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Lazy and ineffective

"I've heard of spirit photography before; I've just never seen it in person."

At this point, it's clear that nobody involved in the Paranormal Activity franchise is actually trying anymore. The title alone will sell enough tickets to become profitable, so no undue effort is taken during the writing process anymore; the formula is well-established and they stick to it, logic be damned. Who cares if there's no justification for the found footage conceit? Who cares if the entire thing amounts to a lazy rehash? Who cares about answering lingering questions or being creative? Who cares if it's not actually scary? Three years have elapsed since 2012's Paranormal Activity 4, and this fifth instalment was continually delayed, which should have prompted the creative team to use their time wisely to craft a memorable franchise capper. Instead, this (apparently) final instalment closes the series on a damp squib. There are loud noises and demons, but the characters are flat and it's hard to care about anything that happens, not to mention the โ€œscaresโ€ are both lazy and ineffective.


Christmastime is approaching, and parents Ryan (Chris J. Murray) and Emily (Brit Shaw) have moved into a spacious suburban Californian home with their seven-year-old daughter Leila (Ivy George). Visiting for the holiday season is Ryan's brother Mike (Dan Gill), while Emily's sister Skyler (Olivia Taylor Dudley) is also present. While decorating the house, Mike and Ryan find an old box containing videocassettes and a bulky '80s-era camcorder. As the pair begin to play with the still-functioning camera, they realise it's capable of seeing things invisible to the naked eye. Also, the VHS tapes contain footage of young Katie (Chloe Csengery) and Kristi (Jessica Taylor Brown) being raised by a cult. With spooky events occurring around the house, and with Leila claiming she has a friend named Toby (yes, this shit again), video cameras are setup during the night (yes, that shit again) to capture evidence of a demonic presence.

Much like Saw, the Paranormal Activity series has been tarnished with its endless sequels, and people seem to forget that Oren Peli's initial micro-budget feature was actually quite good, with a slow-burning narrative and some genuinely scary moments. Paranormal Activity: The Ghost Dimension may stick to the franchise's staples, especially with cameras being set up overnight, but it plays more like a pale aping rather than an effective sequel. Writers Jason Pagan, Andrew Deutschman, Adam Robitel and Gavin Heffernan (it took four scribes to create this muck?) care little about build-up or suspense. Digital demons are glimpsed in the first act, and there's plenty of digital supernatural action throughout, not to mention idiocy runs rampant. Unexplainable events are captured on tape, yet the protagonists remain sceptical rather than packing up and leaving. And once they do wind up leaving, a couple of characters remain determined to stick around for further investigating. Really? Worse, very little is done about Leila despite being clearly cursed - she bites a priest, for crying out loud!


The Ghost Dimension fails to colour outside the lines, with director Gregory Plotkin creating an exceedingly rote narrative that adds frustratingly little to the franchise. Also, there is a big hole that's carried over from the fourth movie: we're meant to believe that these features are comprised of legitimate found footage, yet the previous movies have ostensibly not been released in the franchise's reality. How does that work? 2013's Grave Encounters 2 was mediocre, but it did something interesting and meta by introducing characters who had seen the first Grave Encounters and accepted that it had been fabricated. But this sixth Paranormal Activity movie has no interest in anything meta or overly interesting, instead playing everything with a straight face. There's an attempt at meta humour, with Mike asking โ€œDid they just film everything?โ€ while watching old VHS tapes, but nothing further is done. The conventions of this series are ripe for humour, but nobody seems to realise it, with characters still running around holding cameras, filming everything despite being in mortal danger. Urgh.

Having said that, however, The Ghost Dimension does plays like an unintentional comedy at times. The 2014 spinoff The Marked Ones contained the hilarious image of witches being blasted away with shotguns, and The Ghost Dimension is similarly naff. In one scene, Ryan and Mike cower behind the fucking kitchen bench to hide from Toby, and the priest (Michael Krawic) awkwardly comes across as a paedophile. The movie cannot even raise the pulse during the final act, when it deteriorates into shaky, night-vision-lit mayhem leading to a predictable ending. After five of these freaking movies ending the exact same way, such a dรฉnouement is no longer disturbing or interesting - it's obvious and lazy. 3D is employed for this go-around, for absolutely no reason other than to inflate ticket prices. Apparently we're meant to accept that the characters were using consumer 3D cameras, and that the old VHS camera from the '80s also shoots in pristine 3D. Also, why is it called The Ghost Dimension if Toby is a demon? See how stupid this garbage is?


Not even franchise constant Katie Featherston shows up here, and The Ghost Dimension does nothing worthwhile to tie up the loose ends of the past five movies. There's no point or purpose to this garbage, and it's not thrilling or fun. Instead, the whole thing is oppressive and draggy, with moronic characters, nonsensical plotting, and irritating characters. Let's hope this really does turn out to be the final Paranormal Activity.

2.1/10
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Added by PvtCaboose91
8 years ago on 2 November 2015 03:01

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Mr. Walker