Explore
 Lists  Reviews  Images  Update feed
Categories
MoviesTV ShowsMusicBooksGamesDVDs/Blu-RayPeopleArt & DesignPlacesWeb TV & PodcastsToys & CollectiblesComic Book SeriesBeautyAnimals   View more categories »
Listal logo

A flawed psychological thriller

Posted : 11 years, 9 months ago on 14 July 2012 01:23

Alan Wake is all about the atmosphere. The light dark dynamic that is a major features of both its plot and its combat leads to some very intense battles. The game itself is fairly linear but the environment created by Remedy is impressive in its scope and graphical quality.

Sadly much of the game takes place in an inky darkness so you don't really get to appreciate the amazing vistas and odd corners and ends that are present in the game world. This is also a very plot heavy game with tons of cinematic movies. Sadly the plot is mostly incomprehensible and the character of Alan Wake can be pretty laughable ridiculous. It is often a game weighed down by its fervent desire to turn everything into a metaphor or a badly written pulp novel. Still, despite the strange confusing storyline it looks and plays pretty great and is recommended for fans of action-adventure games. Its more Hitchcock then Shakespeare - but that's not necessarily a bad thing. Also, the copious amounts of collectibles are more annoying than useful though they do encourage you to really explore the fantastic world.


0 comments, Reply to this entry

Alan Wake review

Posted : 12 years, 1 month ago on 29 March 2012 05:26

The game as a whole is good but the story and how it is developed needs a lot of work. In my case, i realized how the game would end from the second episode. Playing trough it it can actually scare someone but the game play side of it is too easy i haven't played on the nightmare difficulty yet and i don't intend to because the manuscript can work without it's missing pages...and about the manuscript itself it's too revealing and it makes the game even easier to play.

On the bright side it has an astonishing scenery, spooky and scary sound effects timed flawlessly into the event that is taking place and the graphics is designed in such a way that it becomes a great spook story when played in a pitch black room with the luminosity on low and the gamma settings even lower.

Another thing related to the game play that rubbed me wrong is the way it lets you evade attacks by sending you into slow-motion and showing the enemy so you can evade his assault...that is just counter productive.


0 comments, Reply to this entry