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Solid artful game

When I played Ico I thought it looked nice but really disliked most of the experience because of Yorda. So when I heard that Shadow of the Colossus was being made by the same thing I wasn't really wanting to pick up this game but finally did due to critics exulting the game.
While so while the game is a better then Ico, it still wasn't my cup of tea but still enjoyable.

The main character is a young man named Wander; aided by only his sword, bow, arrows, and his trusty steed Agro, must explore a vast map trying to find sixteen colossi in order to restore the life of a dead girl.

Fighting each one of the colossi is great as each one are huge and have different ways of scaling them in order to defeating them and finding out how is like figuring out a good puzzle and very rewarding when finally vanquishing the colossus.

Visually the game is great even with the PS2 now limited power and somewhat muted colors both the landscape and the colossi look great and give the game a artful look, much like Ico did.

Controls felt a little loose but not so much that I was throwing my controller trying to basic tasks.

Music outside of colossi battles are almost nonexistent but when fighting a colossus the music kicks in and makes the conflict feel epic.

What I didn't like was that while the game is pretty open to explore there wasn't much to see or do other then finding the next colossus to defeat. Also lack of story was a turn off because I never felt really engaged with why I was fight the colossi other then to try and get to the ending and see why and even that was a less cryptic.

Overall Shadow of the Colossus was a solid game and experience that if asked if someone should play I would have to say yes if the person asking was into artsy games.

Added by Uber
12 years ago on 4 March 2008 07:46