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“One word best sums up this game: possibilities. I think many games try to funnel you into a certain way of playing to the point where it has a numbing”
“One word best sums up this game: possibilities. I think many games try to funnel you into a certain way of playing to the point where it has a numbing”
“One word best sums up this game: possibilities. I think many games try to funnel you into a certain way of playing to the point where it has a numbing”
“One word best sums up this game: possibilities. I think many games try to funnel you into a certain way of playing to the point where it has a numbing”
The Father of Emergent Gameplay
“One word best sums up this game: possibilities. I think many games try to funnel you into a certain way of playing to the point where it has a numbing effect on a person's creative faculties. You become a habitual slave to custom and play a game without any wit, wonder or imagination. Warren Spector et al set out to strip away those artificial barriers in the hope of setting free those impulses or sparks of unorthodoxy and of course impudence. Without them who could've known besides blowing shit up, there is a secondary purpose to mines, like for example using it as pitons for climbing walls? This is a classic example of emergent gameplay. Creating something out of nothing. One of my favourite discoveries in this vein is recognising how useful a MIB unit can be. I figured that since it exp” read more

"Finished on 7th of July, Steam Deus Exin suosio ei ole kyllä mistään tuulesta temmattu väite ja kyseessä onkin yksi parhaimmista räiskintä/hiiviskelypeleistä kautta aikojen. Tarina on syvällinen ja dystooppisen karu maailma erittäin kiehtova. Pelattavuus on yllättävän monipuolista, joko likaat kätesi ja tapat vastustajasi, tai sitten hoidat kaiken hiiviskelyllä. Pelaajan jokaisella teolla on vaikutusta juonen kulkuun, joten on syytä pelata korttinsa hyvin jo alusta lähtien. Yll"