This one is for MsLeace! In the begining fo the 32bit era, It was somehow easy to miss this little gem, released in 1995 for the Super Nintendo. If there are videogames that are art, this is definetly among them. The 16mbit cart was aided by a SFX 2 processor, but unlike Stunt Race or Starwing, its focuses was not in polygons (there were some mind you, like some 3D Gates that fell upon Yoshi), but to aid in all the rotations and other lovely effects in the game (like that amazing island on ...