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Added by Prelude on 4 Jan 2008 09:43
17122 Views 5 Comments

Worst Games of All Time

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People who added this item 95 Average listal rating (73 ratings) 1.8 IMDB Rating 0
This game was so bad it actually destroyed the life of the Atari 2600. The Atari 2600 had a game where General Custer raped Indians tied to cactuses, and THAT couldn't kill the system. Here's how E.T. did it: most of the gameplay was E.T. trying to escape from scientists and jumping into pits to find parts of his telephone. Once you were in a pit, that's when the fun began. If there was no chunk of telephone in the pit, which was only the case in 97% of them, you could leave by stretching out ET's neck until he slowly, SLOWLY floated up. This was the most satisfying part of the game since it looked like an invisible monster was trying to tear his head off.

Gameplay Video:

When you make it to the top of the pit, which if you started in 1983 should be about... NOW, you have a fraction of a second window to immediately stop making ET's head stretch. This is important. If you miss it, he'll fall right back in and you have to start the floating process all over. Don't worry, practice and timing can make you a master of exiting a pit, and then you'll only fall back into the same one seven or eight times. Of course, that just means seven or eight more times the FUN!

Atari manufactured five million E.T. cartridges, and according to Atari's CEO, "nearly all of them came back." It got to a point where the world's children refused to take them for free. To put that into perspective, I've seen kids buy dead spiders from each other for a nickle. Calling this game a piece of trash is actually scientifically accurate because Atari eventually took their massive collection of useless E.T. cartridges and buried it in a New Mexico landfill. So if you ever lose your mind and want a copy of E.T., or maybe five million, grab a shovel and drive out to the desert. They're free.

-source: seanbaby.com
Prelude's rating:
People who added this item 5 Average listal rating (4 ratings) 1.3 IMDB Rating 0
Club Drive - Atari Jaguar
Club Drive has all types of gameplay, but most of missions have you driving an RC car around a badly-rendered living room to collect glowing balls of string. What makes this unique from other string-collecting driving games is that the game doesn't care if you decide to drive directly through chair legs or walls. Not that the game cares if you hurry, but this can save you time. The only problem I found was that walls sometimes decided to behave like walls, and most of my games ended with my car driving through one side of the couch and somehow becoming trapped inside it for all eternity.

Gameplay Video:

Running into things, when the game notices that you have, shows off Club Drive's most unique failure: physics. For example, if you nose dive a remote control car into the ground from the top of a table, you might expect it to break or at least bounce or something. Not in this game. Club Drive has invented its own bizarre set of rules where a high impact causes your car to levitate into the air, fly around for a little bit, flip over onto its wheels and gently float back down to the floor. It's hard to say whether it's a glimpse into the future of driving or just someone being an idiot.

-source: seanbaby.com
People who added this item 2 Average listal rating (2 ratings) 2 IMDB Rating 0
Fight For Life - Atari Jaguar
"Fight for Life" is the story of eight dead people fighting in the "Spectre Zone," where the winner gets to face the son of the devil for a chance to come back to life. And judging by how well they fight, they're hoping to rise from the dead, so they can get back to their old jobs as Special Olympics equipment managers. And due to what I'm assuming was some kind of error, nobody told the guy in charge of making the backgrounds that the game was set in hell. The fighters will go from tropical jungles to Manhattan to Arizona.

Gameplay video:

Most of your time in Fight for Life is spent waiting for your dead karate man to hobble across the screen to get close enough to throw a clumsy punch at the other dead karate man. The game is so slow it looks like the fighters glued their feet to the floor before the tournament, and have been dead long enough for rigor mortis to set in. The camera has its problems too. If the fighters ever manage to cross paths, it frantically flies around trying to keep your character on the left side of the screen. And when I say frantically, I mean over the course of 2 to 3 minutes. That means that when you finally manage to waddle over to your opponent and they decide to jump over your head, you get to take a nap and wait for the camera to finish before you can start the long walk over to where they landed. It's like watching two legless sleepwalkers play tag.

-source: seanbaby.com
People who added this item 16 Average listal rating (13 ratings) 1.8 IMDB Rating 0
Captain Novolin - Super famicom and SNES
First off, this is a game about diabetes. And from the looks of it, it was put together not to educate children about diabetes, but to blatantly taunt their disease. It's the story of aliens coming to Earth and taking the form of sugary diabetes-promoting snacks who can only be stopped by Captain Novolin, a diabetic hero. And of course, you'd probably have been a lot happier if you'd never known that.

Gameplay Video:

Since diabetic scientists haven't developed a raygun capable of defeating snacks, Captain Novalin only has one ability-- hopping. And since the control is so bad, he usually can't even do that right. Your main enemy is a bouncing donut, but unlike other games where enemies follow avoidable patterns, the donut is a crafty unpredictable genius. At random times while you're using your only move, jumping over him, he'll immediately change direction and slam into you with his deadly donut flesh. That means that even on the rare occasion when Captain Novolin jumps when you tell him to, it's completely up to fate whether or not you're safe from donut attacks. I can't stress enough how much this will piss you off.

Bonus Game: In between the two repeating levels of Captain Novolin, Speedboat Level and Non-Speedboat Level, there's a fun game where you have to inject yourself with the right amount of insulin. To do so, you have to select from several colors on your needle to match the color of your blood sugar. Don't worry, though. Getting it wrong doesn't have any consequence other than a funny noise and forcing the crushing acknowledgement that you can't even match two damn colors together in a moronic game based on a disease.

Since most staying-alive tips come at the end of imposible levels, you would have to be a national video game olympic team member to get a significant amount of medical information from the game. It's not going to save any doctors or parents any time. For this game to have had any use whatsoever, there would have to be at least one pediatrician who left the education of a potentially deadly affliction up to an unplayable video game.

-source: seanbaby.com
People who added this item 2 Average listal rating (1 ratings) 1 IMDB Rating 0
Virtuoso - 3DO
Virtuoso is the story of the greatest Rock & Roll Mega Star in the 21st century who can't take the rock and roll lifestyle. So when he's alone and away from his rocking duties, he flees superstardom and escapes into the virual world of Virtuoso.

The game itself is a 3D shooter with a camera located directly behind your guy. That means that anything you could possibly want to shoot is hidden from site by your own rocker's greasy mop head. Like in all games that were made only to torture you, all the enemies (you manage to catch a glimpse of) are the same one creature repeated throughout the whole game. They sometimes try to trick you by slightly changing the spiders to look like crabs, or the bats to look like terrifying half-bat/half-seagulls. However, you'll draw the line when you fight your way through 300 spiders just to get to the level boss who ends up being the same spider graphic as all the others, blown up to eight times its size. And... when you kill it... it explodes into smaller spiders. Is the 3D0 trying to piss me off?

- source: seanbaby.com
People who added this item 24 Average listal rating (21 ratings) 2.8 IMDB Rating 0
In Zelda: Wand of Gamelon, you play the princess. And as you know from better games, princesses are helpless little girls pining for prince wang in castles with bad security just waiting to get captured. Why would anyone want to play the part of that? It doesn't take a sociologist to know that they would be gay. Let's not fool ourselves-- they'd have to be super super gay. Now do the math on this: experts estimate that about 10% of the world is homosexual, and if you consider that only 5 people actually wanted a CDI machine, that means that this game was made specifically for a target audience of one half a person. I hope that half a person is happy, because this game probably got a few video game salesmen killed.

Remixed video:

The gameplay is almost as deep and engaging as flipping from one option to the next on a DVD menu. Say for instance one person was playing Zelda: Wand of Gamelon, and another person was telling Terminator 2 to be played in French, then English, then French again, they'd both be having the same amount of fun. However, once the second person actually started watching Terminator 2 in French, they'd be having approximately 927,087 times more fun.

The CDI system was marketed as an educational device, and in many ways it was. If nothing else it taught you Lesson Number One: Don't spend $500 on worthless garbage.

- source: seanbaby.com
People who added this item 72 Average listal rating (63 ratings) 1.4 IMDB Rating 0
Superman - Nintendo 64
The game starts with Superman trapped in Lex Luthor's virtual world. And you can tell Lex Luthor made it because only a genius super villain could make a world so expertly horrible and boring. This game might as well be called Puppy Dog Obedience School, because Superman doesn't get to do anything heroic. You spend almost the entire game performing whatever demeaning tricks that Lex Luthor demands. It's the classic villain plot "Make Superman fly through 75 hula hoops in one minute or die!" followed by the evil plan "Make Superman fly through 75 MORE hula hoops in one minute or again... die!" SPOILER ALERT! Level 2 is "Retrieving Lex's Slippers".

Game review:

Superman looks a lot like a flying log in panties, and the entire world is covered in a dull green fog. The game calls this "Kryptonite fog," but it looks suspiciously like something they put there so they didn't have to draw more than a couple buildings.

This game exactly recreates the pain you'd feel if you really were Superman being tortured in a virtual world filled with radioactive poisonous gas.

- source: seanbaby.com
People who added this item 1 Average listal rating (1 ratings) 1 IMDB Rating 0
White Men Can't Jump - Atari Jaguar
Movies never quite translate into games correctly. White Men Can't Jump, the movie, was the definative film about high stakes street basketball gambling, and for the video game version of it, I was looking forward to fighting my way through the kingdom of the swamp people with a fire-basketball-throwing atomic Wesley Snipes. That's why it was so shocking that it's actually made the game about basketball. A game about basketball so bad that some electricity might refuse to power it.

It's two on two basketball, which is is four players more than the programmers were ready to handle, and the camera has to constantly zoom in and out to keep all the players on the screen. I've found the game looks best if you zoom all the way out to somebody else's house where no one was stupid enough to buy an Atari Jaguar.

Gameplay video:

Thanks to the sloppy graphics and insane camera work, the hoop usually looks like a distant clump of Grape Nuts, so you can never tell whether you made a basket or not. The programmers seemed to know this, so to help you determine whether the ball went in, hardcore street basketball phrases appear at the top of the screen whenever you shoot. Unfortunately, the game developers must have hired 40 year old golfers at a French country club to write their hardcore street slang. When you throw up a shot, it screams nonsense like "BANGIN' UP HIGH THE HANDLE HOMEY BEEF!" Maybe that means that I made the shot or maybe it means "There is a tornado approaching the court, my friends. We should escape and your mother is a whore." I'll never know; the manual doesn't have a translation guide. So if like me, you don't come from whatever hip-hoppin' tough street that speaks this alien language, you have to try to decode "DOWN STREET ON THE FLIPFLOP TIMEPANTS!" on your own.

- source: seanbaby.com
People who added this item 27 Average listal rating (25 ratings) 2.2 IMDB Rating 0
Custer's Revenge - Atari 2600
Atari 2600 owners had games about blowing up tanks, brushing their teeth, and Kool-Aid. It forces a person to demand, where were the games about General Custer rising from the dead to sexually assault Indian women? The company Mystique heard the public's demands and answered them with Custer's Revenge. In it, you lead Custer through a hail of arrows to hump a girl tied to a cactus on the other side of the screen. That's it. That's the whole game.

With the stone-age graphics of the 2600, there really was no point in trying to make erotic games. Custer's Revenge looks less like sex and more like a couple slow dancing at a social for birth defected sea horses.

Gameplay video:

Even if you were turned on by a woman who looks like she was made out of cardboard boxes, she's still tied to a cactus. Two things that don't mix with adult entertainment are cactuses and rubbing your balls on cactuses. If Custer's Revenge assisted anyone in masturbation, they not only should be arrested for being a pervert lunatic, someone should tell them that it would be just as good if they were jerking off in front of Chopper Command.

- source: seanbaby.com
People who added this item 2 Average listal rating (2 ratings) 2 IMDB Rating 0
Revolution X - Super famicom and SNES
This game is biblically horrific. You're overthrowing an oppressive world order. With Aerosmith. And music is your weapon. That scream of terror you just heard was probably you.

Using your weapon, music, you'll fight a massive army of soldiers sent by the government to keep you from rocking. And since the artists were lazy, the army is made up entirely of a man in a yellow jacket and his several thousand identical twins. Also due to laziness, they're only animated to fire their guns and die. That means that while you're blowing chunks out of them, they seem have no idea. They don't even flinch.

The game has unlimited continues from the exact point you die, and it's still the most challenging game in the world. Continuing in this game is like electing to keep your hand on the stove. Maybe you're numb to the pain by now, but you're still pretty sure you're doing permanent damage.

You'll be in some rooms shooting a steady stream of unflinching identical men for ten minutes while the same four seconds of an Aerosmith song loop infinitely. "Feed the Rage! Feed the Rage! Feed the Rage!" That's not a game. That's a Nazi psychological test to see how much it takes for a prisoner's head to pop.

-source: Seanbaby.com
You play the part of eight adventurers on a quest they'll never finish. Mostly because you'll outgrow your Dungeons and Dragons phase before their slow asses can get all the way across the screen. And also because they're so clumsy they'll probably kill themselves with their own swords before they ever meet a monster.

You might ask yourself why you need eight characters. Well, each of them has a special title like Thief or Magic User which can often has as dramatic an effect as changing the color of their hat. But in addition to having different names, they each have their own "Charisma" rating, which should come in handy in case you get a defective cartridge where instead of slaughtering goblins, you invite them all to a romantic dinner party.

Gameplay review:

The real reason you need eight characters is because they doesn't listen to you when you tell them to do things. While you're getting slowly beaten to death by creatures half your size, the only thing you're in control of are your own wild speculations as to why hammering the buttons isn't making your guy do anything. And if you actually play past the first couple rooms, which is quite an intellectual leap for me to take since you won't, you'll get to a point where you have to hop over a pit. Most, if not all of your guys will probably run directly into it while they ignore your button that's supposed to make them jump. It sounds frustrating, but you won't miss them.

-source: Seanbaby.com
People who added this item 23 Average listal rating (17 ratings) 5.3 IMDB Rating 0
Night Trap - Sega Mega cd
This was a criminal attempt at making an interactive movie starring Dana Plato (the star of Diff'rent Strokes, several Los Angeles correctional facilities). The gameplay was a test of your blind luck where you randomly switched between the eight cameras in the house hoping there was something to do or watch. Rooms had either teenage girls reciting painful dialogue to each other, lumbering vampires dressed like ninjas, or if you were really lucky, a pile of luggage not trying to act.

For some reason, the girls lived in a house that was full of ridiculous traps, and your job as a highly trained pervert was to peep in on their pillow fights and push a button if a vampire got near a trap in the next room over. Most of the "traps" were just a smoke machine going off and a hole opening up in a wall, and in order for them to work, the victim had to actually decide to walk into them. That means that they're only effective against people who are actively looking to get caught in traps. That's pretty hard to count on until you realize that in the next room, the girls have started taking turns lip synching the theme song to Night Trap. Anyone within earshot of the theme song to Night Trap is going to try to kill themselves. It's the musical equivalent of raking a car alarm down a chalkboard and jamming the entire thing into the asshole of a screaming cat. I don't know who was supposed to enjoy this "movie," but I can guarantee you that the game is a lot better when you switch to the driveway security camera to watch the parked cars.

-source: Seanbaby.com
People who added this item 1 Average listal rating (1 ratings) 1 IMDB Rating 0
Aircars - Atari Jaguar
To keep an evil organization from taking over the world, your spies have stolen the secret plans for a nuclear AIRCAR. I think there was a mixup, though; and instead of stealing the plans for a supercar from a top secret agency, it looks like they stole the plans for a bathtub from a top secret waste basket.

The game is especially challenging since your top secret AIRCAR turns around slower than a team of Amish pilots steering a barn, and you usually don't get a chance to see an enemy tank before it's laser gun has had its way with your ass. Also, AIRCARS don't have brakes, so once you start accelerating, your only chance of survival is quickly putting in a different game. A typical AIRCARS adventure is you careening out of control through trees and waiting for your clumsy rolling bathtub to explode. If you are lucky enough to get an enemy tank in your sights, chances are you won't be able to stop before most of that tank has crashed through your windshield and landed on your lap. It's not much of a game, but maybe stuntment could one day use it as a virtual falling-down-the-stairs simulator.

If you're lucky enough to injure an enemy AIRCAR, the game tries to make it look hurt by having it leak a trail of smoke. At least I think it's supposed to be smoke. Thanks to the Atari Jaguar's amazing graphic capabilities and the amazing mental disabilities of the AIRCARS staff, half-destroyed tanks leak out a trail of giant gray balls. So don't be alarmed if you're playing the game and the evil government's tanks start laying eggs.

-source: Seanbaby.com
People who added this item 4 Average listal rating (2 ratings) 2 IMDB Rating 0
RapJam: Volume One - Super famicom and SNES
It's a game starring real-life rap stars, but not doing the things you might be interested in seeing. There's no rapping, no dancing, no booty... it's not even set in the exciting and murderous world of rap music. It's a game about basketball. That's right, in some sort of video game-making joke that went too far, you get to fantasize about being a rapper fantasizing about being a basketball player.

The game is as bad as the idea behind it. In fact, I think Kris Kross: Make Your Own Video feels more like basketball. But the most tragic thing about Rapjam is this: they put "Volume 1" right in the title as if anyone would want to play an entire series of sports games starring people who don't know how to play them. There's "overly ambitious" and then there's "f**king retarded." Needless to say, Rapjam Volume 2: Laker Girls Frisbee Golf Explosion was never released, and the spinoff series, Fat-Free Cooking Adventures with History's Greatest Submarine Captains, Volume 1 still remains a distant dream.

Queen Latifah looks like a 130 pound Mexican boy, and Coolio looks like that boy's white girlfriend. That's especially inexcusable because how hard is it to make a graphic look like Coolio? You draw a guy and then draw a black octopus on his head. Six year olds could draw you a picture of Coolio. And Coolio, maybe becoming the star of a video game is a status symbol in your rap world, but not when you play a white girl.

We already live in a world where Coolio has a bigger pool, a faster car, and knows 22 words more than I do that rhyme with "dead policeman." Now I have to imagine a world where he can do a front flip 360 dunk over Queen Latifah? How inadequate does Coolio want me to feel?

-source: Seanbaby.com
People who added this item 21 Average listal rating (16 ratings) 2.8 IMDB Rating 0
Total Recall - Famicom and NES
Your character in Total Recall, like the real Arnold, has an incredible arsenal of moves at his disposal: both a jump, and a sad thing he does with his wrist that sort of resembles a punch. You should be fine, though; since you're 300 pounds of highly trained muscle and not only are most of your enemies are midgets, and most of their attacks are harmlessly leaping over your head again and again.

Some movies don't translate into Nintendo. Total Recall is not one of those movies. Arnold went from gunfight to gunfight surrounded by horrible mutants and explosives. You don't need to change a thing for that to be a good video game.

But instead of that, it looks the game decided to come up with its own "better" Total Recall plot. I don't remember the part of the movie where kids in purple top hats popped out of garbage cans with water balloon launchers, and I definitely don't remember the part where midgets in pink jumpsuits pulled Arnold into an alley to play leapfrog. But to be honest, all I really do remember in Total Recall is the alien hooker with three boobs.

Whatever sadistic child torturers released this game knew they were selling garbage. They were just hoping you liked the movie enough to buy the game without checking with your own brain to see if you were buying digital dog shit.

-source: Seanbaby.com
People who added this item 9 Average listal rating (3 ratings) 4.7 IMDB Rating 0
Bad Street Brawler - Famicom and NES
Bad Street Brawler was designed to be used with the Nintendo Power Glove, and they go well together since neither of them work. In the game, you controlled, or if you used the Power Glove, did your best to control "DUKE DAVIS, former punk rocker and the world's coolest martial arts vigilante!" It's up to you to fight your way through streets killing whatever puppies and tiny circus strongmen you run into. And right down to the banana-throwing gorillas, it's a perfect recreation of real life bad streets.

The game opens with the soon-to-be-famous proverb, "Never Trouble Trouble Til Trouble Troubles You." Of course, it's pretty hypocritical since dressing up in a yellow diaper and kicking any random midget you see is just blatantly Troubling Trouble.

-source: Seanbaby.com
People who added this item 51 Average listal rating (46 ratings) 1.5 IMDB Rating 0
Bubsy 3D - PlayStation
Bubsy handles like a runaway train. Once you get him going, he can't stop until well after you've hit the creature you were trying to avoid and the twenty feet of lava behind it. You'll constantly be sliding out of control past hallways you wanted, and since all of the walls are the same flat unchanging color, you may never be able to find your way back.

The game is fully 3D, but Bubsy can't really move any direction other than straight. Getting at an item across the room can take up to 10 minutes of walking in a line, slowly rotating, then walking in a line and slowly rotating. So unless it's an item that makes one million cheerleaders appear in your living room and start washing their cars, it's probably not worth the pain and suffering it takes to get to it.

Bubsy's world looks like it was built out of old milk cartons by a group of first graders from a country that had never seen milk cartons before. And did I mention that they didn't have scissors, glue, or hands and had to put them together while they were covered in bees? I should have, because this god damn game looks like ass.

Any mean bastard can make a boring and unplayable game, but it takes a special kind of sadist to have Bubsy come on and scream obnoxious things at you every two seconds. You can almost taste how much the Bubsy 3D makers hated the children of America.

-source: seanbaby.com
People who added this item 2 Average listal rating (2 ratings) 2 IMDB Rating 0
When you saw two little kids with their pants on backwards rapping about missing their school bus, you knew that they were about five minutes away from never ever working again. Society can only tolerate so much before it finally says, "Wait. We all just bought a CD by two kids with their pants on backwards. What the hell is the matter with us?!" The people who made Kriss Kross: Make My Video knew that day was coming, and they had to make a game about them fast, even if they had no idea how to do that.

Your job in the game is to listen to radio callers and construct a Kriss Kross video according to their random specifications. They demand insane things like, "No shots of cars, lots of horizontal wipes, a goat, and please end the maddening terror that is my life!"

When you're making your video, you can switch between three sets of streaming footage. One of them is the original Kriss Kross video, and the other two are whatever non-copyrighted stock crap they could get. Some of it is old cartoons, some of it is tourism videos, but most of it is such bad quality you can't figure out what it's supposed to be. It unleashes your full video-making potential, because as great as the original MTV video is, you'll find that vintage footage of can-can dancers and old cartoon women talking in front of laundry machines really makes you wanna JUMP JUMP.

-source: seanbaby.com
People who added this item 29 Average listal rating (18 ratings) 2.3 IMDB Rating 0
Bible Adventures - Famicom and NES
If there's a God, why does He let bad things happen? Or more importantly, why did He let these idiots put His name on this video game? Even Carrot Top can control what his name endorses. Whether our Lord and savior had a hand in Bible Adventures or not, His game blesses us with three terrible adventures to choose from: Noah's Ark, Baby Moses, and David & Goliath. All of them combined the fun of learning about the Bible with the excitement of boring, monotonous wandering.

In Noah's Ark, you play the part of Noah hunting down and subduing unwilling animals, usually by smashing a vegetable over their head. If you're familiar with the story, God needs you to collect two of each so that you can repopulate the animal kingdom after He DROWNS EVERY SINGLE PERSON ON THE EARTH. The problem you run into is that some of the animals hide. Clearly, the beasts have the devil in them, and after an hour of trying to find where Satan hid my boat's second pony, I gave up.

In Baby Moses, your job is to carry Baby Moses through the desert. I'm not much of a Bible reader, so I don't know what this story's about. All I know is that every single spider in that desert wants to kill Baby Moses. You can throw the baby at them, but neither he or the spiders get hurt. Baby Moses just bounces a few times and smiles. And it doesn't take more than a couple minutes for the game to degenerate into me throwing Baby Moses into a river, watching him sink, then pretending it was an accident.

This might surprise you if you know anything about babies, but there's no consequence for drowning Baby Moses. You can go back to the beginning of the level and get a new baby any time you want. Your only mission is to get him to the end of the level, but if you beat it without him your only reprimand is, "GOOD WORK! BUT YOU FORGOT BABY MOSES!" That's it. No one screams, "Not only did you fail, you killed Moses 94 times! What's the matter with you!?" So even if you kill Baby Moses, you still feel pretty good about yourself. And I'd like to think that's exactly how Baby Moses would want it while he was sitting on the bottom of the river getting eaten by spiders?

Gameplay Video:

With the handicap of it being for the Nintendo and being made by Christians, the graphics weren't that bad. But since almost all of your time will be spent throwing Moses into the water and laughing, it doesn't really matter what the rest of the game looks like.

Aside from the baby's lack of buoyancy, there's nothing fun about this game. It might come in handy if you can't juggle the hard life of praying and playing video games at separate times. Otherwise, it's only useful to swear someone into the witness stand. "Please place your right hand in the air, and your left hand on Bible Adventures."

-source: Seanbaby.com
Calling this game "extreme" is like calling this game "crappy." Both of them are way too kind. The game has four events: sledding, kayaking, biking, and skateboarding. All of them contain the exact same amount of extreme-- a teddy bear slowly moving past rocks in a race to humiliate whoever gets caught playing it.

With four events, it's like four games in one, but only if you're easily tricked and profoundly stupid. The only thing that changes with each event is the background and the terrible drawing of what your bear is riding.

Before you race, you can choose to be either be Brother or Sister Bear, but neither is more radically extreme than the other. It's just an option allowing you to go back and beat the game again, only in a dress.

-source: Seanbaby.com
People who added this item 41 Average listal rating (36 ratings) 1.5 IMDB Rating 0
This game has a truck-racing premise and many consider it one of the worst games ever published. Some of the many reasons include nonexistent collision detection, trucks that accelerate infinitely in reverse to the limits of processing (yet stopping instantly when the key is released), players being able to go up hills at a 90ยฐ degree angle, a computer controlled player that does not move at all, and a complete lack of a boundary preventing the truck from leaving the map. GameSpot gave the game a 1.0 out of 10.0, the lowest score ever given by the review site, and described it as "one of the most atrocious games ever published." X-Play, a game reviewing TV show on G4TV, said "hands-down, this is the worst video game ever to be released" and refused to give it a rating because the TV program's rating scale does not have a zero.

Gamespot Video Review:
People who added this item 19 Average listal rating (12 ratings) 3.8 IMDB Rating 0
Shaq-Fu - Sega Genesis and Mega Drive
Shaq Fu is often cited as one of the worst video games of all time. The reasons for this are mainly concentrated in three areas - poor hit detection, a plot and dialogue that strained the player's suspension of disbelief, and that O'Neal was included as an attempt to boost the game's popularity.

In the US, packaged with the Sega Genesis version of this game was the CD single "Shaq Diesel" from O'Neal's album of the same name.

The game was so hated that there was a website dedicated to destroying all copies of this game.
People who added this item 4 Average listal rating (4 ratings) 1.5 IMDB Rating 0
Catfight - PC Games
From the opening options screen, the game is almost impossible to control. If you're lucky enough to be playing with a gamepad, the control is merely bad. With the keyboard, however, playability sinks to horrible. On the keyboard, all of your character's special moves are single keystrokes, but even with this โ€œadvantageโ€ it's almost impossible to defeat the computer opponent (not because of cunning AI, but because of the terrible response time). To counteract this obvious problem, the designers have included an โ€œeasierโ€ difficulty level, which (get this) turns the computer completely off, pitting you against an opponent who just stands there.
People who added this item 4 Average listal rating (3 ratings) 2 IMDB Rating 0
Receiving a 1.4 out of 10 on GameSpot, it earned the distinction of being named "Worst Game of 2001", and is also the only game to have received a 1 out 10 from Edge magazine. Game Informer gave the game a .5, with the comment by Editor Andy McNamara, "I literally won a match just bashing the controller against my ass."
People who added this item 13 Average listal rating (9 ratings) 4.7 IMDB Rating 0
Hour of Victory - Xbox 360
Even though based on the powerful UnrealEngine3, this title received a 2.0 out of 10 on Gamespot, along with the following brutal review:

"With a generic name that sounds like it was pulled out of a hat full of "World War II" words, it's easy to feel like Midway's Hour of Victory is nothing more than a shameless attempt to trick people who already purchased Call of Duty or Medal of Honor games. But Hour of Victory utterly fails at this attempt. On the disc lies a world where tanks clip through the ground, where the game randomly decides to stop working, and where clubbing someone with the back-end of a rifle is far more effective than actually firing it. Hour of Victory is broken in several spectacular ways; and no one, under any circumstances, should play this game."
People who added this item 4 Average listal rating (2 ratings) 5.5 IMDB Rating 0
Balls of Fury - Nintendo Wii
Released in November 2007, and already is rated #2 worst game of all time on MobyGames website (#1 is 'Big Rigs').

An IGN review (who rated it 1.2 out of 10) said it the best, "you can simply shake the Wii remote around like a monkey on crack and you will still successfully volley with opponents for minutes; you may even win matches."
People who added this item 7 Average listal rating (4 ratings) 2.8 IMDB Rating 0
This brand new release will undoubtedly kill off this classic series once and for all. Scored a terrible 2.0 out of 10 on Gamespot, and a 2.2 out of 10 on IGN, the PS3 version was especially scorned.

As the Gamespot review said, "As if the aggravatingly dull action and desperately perverse sense of humor weren't enough, the PlayStation 3 version of Box Office Bust has a number of visual problems that make playing the game even more frustrating. On top of that, it costs 50% more than the other versions. It's an inexcusable, insulting mess."

I 'borrowed' this list from seanbaby.com

Enjoy the laughs :)

The first 20 items are from seanbaby's site, and starting at item #21 and onwards, I'm adding some other notable stinkers.

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