FUNNEST games I've ever played in my life, especially on multiplayer. It's almost too much fun, that's the only criticism I may have to oft this twisted maniacal masterpiece, you can quite easily ware-out your interest in this game if you don't ration yourself. Filled with such bitchin' vehicles, and a wide variety of them to choose from. Some of them unfortunately are more powerful than others (left without a chance in hell once you unlock Minion as a playable character! - Although the downside to guys like him and Sweet Tooth and Shadow, that opposing players can use to their advantage is there have terrible traction, once you get them on a 'roll' they fly all over the screen till something solid stops them!) But they all have their special abilities and ALL can be used to get themselves out of a jam, and make you wanna play as the rider.
What with Specter and his ghost missiles, Mr. Grimm and his flying skulls, Shadow and his exploding uh-shadows, Warthog and his liberty cannon fire of doom (trumped by Minion's cannon fire), Axel's electric shock pulse, Hammerhead's ability to just 'crush' his opponents under his big fat-ass!, Roadkill's boomerang attack, "Tank Girl" wannabe Grasshopper's jump attack, Outlaw's lightning bursts, Thumper's 'flawed' fire shooting technique, Twister's deadly um-'twisters', and my PERSONAL fav (fueled by my childhood best bud and I's enthusiastic interest in tractors and large construction site vehicles such as 'backhoes') Mr. Slam's ability to just grab a hold of his opponent and slam the CRAP outta them! YEAH! There's never a dull moment and not a dull character out of the bunch. --The story goes that after Calypso, magical megalomaniac criminal mastermind of the first game, leveled Los Angeles to a pile of smouldering rubble in the first game, he was faced with the troubling dilemma of where 'this' year's Twisted Metal tournament should be held. Open to any and all, from the strangest 'rejects' of society to failed participants of the first game whom wish to exact their revenge in the next go-around. Calypso, taking a cue from Tony Montana, decides "the World" will host this year's Twisted Metal tournament. As a result this game has more creative freedom, more intricate stage designs, and more room to move around. The first time I played the Hong Kong stage it was so easy to get lost?!-
The 'catch' of the Twisted Metal concept is that much like an evil genie or an episode of "Tales From the Crypt", each character gets to ask a wish of the man after destroying the competition till they're the only one left! Only for it to come back and bite them in the ass catch they're not careful with their words, Calypso basically screws them but in a sense they really screw themselves cause it's their own words that seal their horrific fate! (i.e. in Twisted Metal 1, Outlaw's brother wins the tournament and asks for a world free of suffering, and you find out in the second one that Calypso ended up shooting him into outer space, mwha-ha-ha-ha!) --One of the great things about this game is the various cheats and bonuses that give it added fun, and increases the tension when you're playing multiplayer. Like being able to blow up the Eiffel Tower and ride the rooftops of Paris. Platforms that teleport you from one part of the stage to another. And just for the fun of it, various pieces of the background you can destroy, including the Hollywood sign itself. Burn Hollywood burn! --This is an 'insane' game that can get quite chaotic and 'loud' and Sweet Tooth's laugh is as annoying as shit after a while, but the game has a kinetic energy to it that is very pleasing, addictive, and much easier to control and decipher than the first game before it or the next couple games after it (I haven't played anything beyond that!)...
ToonHead2102's rating:
Super Mario Kart - Super famicom and SNES
Ok, quite possibly one of the FUNNEST games I've ever played in my life, just the title alone is enough to warp me back to my youth, and how much of my dumbass spare time I killed playing this game for hours on end until I finally got sick of it. It's truly one of the most addictive games in creation and one of the best Mario franchise 'spinoffs' they've ever produced. The premise is very simple, the creators of the franchise simply took all the beloved characters of the Mario games, gave them go-karts, and the purpose is to race to win a tournament and the trophy that goes along with the final stage. You'd think that such a simple premise would become monotonous after a while but I'm telling you - you'd be surprised.
The graphics may seem somewhat dated by today's standards but they were pleasing to the eye at the time, the music is catchy, inventive, and never once wears on the nerves like some game music out there. It keeps with the rhythm of the stages. But the aspect that holds up to scrutiny that warrants mentioning right off the bat is the control, the control is 'tight' and perfect in every way shape and form. Although there tends to be certain characters that have rather stagnant offensive in terms of 'speed' during the races, but that just creates conflict and adds further incentive to try and win, but don't worry - those particular characters that I allude to that have a hard time keeping up, they more than make up for it in other ways along the way, you'll see what I mean. There's a lil' bit of "Twisted Metal" anarchy to these races which really makes the game sound more correctly as something like Super Mario bumper-cars, and this is truly where the most fun aspects of the game begin to spring forth. Part of what made the game so addictive (and I can't stress that description enough) was that there was a certain degree of cleverness that was required to pass it. All throughout the game the characters are allotted to pass over squares and booster arrows and jumps, the boosters allow the character to shoot at rocket speed for a short while to be allotted to pass the guy infront of you when you're in dire need of it, and the squares are where you get the special items that you can take with you and use at the most opportune time. So setting it a bit above most regular racing games, strategy plays a key role in winning the game as around every corner your opponents are constantly plotting to 'bump off the competition' in you and you need to be willing to do the same. So the key is, you always have to be thinking ahead, almost like a chess match. You can set all sorts of different traps or gain special abilities to thwart them. Probably one of the funnest was setting a banana peel for racers to slide over out of control. But beware when you go to play it you have to learn to 'shoot' the banana off in the distance, otherwise slow down before you set it cause one of the most irritating things you could possibly do to yourself during the race (warranting an Angry Video Game Nerd psychotic rant) is when - and me and my bro have done this too many times to admit to a specific number, is when one slips over their own banana peel right after setting it. -It takes forever to pick up the same speed you had before and catch up to everyone. Luckily, racers are given the opportunity to jump over certain set traps - which makes it all the more fun to try and set them just as their going by so they can't avoid it. This works even more effectively in the death matches where in two player mode, it's basically just all the characters on a selected stage, winner take all! Although by far, by far, the most killer items to use in a death match and the ones you wanna try and get if you stand a hope in hell of surviving, is the shells. Green shells bounce off everything and they're annoying as shit and you have to constantly by looking out the corner of your eye to make sure you don't get hit by one cause 'trust me' - those little bastards can sneak up on you, I don't care how skilled you are! -But by far the most destructive ones to use are the Red Shells and whenever you see somebody with one - run! Those things are designed to hit their targets no matter what, up to a certain point, it takes some practiced maneuvering to dodge and out run them, but it's absolute tits to be able to use them on other opponents when you get one yourself. My god, the sense of power that comes over you when you know you're holding one and about to use it can be positively 'orgasmic'! -The worst of all the abilities are the stars, cause they're tricky to acquire so you only get to feel lucky every so often, but if you're going up 'against' someone who has one and is using it, avoid them like the Plague in a race cause this can lead to some definite road rage when they bump into you. -Another totally fun one are the ghosts, they make you invisible and it's always so cool and spooky to be able to drive around and have nobody know you're about to nail them with a shell - especially in two player mode cause there you're able to see yourself in the other player's window and it's so trippy to know that you're right behind the other player but they can't really detect you unless they're paying attention, or you yourself can get 'disoriented' if you're sitting there staring at yourself in the other window and not paying attention to what's happening to you in your own window.
The stages all have their up sides and their down sides, some more so than others in the respective qualities. For instance, the dirt stage absolutely drives me bat shit crazy and urges me to heave the machine out the window whenever I'm forced to play it cause the players can often get rather aggressive and will hog the road, forcing you off the curve onto the dirt terrain where you experience definite slow down at the hands of that damn rocky surface. -And one of the most tricky by far has got to be ice stages cause not only do you have to watch your control cause you can easily spin and lose your sense of direction, but there's also blocks of ice that will either force you to pace yourself going through a narrow passage that all the players are trying to squeeze, or try and get around this predicament by breaking the ice with projectiles so you can use your 'own' route. -All in all, I will say that there are a comfortable amount of stages to be had. Just enough to keep you coming back for more - gets to be a bit redundant once you've worn out you copy as much as me and my bro did when we had ours (what do I mean had - we still have it) as you've played through the same stages over and over again until they are become predictable. But there's a healthy enough variety to keep the player satisfied so their experience never becomes too stiff or stale. Truly a game that stand the test of time and one that I hope holds up to expectations in the updated version I heard they released. -But for me, nothing will quite replaced this treasured piece of my past and just how riveting and 'groundbreaking' this game truly was. I'm certain game designers will try their hardest to top this game any way they can, but I feel it is worth putting my two cents in that "it's the control that makes the game fun, not the variety!" That's something only a fan like me will truly understand...
The graphics may seem somewhat dated by today's standards but they were pleasing to the eye at the time, the music is catchy, inventive, and never once wears on the nerves like some game music out there. It keeps with the rhythm of the stages. But the aspect that holds up to scrutiny that warrants mentioning right off the bat is the control, the control is 'tight' and perfect in every way shape and form. Although there tends to be certain characters that have rather stagnant offensive in terms of 'speed' during the races, but that just creates conflict and adds further incentive to try and win, but don't worry - those particular characters that I allude to that have a hard time keeping up, they more than make up for it in other ways along the way, you'll see what I mean. There's a lil' bit of "Twisted Metal" anarchy to these races which really makes the game sound more correctly as something like Super Mario bumper-cars, and this is truly where the most fun aspects of the game begin to spring forth. Part of what made the game so addictive (and I can't stress that description enough) was that there was a certain degree of cleverness that was required to pass it. All throughout the game the characters are allotted to pass over squares and booster arrows and jumps, the boosters allow the character to shoot at rocket speed for a short while to be allotted to pass the guy infront of you when you're in dire need of it, and the squares are where you get the special items that you can take with you and use at the most opportune time. So setting it a bit above most regular racing games, strategy plays a key role in winning the game as around every corner your opponents are constantly plotting to 'bump off the competition' in you and you need to be willing to do the same. So the key is, you always have to be thinking ahead, almost like a chess match. You can set all sorts of different traps or gain special abilities to thwart them. Probably one of the funnest was setting a banana peel for racers to slide over out of control. But beware when you go to play it you have to learn to 'shoot' the banana off in the distance, otherwise slow down before you set it cause one of the most irritating things you could possibly do to yourself during the race (warranting an Angry Video Game Nerd psychotic rant) is when - and me and my bro have done this too many times to admit to a specific number, is when one slips over their own banana peel right after setting it. -It takes forever to pick up the same speed you had before and catch up to everyone. Luckily, racers are given the opportunity to jump over certain set traps - which makes it all the more fun to try and set them just as their going by so they can't avoid it. This works even more effectively in the death matches where in two player mode, it's basically just all the characters on a selected stage, winner take all! Although by far, by far, the most killer items to use in a death match and the ones you wanna try and get if you stand a hope in hell of surviving, is the shells. Green shells bounce off everything and they're annoying as shit and you have to constantly by looking out the corner of your eye to make sure you don't get hit by one cause 'trust me' - those little bastards can sneak up on you, I don't care how skilled you are! -But by far the most destructive ones to use are the Red Shells and whenever you see somebody with one - run! Those things are designed to hit their targets no matter what, up to a certain point, it takes some practiced maneuvering to dodge and out run them, but it's absolute tits to be able to use them on other opponents when you get one yourself. My god, the sense of power that comes over you when you know you're holding one and about to use it can be positively 'orgasmic'! -The worst of all the abilities are the stars, cause they're tricky to acquire so you only get to feel lucky every so often, but if you're going up 'against' someone who has one and is using it, avoid them like the Plague in a race cause this can lead to some definite road rage when they bump into you. -Another totally fun one are the ghosts, they make you invisible and it's always so cool and spooky to be able to drive around and have nobody know you're about to nail them with a shell - especially in two player mode cause there you're able to see yourself in the other player's window and it's so trippy to know that you're right behind the other player but they can't really detect you unless they're paying attention, or you yourself can get 'disoriented' if you're sitting there staring at yourself in the other window and not paying attention to what's happening to you in your own window.
The stages all have their up sides and their down sides, some more so than others in the respective qualities. For instance, the dirt stage absolutely drives me bat shit crazy and urges me to heave the machine out the window whenever I'm forced to play it cause the players can often get rather aggressive and will hog the road, forcing you off the curve onto the dirt terrain where you experience definite slow down at the hands of that damn rocky surface. -And one of the most tricky by far has got to be ice stages cause not only do you have to watch your control cause you can easily spin and lose your sense of direction, but there's also blocks of ice that will either force you to pace yourself going through a narrow passage that all the players are trying to squeeze, or try and get around this predicament by breaking the ice with projectiles so you can use your 'own' route. -All in all, I will say that there are a comfortable amount of stages to be had. Just enough to keep you coming back for more - gets to be a bit redundant once you've worn out you copy as much as me and my bro did when we had ours (what do I mean had - we still have it) as you've played through the same stages over and over again until they are become predictable. But there's a healthy enough variety to keep the player satisfied so their experience never becomes too stiff or stale. Truly a game that stand the test of time and one that I hope holds up to expectations in the updated version I heard they released. -But for me, nothing will quite replaced this treasured piece of my past and just how riveting and 'groundbreaking' this game truly was. I'm certain game designers will try their hardest to top this game any way they can, but I feel it is worth putting my two cents in that "it's the control that makes the game fun, not the variety!" That's something only a fan like me will truly understand...
ToonHead2102's rating:
RECENTLY ADDED REVIEWS:
-Super Mario Kart(SNES)
-Twisted Metal 2 (Playstation)
For starters, I must admit up front, I haven't played that may video games. Infact, I feel so out of touch I have a hard time using "gamer" lingo anymore. I know what happened, but I'm responsible for letting it happen. When I was younger I used to be really into them and thought I would never fall out of habit with them, especially at the dawn of the 2000s where all of sudden, gaming began getting "shockingly" popular (I still don't know how that happened?) -But to explain:
I know it's improper to speak about someone behind their back but alas this is the reason I'm not as big a gamer as I should be today. Mostly cause it's still going on. See, umm - have y'all ever heard of the term backseat driver? Well, my older bro's what I like to call a "backseat gamer". He's a big time gamer himself but he holds up RPGs to a degree of superiority over all other game genres in a manner that's out of this world! With respect, there's certain validity to such a campaign, as RPGs have been but all too prejudiced against throughout gaming history. To the VGAs they're practically non-existent! But you have to understand, RPGs take a considerable amount of time to actually pass, and being virtually unable to play anything else most of the time (unless I could afford to buy a console system all for myself), a guy's bound to get a little "sick" of them after awhile, being force fed nothing but. But that's not all, my bro takes his gaming WAAAAAAY TOO SERIOUSLY!!! OMG, Angry Video Game Nerd eat your heart out. And since my bro considers himself the "expert" on RPG playing, naturally he's always gotta be 'one up' on me. Have you ever met one of these kinds of people that loves to be the one to 'hint' at spoilers when you're talking to them. Like I mean "oh watch this part, that part is really shocking-" and afterward "see, what did I tell ya, pretty twisted huh?" Y'all get the picture? In other words, he likes to play ahead so he knows everything in advance so he can direct me where to go. I've lost all too many valuable hours of my life watching him play FF6, 7, or 8, or "Chrono Trigger", bored to point of jumping out a window just to see if I still feel anything cause RPGs are often a single player experience. Most times I take something to do like some math homework or something while I'm waiting for my turn. And I would have been cool if he had opted to do the same. -But no: he's such a thorough player that he has to talk to absolutely everyone in a village or play every single random fight sequence he can come across while all the while erupt in fits of aggressive cursing to the extent I'm convinced Jesus has our house personally scheduled for nuclear decimation some time in the near future! TWO WORDS: smite this!
With him sitting attentively over my shoulder like a military general, in theory there really shouldn't be a wrong way to play a video game but with him I feel there is? -Many a time I finally just give up and hand over the controller, actually asking "hey, do YOU want to play!" -only for his reply "don't be ridiculous, it's your turn." --So with that being said, you'll have to pardon the significant lack of recognizable titles. If only I had a bunch of money and a lot of free time on my hands I could suggest Steven Jay Schneider a suggestion for a new list, in the gaming department perhaps? Sadly though, there you have it. This is what I've played, and how I rank it. What I thought of it, what lot or little I've actually played of it, and why it deserves to go down in video game history as a defining moment.
There may be one or two titles missing cause I either can't find them on the IMDB, or played them so far back (keep in mind folks I was an Atari 2600 player. Yeah, ooooo young kids right now are freakin' out, y'all have no idea what I'm talking about -"Atari, what's an Atari, I don't know, what's going on aaaaah!") that I don't seem to recall the title. Thanks for taking a look, hope I do the titles justice, and lemme know what y'all think in the comments below!
-Super Mario Kart(SNES)
-Twisted Metal 2 (Playstation)
For starters, I must admit up front, I haven't played that may video games. Infact, I feel so out of touch I have a hard time using "gamer" lingo anymore. I know what happened, but I'm responsible for letting it happen. When I was younger I used to be really into them and thought I would never fall out of habit with them, especially at the dawn of the 2000s where all of sudden, gaming began getting "shockingly" popular (I still don't know how that happened?) -But to explain:
I know it's improper to speak about someone behind their back but alas this is the reason I'm not as big a gamer as I should be today. Mostly cause it's still going on. See, umm - have y'all ever heard of the term backseat driver? Well, my older bro's what I like to call a "backseat gamer". He's a big time gamer himself but he holds up RPGs to a degree of superiority over all other game genres in a manner that's out of this world! With respect, there's certain validity to such a campaign, as RPGs have been but all too prejudiced against throughout gaming history. To the VGAs they're practically non-existent! But you have to understand, RPGs take a considerable amount of time to actually pass, and being virtually unable to play anything else most of the time (unless I could afford to buy a console system all for myself), a guy's bound to get a little "sick" of them after awhile, being force fed nothing but. But that's not all, my bro takes his gaming WAAAAAAY TOO SERIOUSLY!!! OMG, Angry Video Game Nerd eat your heart out. And since my bro considers himself the "expert" on RPG playing, naturally he's always gotta be 'one up' on me. Have you ever met one of these kinds of people that loves to be the one to 'hint' at spoilers when you're talking to them. Like I mean "oh watch this part, that part is really shocking-" and afterward "see, what did I tell ya, pretty twisted huh?" Y'all get the picture? In other words, he likes to play ahead so he knows everything in advance so he can direct me where to go. I've lost all too many valuable hours of my life watching him play FF6, 7, or 8, or "Chrono Trigger", bored to point of jumping out a window just to see if I still feel anything cause RPGs are often a single player experience. Most times I take something to do like some math homework or something while I'm waiting for my turn. And I would have been cool if he had opted to do the same. -But no: he's such a thorough player that he has to talk to absolutely everyone in a village or play every single random fight sequence he can come across while all the while erupt in fits of aggressive cursing to the extent I'm convinced Jesus has our house personally scheduled for nuclear decimation some time in the near future! TWO WORDS: smite this!
With him sitting attentively over my shoulder like a military general, in theory there really shouldn't be a wrong way to play a video game but with him I feel there is? -Many a time I finally just give up and hand over the controller, actually asking "hey, do YOU want to play!" -only for his reply "don't be ridiculous, it's your turn." --So with that being said, you'll have to pardon the significant lack of recognizable titles. If only I had a bunch of money and a lot of free time on my hands I could suggest Steven Jay Schneider a suggestion for a new list, in the gaming department perhaps? Sadly though, there you have it. This is what I've played, and how I rank it. What I thought of it, what lot or little I've actually played of it, and why it deserves to go down in video game history as a defining moment.
There may be one or two titles missing cause I either can't find them on the IMDB, or played them so far back (keep in mind folks I was an Atari 2600 player. Yeah, ooooo young kids right now are freakin' out, y'all have no idea what I'm talking about -"Atari, what's an Atari, I don't know, what's going on aaaaah!") that I don't seem to recall the title. Thanks for taking a look, hope I do the titles justice, and lemme know what y'all think in the comments below!
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