Worst Games of All Time
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E.T. The Extra-Terrestrial - Atari 2600

Gameplay Video:

When you make it to the top of the pit, which if you started in 1983 should be about... NOW, you have a fraction of a second window to immediately stop making ET's head stretch. This is important. If you miss it, he'll fall right back in and you have to start the floating process all over. Don't worry, practice and timing can make you a master of exiting a pit, and then you'll only fall back into the same one seven or eight times. Of course, that just means seven or eight more times the FUN!
Atari manufactured five million E.T. cartridges, and according to Atari's CEO, "nearly all of them came back." It got to a point where the world's children refused to take them for free. To put that into perspective, I've seen kids buy dead spiders from each other for a nickle. Calling this game a piece of trash is actually scientifically accurate because Atari eventually took their massive collection of useless E.T. cartridges and buried it in a New Mexico landfill. So if you ever lose your mind and want a copy of E.T., or maybe five million, grab a shovel and drive out to the desert. They're free.
-source: seanbaby.com
Prelude's rating:

Club Drive - Atari Jaguar

Gameplay Video:

Running into things, when the game notices that you have, shows off Club Drive's most unique failure: physics. For example, if you nose dive a remote control car into the ground from the top of a table, you might expect it to break or at least bounce or something. Not in this game. Club Drive has invented its own bizarre set of rules where a high impact causes your car to levitate into the air, fly around for a little bit, flip over onto its wheels and gently float back down to the floor. It's hard to say whether it's a glimpse into the future of driving or just someone being an idiot.
-source: seanbaby.com
Fight For Life - Atari Jaguar

Gameplay video:

Most of your time in Fight for Life is spent waiting for your dead karate man to hobble across the screen to get close enough to throw a clumsy punch at the other dead karate man. The game is so slow it looks like the fighters glued their feet to the floor before the tournament, and have been dead long enough for rigor mortis to set in. The camera has its problems too. If the fighters ever manage to cross paths, it frantically flies around trying to keep your character on the left side of the screen. And when I say frantically, I mean over the course of 2 to 3 minutes. That means that when you finally manage to waddle over to your opponent and they decide to jump over your head, you get to take a nap and wait for the camera to finish before you can start the long walk over to where they landed. It's like watching two legless sleepwalkers play tag.
-source: seanbaby.com
Captain Novolin - Super famicom and SNES

Gameplay Video:

Since diabetic scientists haven't developed a raygun capable of defeating snacks, Captain Novalin only has one ability-- hopping. And since the control is so bad, he usually can't even do that right. Your main enemy is a bouncing donut, but unlike other games where enemies follow avoidable patterns, the donut is a crafty unpredictable genius. At random times while you're using your only move, jumping over him, he'll immediately change direction and slam into you with his deadly donut flesh. That means that even on the rare occasion when Captain Novolin jumps when you tell him to, it's completely up to fate whether or not you're safe from donut attacks. I can't stress enough how much this will piss you off.

Since most staying-alive tips come at the end of imposible levels, you would have to be a national video game olympic team member to get a significant amount of medical information from the game. It's not going to save any doctors or parents any time. For this game to have had any use whatsoever, there would have to be at least one pediatrician who left the education of a potentially deadly affliction up to an unplayable video game.
-source: seanbaby.com
Virtuoso - 3DO
Virtuoso is the story of the greatest Rock & Roll Mega Star in the 21st century who can't take the rock and roll lifestyle. So when he's alone and away from his rocking duties, he flees superstardom and escapes into the virual world of Virtuoso.
The game itself is a 3D shooter with a camera located directly behind your guy. That means that anything you could possibly want to shoot is hidden from site by your own rocker's greasy mop head. Like in all games that were made only to torture you, all the enemies (you manage to catch a glimpse of) are the same one creature repeated throughout the whole game. They sometimes try to trick you by slightly changing the spiders to look like crabs, or the bats to look like terrifying half-bat/half-seagulls. However, you'll draw the line when you fight your way through 300 spiders just to get to the level boss who ends up being the same spider graphic as all the others, blown up to eight times its size. And... when you kill it... it explodes into smaller spiders. Is the 3D0 trying to piss me off?
- source: seanbaby.com

- source: seanbaby.com
Zelda: The Wand of Gamelon - Philips CD-i

Remixed video:

The gameplay is almost as deep and engaging as flipping from one option to the next on a DVD menu. Say for instance one person was playing Zelda: Wand of Gamelon, and another person was telling Terminator 2 to be played in French, then English, then French again, they'd both be having the same amount of fun. However, once the second person actually started watching Terminator 2 in French, they'd be having approximately 927,087 times more fun.
The CDI system was marketed as an educational device, and in many ways it was. If nothing else it taught you Lesson Number One: Don't spend $500 on worthless garbage.
- source: seanbaby.com
Superman - Nintendo 64

Game review:

Superman looks a lot like a flying log in panties, and the entire world is covered in a dull green fog. The game calls this "Kryptonite fog," but it looks suspiciously like something they put there so they didn't have to draw more than a couple buildings.
This game exactly recreates the pain you'd feel if you really were Superman being tortured in a virtual world filled with radioactive poisonous gas.
- source: seanbaby.com
White Men Can't Jump - Atari Jaguar

It's two on two basketball, which is is four players more than the programmers were ready to handle, and the camera has to constantly zoom in and out to keep all the players on the screen. I've found the game looks best if you zoom all the way out to somebody else's house where no one was stupid enough to buy an Atari Jaguar.
Gameplay video:

Thanks to the sloppy graphics and insane camera work, the hoop usually looks like a distant clump of Grape Nuts, so you can never tell whether you made a basket or not. The programmers seemed to know this, so to help you determine whether the ball went in, hardcore street basketball phrases appear at the top of the screen whenever you shoot. Unfortunately, the game developers must have hired 40 year old golfers at a French country club to write their hardcore street slang. When you throw up a shot, it screams nonsense like "BANGIN' UP HIGH THE HANDLE HOMEY BEEF!" Maybe that means that I made the shot or maybe it means "There is a tornado approaching the court, my friends. We should escape and your mother is a whore." I'll never know; the manual doesn't have a translation guide. So if like me, you don't come from whatever hip-hoppin' tough street that speaks this alien language, you have to try to decode "DOWN STREET ON THE FLIPFLOP TIMEPANTS!" on your own.
- source: seanbaby.com
Custer's Revenge - Atari 2600

With the stone-age graphics of the 2600, there really was no point in trying to make erotic games. Custer's Revenge looks less like sex and more like a couple slow dancing at a social for birth defected sea horses.
Gameplay video:

Even if you were turned on by a woman who looks like she was made out of cardboard boxes, she's still tied to a cactus. Two things that don't mix with adult entertainment are cactuses and rubbing your balls on cactuses. If Custer's Revenge assisted anyone in masturbation, they not only should be arrested for being a pervert lunatic, someone should tell them that it would be just as good if they were jerking off in front of Chopper Command.
- source: seanbaby.com
Revolution X - Super famicom and SNES

Using your weapon, music, you'll fight a massive army of soldiers sent by the government to keep you from rocking. And since the artists were lazy, the army is made up entirely of a man in a yellow jacket and his several thousand identical twins. Also due to laziness, they're only animated to fire their guns and die. That means that while you're blowing chunks out of them, they seem have no idea. They don't even flinch.
The game has unlimited continues from the exact point you die, and it's still the most challenging game in the world. Continuing in this game is like electing to keep your hand on the stove. Maybe you're numb to the pain by now, but you're still pretty sure you're doing permanent damage.
You'll be in some rooms shooting a steady stream of unflinching identical men for ten minutes while the same four seconds of an Aerosmith song loop infinitely. "Feed the Rage! Feed the Rage! Feed the Rage!" That's not a game. That's a Nazi psychological test to see how much it takes for a prisoner's head to pop.
-source: Seanbaby.com
Advanced Dungeons and Dragons: Heroes of the Lance... - Famicom and NES

You might ask yourself why you need eight characters. Well, each of them has a special title like Thief or Magic User which can often has as dramatic an effect as changing the color of their hat. But in addition to having different names, they each have their own "Charisma" rating, which should come in handy in case you get a defective cartridge where instead of slaughtering goblins, you invite them all to a romantic dinner party.
Gameplay review:

The real reason you need eight characters is because they doesn't listen to you when you tell them to do things. While you're getting slowly beaten to death by creatures half your size, the only thing you're in control of are your own wild speculations as to why hammering the buttons isn't making your guy do anything. And if you actually play past the first couple rooms, which is quite an intellectual leap for me to take since you won't, you'll get to a point where you have to hop over a pit. Most, if not all of your guys will probably run directly into it while they ignore your button that's supposed to make them jump. It sounds frustrating, but you won't miss them.
-source: Seanbaby.com
Night Trap - Sega Mega cd

For some reason, the girls lived in a house that was full of ridiculous traps, and your job as a highly trained pervert was to peep in on their pillow fights and push a button if a vampire got near a trap in the next room over. Most of the "traps" were just a smoke machine going off and a hole opening up in a wall, and in order for them to work, the victim had to actually decide to walk into them. That means that they're only effective against people who are actively looking to get caught in traps. That's pretty hard to count on until you realize that in the next room, the girls have started taking turns lip synching the theme song to Night Trap. Anyone within earshot of the theme song to Night Trap is going to try to kill themselves. It's the musical equivalent of raking a car alarm down a chalkboard and jamming the entire thing into the asshole of a screaming cat. I don't know who was supposed to enjoy this "movie," but I can guarantee you that the game is a lot better when you switch to the driveway security camera to watch the parked cars.
-source: Seanbaby.com
Aircars - Atari Jaguar

The game is especially challenging since your top secret AIRCAR turns around slower than a team of Amish pilots steering a barn, and you usually don't get a chance to see an enemy tank before it's laser gun has had its way with your ass. Also, AIRCARS don't have brakes, so once you start accelerating, your only chance of survival is quickly putting in a different game. A typical AIRCARS adventure is you careening out of control through trees and waiting for your clumsy rolling bathtub to explode. If you are lucky enough to get an enemy tank in your sights, chances are you won't be able to stop before most of that tank has crashed through your windshield and landed on your lap. It's not much of a game, but maybe stuntment could one day use it as a virtual falling-down-the-stairs simulator.
If you're lucky enough to injure an enemy AIRCAR, the game tries to make it look hurt by having it leak a trail of smoke. At least I think it's supposed to be smoke. Thanks to the Atari Jaguar's amazing graphic capabilities and the amazing mental disabilities of the AIRCARS staff, half-destroyed tanks leak out a trail of giant gray balls. So don't be alarmed if you're playing the game and the evil government's tanks start laying eggs.
-source: Seanbaby.com
RapJam: Volume One - Super famicom and SNES

The game is as bad as the idea behind it. In fact, I think Kris Kross: Make Your Own Video feels more like basketball. But the most tragic thing about Rapjam is this: they put "Volume 1" right in the title as if anyone would want to play an entire series of sports games starring people who don't know how to play them. There's "overly ambitious" and then there's "f**king retarded." Needless to say, Rapjam Volume 2: Laker Girls Frisbee Golf Explosion was never released, and the spinoff series, Fat-Free Cooking Adventures with History's Greatest Submarine Captains, Volume 1 still remains a distant dream.
Queen Latifah looks like a 130 pound Mexican boy, and Coolio looks like that boy's white girlfriend. That's especially inexcusable because how hard is it to make a graphic look like Coolio? You draw a guy and then draw a black octopus on his head. Six year olds could draw you a picture of Coolio. And Coolio, maybe becoming the star of a video game is a status symbol in your rap world, but not when you play a white girl.
We already live in a world where Coolio has a bigger pool, a faster car, and knows 22 words more than I do that rhyme with "dead policeman." Now I have to imagine a world where he can do a front flip 360 dunk over Queen Latifah? How inadequate does Coolio want me to feel?
-source: Seanbaby.com
Total Recall - Famicom and NES

Some movies don't translate into Nintendo. Total Recall is not one of those movies. Arnold went from gunfight to gunfight surrounded by horrible mutants and explosives. You don't need to change a thing for that to be a good video game.
But instead of that, it looks the game decided to come up with its own "better" Total Recall plot. I don't remember the part of the movie where kids in purple top hats popped out of garbage cans with water balloon launchers, and I definitely don't remember the part where midgets in pink jumpsuits pulled Arnold into an alley to play leapfrog. But to be honest, all I really do remember in Total Recall is the alien hooker with three boobs.
Whatever sadistic child torturers released this game knew they were selling garbage. They were just hoping you liked the movie enough to buy the game without checking with your own brain to see if you were buying digital dog shit.
-source: Seanbaby.com
Bad Street Brawler - Famicom and NES

The game opens with the soon-to-be-famous proverb, "Never Trouble Trouble Til Trouble Troubles You." Of course, it's pretty hypocritical since dressing up in a yellow diaper and kicking any random midget you see is just blatantly Troubling Trouble.
-source: Seanbaby.com
Bubsy 3D - PlayStation

The game is fully 3D, but Bubsy can't really move any direction other than straight. Getting at an item across the room can take up to 10 minutes of walking in a line, slowly rotating, then walking in a line and slowly rotating. So unless it's an item that makes one million cheerleaders appear in your living room and start washing their cars, it's probably not worth the pain and suffering it takes to get to it.
Bubsy's world looks like it was built out of old milk cartons by a group of first graders from a country that had never seen milk cartons before. And did I mention that they didn't have scissors, glue, or hands and had to put them together while they were covered in bees? I should have, because this god damn game looks like ass.
Any mean bastard can make a boring and unplayable game, but it takes a special kind of sadist to have Bubsy come on and scream obnoxious things at you every two seconds. You can almost taste how much the Bubsy 3D makers hated the children of America.
-source: seanbaby.com
Kriss Kross: Make My Video - Sega CD

Your job in the game is to listen to radio callers and construct a Kriss Kross video according to their random specifications. They demand insane things like, "No shots of cars, lots of horizontal wipes, a goat, and please end the maddening terror that is my life!"
When you're making your video, you can switch between three sets of streaming footage. One of them is the original Kriss Kross video, and the other two are whatever non-copyrighted stock crap they could get. Some of it is old cartoons, some of it is tourism videos, but most of it is such bad quality you can't figure out what it's supposed to be. It unleashes your full video-making potential, because as great as the original MTV video is, you'll find that vintage footage of can-can dancers and old cartoon women talking in front of laundry machines really makes you wanna JUMP JUMP.
-source: seanbaby.com
Bible Adventures - Famicom and NES
If there's a God, why does He let bad things happen? Or more importantly, why did He let these idiots put His name on this video game? Even Carrot Top can control what his name endorses. Whether our Lord and savior had a hand in Bible Adventures or not, His game blesses us with three terrible adventures to choose from: Noah's Ark, Baby Moses, and David & Goliath. All of them combined the fun of learning about the Bible with the excitement of boring, monotonous wandering.
In Noah's Ark, you play the part of Noah hunting down and subduing unwilling animals, usually by smashing a vegetable over their head. If you're familiar with the story, God needs you to collect two of each so that you can repopulate the animal kingdom after He DROWNS EVERY SINGLE PERSON ON THE EARTH. The problem you run into is that some of the animals hide. Clearly, the beasts have the devil in them, and after an hour of trying to find where Satan hid my boat's second pony, I gave up.
In Baby Moses, your job is to carry Baby Moses through the desert. I'm not much of a Bible reader, so I don't know what this story's about. All I know is that every single spider in that desert wants to kill Baby Moses. You can throw the baby at them, but neither he or the spiders get hurt. Baby Moses just bounces a few times and smiles. And it doesn't take more than a couple minutes for the game to degenerate into me throwing Baby Moses into a river, watching him sink, then pretending it was an accident.
This might surprise you if you know anything about babies, but there's no consequence for drowning Baby Moses. You can go back to the beginning of the level and get a new baby any time you want. Your only mission is to get him to the end of the level, but if you beat it without him your only reprimand is, "GOOD WORK! BUT YOU FORGOT BABY MOSES!" That's it. No one screams, "Not only did you fail, you killed Moses 94 times! What's the matter with you!?" So even if you kill Baby Moses, you still feel pretty good about yourself. And I'd like to think that's exactly how Baby Moses would want it while he was sitting on the bottom of the river getting eaten by spiders?
Gameplay Video:
With the handicap of it being for the Nintendo and being made by Christians, the graphics weren't that bad. But since almost all of your time will be spent throwing Moses into the water and laughing, it doesn't really matter what the rest of the game looks like.
Aside from the baby's lack of buoyancy, there's nothing fun about this game. It might come in handy if you can't juggle the hard life of praying and playing video games at separate times. Otherwise, it's only useful to swear someone into the witness stand. "Please place your right hand in the air, and your left hand on Bible Adventures."
-source: Seanbaby.com

In Baby Moses, your job is to carry Baby Moses through the desert. I'm not much of a Bible reader, so I don't know what this story's about. All I know is that every single spider in that desert wants to kill Baby Moses. You can throw the baby at them, but neither he or the spiders get hurt. Baby Moses just bounces a few times and smiles. And it doesn't take more than a couple minutes for the game to degenerate into me throwing Baby Moses into a river, watching him sink, then pretending it was an accident.
This might surprise you if you know anything about babies, but there's no consequence for drowning Baby Moses. You can go back to the beginning of the level and get a new baby any time you want. Your only mission is to get him to the end of the level, but if you beat it without him your only reprimand is, "GOOD WORK! BUT YOU FORGOT BABY MOSES!" That's it. No one screams, "Not only did you fail, you killed Moses 94 times! What's the matter with you!?" So even if you kill Baby Moses, you still feel pretty good about yourself. And I'd like to think that's exactly how Baby Moses would want it while he was sitting on the bottom of the river getting eaten by spiders?
Gameplay Video:

With the handicap of it being for the Nintendo and being made by Christians, the graphics weren't that bad. But since almost all of your time will be spent throwing Moses into the water and laughing, it doesn't really matter what the rest of the game looks like.
Aside from the baby's lack of buoyancy, there's nothing fun about this game. It might come in handy if you can't juggle the hard life of praying and playing video games at separate times. Otherwise, it's only useful to swear someone into the witness stand. "Please place your right hand in the air, and your left hand on Bible Adventures."
-source: Seanbaby.com
Extreme Sports with the Berenstein Bears - Game Boy Color

With four events, it's like four games in one, but only if you're easily tricked and profoundly stupid. The only thing that changes with each event is the background and the terrible drawing of what your bear is riding.
Before you race, you can choose to be either be Brother or Sister Bear, but neither is more radically extreme than the other. It's just an option allowing you to go back and beat the game again, only in a dress.
-source: Seanbaby.com
Big Rigs: Over the Road Racing - PC Games

Gamespot Video Review:

Shaq-Fu - Sega Genesis and Mega Drive

In the US, packaged with the Sega Genesis version of this game was the CD single "Shaq Diesel" from O'Neal's album of the same name.
The game was so hated that there was a website dedicated to destroying all copies of this game.
Catfight - PC Games

Kabuki Warriors - Xbox

Hour of Victory - Xbox 360
Even though based on the powerful UnrealEngine3, this title received a 2.0 out of 10 on Gamespot, along with the following brutal review:
"With a generic name that sounds like it was pulled out of a hat full of "World War II" words, it's easy to feel like Midway's Hour of Victory is nothing more than a shameless attempt to trick people who already purchased Call of Duty or Medal of Honor games. But Hour of Victory utterly fails at this attempt. On the disc lies a world where tanks clip through the ground, where the game randomly decides to stop working, and where clubbing someone with the back-end of a rifle is far more effective than actually firing it. Hour of Victory is broken in several spectacular ways; and no one, under any circumstances, should play this game."

Balls of Fury - Nintendo Wii
Released in November 2007, and already is rated #2 worst game of all time on MobyGames website (#1 is 'Big Rigs').
An IGN review (who rated it 1.2 out of 10) said it the best, "you can simply shake the Wii remote around like a monkey on crack and you will still successfully volley with opponents for minutes; you may even win matches."
An IGN review (who rated it 1.2 out of 10) said it the best, "you can simply shake the Wii remote around like a monkey on crack and you will still successfully volley with opponents for minutes; you may even win matches."
Leisure Suit Larry: Box Office Bust - PlayStation 3
This brand new release will undoubtedly kill off this classic series once and for all. Scored a terrible 2.0 out of 10 on Gamespot, and a 2.2 out of 10 on IGN, the PS3 version was especially scorned.
As the Gamespot review said, "As if the aggravatingly dull action and desperately perverse sense of humor weren't enough, the PlayStation 3 version of Box Office Bust has a number of visual problems that make playing the game even more frustrating. On top of that, it costs 50% more than the other versions. It's an inexcusable, insulting mess."
As the Gamespot review said, "As if the aggravatingly dull action and desperately perverse sense of humor weren't enough, the PlayStation 3 version of Box Office Bust has a number of visual problems that make playing the game even more frustrating. On top of that, it costs 50% more than the other versions. It's an inexcusable, insulting mess."
I 'borrowed' this list from seanbaby.com
Enjoy the laughs :)
The first 20 items are from seanbaby's site, and starting at item #21 and onwards, I'm adding some other notable stinkers.
Enjoy the laughs :)
The first 20 items are from seanbaby's site, and starting at item #21 and onwards, I'm adding some other notable stinkers.
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