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Added by Prelude on 21 Dec 2007 06:38
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[Series] Space Quest

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People who added this item 38 Average listal rating (19 ratings) 8.4 IMDB Rating 0
(1986) Roger Wilco is one of the most important men on the starship Arcada: he is the janitor! Just when he was doing what he does best (dozing off in a closet), the shrill sound of an alarm penetrated the air. Arcada is attacked by the evil Sariens! Before you realize what is going on, you discover that you are the only survivor. The Sariens have killed the entire crew and stolen the valuable Star Generator. Your immediate task will be to find a way to leave Arcada, that is about to explode in fifteen minutes. And then you'll have to show the Sariens why they should never mess with brave intergalactic janitors!

All the ways Roger Wilco can die:

Links: GameFAQs; Wikipedia; MobyGames; ScummVM; SpaceQuest.net
Prelude's rating:
People who added this item 35 Average listal rating (13 ratings) 8.4 IMDB Rating 0
(1987) Roger, despite his newfound status as hero, is transferred to the Xenon Orbital Station 4 and promoted to Head (and only) Janitor. All is quiet until he is abducted by Sludge Vohaul.

As Roger is being transported to the Labion labour mines as punishment for thwarting Sludge's original plan, the prison ship crash-lands in a nearby jungle upon the planet. Our hero manages to escape his pursuers and the dangers of the Labion jungle and soon reaches Sludge's asteroid base. Once again, it is up to Roger alone to stop Vohaul's evil plan: to eradicate sentient life from Xenon by launching millions of cloned insurance salesmen at the planet!

Video Demo:

Links: GameFAQs; Wikipedia; MobyGames; ScummVM; SpaceQuest.net
Prelude's rating:
(1989) Roger Wilco's escape pod from SQ2 is captured by an automated garbage freighter. Roger's first task is to repair an old ship found there, the Aluminum Mallard, and avoid Arnoid the Annihilator. He eventually discovers the sinister activities of a video game company known as ScumSoft run by the "Pirates of Pestulon".

Commercial:

Links: GameFAQs; Wikipedia; MobyGames; SpaceQuest.net
Prelude's rating:
(1991) VGA remake of the original Space Quest, this one featured 256 colors and the new point and click SCI interface, rather than the old AGI text parser used in the original. Some of the puzzles have also been changed.

Yes, even in VGA, Roger dies often:
(1991) In this installment, Roger embarks on a time-travel adventure through Space Quest games both past and future. An infomorph of reborn Sludge Vohaul from Space Quest XII chases Roger through time in an attempt to finally kill him. Roger also visits Space Quest X: Latex Babes of Estros and Space Quest I, in which the graphics and music revert to the original 16-color style, and Roger is threatened by a group of monochromatic bikers who consider Roger's 256 colors pretentious.

Deaths of Roger: Bust a Move:

Links: GameFAQs; Wikipedia; MobyGames; SpaceQuest.net
(1992) Compilation of the first three Space Quest titles.
(1992) Exact same as Space Quest IV, only the CD edition includes full speech support, and hilarious narration from comic Gary Owens.

Memorable Moments from SQ4:
(1993) Compilation of the first four Space Quest games. This one includes the VGA remake of Space Quest 1.
People who added this item 23 Average listal rating (8 ratings) 8.4 IMDB Rating 0
(1993) Relying very heavily on a Star Trek parody, this game starts in a space station as Roger cheats to pass a StarCon Academy final exam. He's then given his own command - a garbage ship resembling a giant vacuum cleaner.

Space Quest V involves several small missions, similar to ones seen in Star Trek episodes, and the main plot is to stop a mutagenic disease that is spreading through the galaxy by discovering its source, and fighting everyone that got infected.

Video Demo:

Trivia: SQ5 was developed by Mark Crowe only (Scott Murphy wasn't involved in this project). It was also the first Space Quest not to be developed in-house at Sierra - it was developed by sister company Dynamix. And even though it was released after the 'talkie' version of SQ4, this game only came on floppy disk and had no speech support.

Links: GameFAQs; Wikipedia; MobyGames; SpaceQuest.net
(1994) A special collector's edition which included the first five Space Quest games, including both EGA and VGA versions of SQ1 as well as the CD-version of SQ4, and a bonus funny movie clip about the history of Space Quest.
(1995) A re-packaged version of the Collector's Edition, this compilation included an extra bonus: the Roger Wilco arcade games.
(1995) This game was the last to be released in the Space Quest series. Having defeated the diabolical pukoid mutants in Space Quest V, Captain Roger Wilco triumphantly returns to StarCon headquarters - only to be court-martialed and busted down to Janitor Second Class.

The game's subtitle comes from the final portion, in which Roger has to undergo miniaturization and enter the body of a shipmate and romantic interest, a spoof of the 1987 movie Innerspace.

Video Demo:

Trivia: Josh Mandel designed the majority of SQ6, but was kicked off after a dispute with Sierra, and Scott Murphy returned after his SQ5 hiatus. Against Murphy's wishes, Sierra promoted this game as 'developed by the Guy from Andromeda'. SQ6 was released on CD, and Gary Owens from SQ4 CD version is back to provide great comic relief.

Links: GameFAQs; Wikipedia; MobyGames; SpaceQuest.net
People who added this item 8 Average listal rating (3 ratings) 6.7 IMDB Rating 0
(1997) Compilation of all six Space Quest titles, including a preview of Space Quest VII, due out in 1998. Due to poor sales of this collection pack, Sierra merger with several other game companies, as well as a scandal in accounting, the entire Space Quest team got axed and SQ7 was canceled.
People who added this item 12 Average listal rating (1 ratings) 3 IMDB Rating 0
(2006) Vivendi Universal has re-released a Space Quest Collection that is compatible with Windows XP. This was made possible by the licensing of DOSBox, a free program that allows users to play old DOS games on XP.

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Space Quest is a series of six science fiction computer games that follow the adventures of a hapless janitor named Roger Wilco, as he campaigns through the galaxy for "truth, justice and really clean floors."



History of Space Quest
source: wikipedia

Initially created for Sierra On-Line by Mark Crowe and Scott Murphy (who called themselves the "Two Guys from Andromeda"), the games parodied both science fiction properties such as Star Wars and Star Trek, as well as pop-culture phenomena from McDonald's to Microsoft. The series featured a silly sense of humor heavily reliant on puns and wacky storylines. Roger Wilco, a perpetual loser, is often depicted as the underdog who repeatedly saves the universe (often by accident) - only to be either ignored or punished for violating minor regulations in the process.



Scott Murphy and Mark Crowe, who had already worked together on the Sierra game The Black Cauldron, wanted to create a funny science fiction adventure game, starring a janitor.



Scott Murphy comments that "Sierra was in a mindset where everything was medieval and it was all fairly serious. I wanted to do a game that was more fun. We even liked the idea of 'fun death'! I mean, if the player is gonna die or fail, they should at least get a laugh out of it. So we came up with the idea of making death amusing. Let's face it, most adventure games involve a good deal of frustration for the player. But we felt that if we made failure fun, to an extent, you might have players actually going back and looking for new ways to die, just to see what happens!"



Mark Crowe notes, "We wanted to do two things for the player. One, we wanted him to feel as if he were in a movie, where he could just sort of kick back and enjoy the scenery. We also wanted the player to feel as if he really was the character on the screen."

The End of Space Quest

Development of Space Quest VII was underway in 1996 when Sierra released The Space Quest Collection. Scott Murphy said during development that Space Quest VII would contain some 3D elements. Due to poor sales of Grim Fandango, a high-profile adventure game by LucasArts, there was a perception that humorous adventure games were no longer viable. Shortly after Vivendi Games took over Sierra, Space Quest VII was canceled.


Another attempt at Space Quest 7 was announced on February 7, 2002. Development proceeded for almost a year and a half before this project was canceled as well. This "gutted" SQVII would not have been an adventure game at all and would have been only for the Xbox and PS2 consoles.

Re-Birth of Roger Wilco?

The series has remained popular with fans, and several active community website are stfan pages are still active and maintain a community dedicated to the games. There have been several attempts to create a Space Quest fan game, such as the SQ7.org project, and two fan games using era-specific graphics have been released.

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