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Challenging controls I personally dislike

Posted : 4 years, 5 months ago on 15 November 2019 10:21

My experience with Wave Race started off pretty rough. I didn't realise this game had a save battery and since it was a second-hand game, I got kicked down pretty hard by the decently challenging difficulty this game had. After I realised that I could delete my save, I at least had a little bit more fun but this still wouldn't be one of the first racing games I'd recommend for the original gameboy. This mostly comes down to the mechanics themselves, specifically taking corners. Now I do understand that this might be an appeal to the game but I personally didn't enjoy it at all. Since there is no braking, it's pretty tough to take those corners without ending up way out of course, and the opponents don't exactly help with that with them constantly bumping into you. Racing itself feels okay otherwise, nothing special but I can live with that. There are a few power-ups to get to steal boosts from other racers or to make cornering easier, but I never Aside from regular races there is also Slaloming, in which you have to get through as many gates as possible before your opponents do to score points. The mode that I could potentially like better if there wasn't one major flaw. The map does not show in any way how these gates need to be entered. Their entrance is either horizontally and vertically, and the only way to know which way they are facing is through memorization. This really sucks because you have to turn to get inside a gate, and turning at the last moment is a pain as stated earlier when I mentioned mechanics. Other than that it's a fun mode where you have to try to find the most efficient route, but I can't memorize the entrances for every map personally so it ended up working against me most of the time. It's a shame, but I can't give the original Wave Race a score higher than a 5.


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