Explore
 Lists  Reviews  Images  Update feed
Categories
MoviesTV ShowsMusicBooksGamesDVDs/Blu-RayPeopleArt & DesignPlacesWeb TV & PodcastsToys & CollectiblesComic Book SeriesBeautyAnimals   View more categories »
Listal logo
139 Views
2
vote

Entertaining, but too straightforward.

This is the first book in The Voyage of the Jerle Shannara trilogy (before Antrax and Morgawr), set one hundred and thirty years after the events of The Heritage of Shannara tetralogy.

Ilse Witch opens with Hunter Predd, a Wing Rider, patrolling the Blue Divide coast on his Roc Obsidian, and finding the half-drown body of an Elf, whose features are hideously mutilated. When Hunter discovers a silver bracelet and a map with strange writings on the barely alive creature, he knows the latter must be Kael Elessedil, the Elven King's brother, gone thirty years ago in search of a ancient, mysterious magic. Could the map lead to it? After bringing the body to the healer's, Hunter hurries off to warn Allardon Elessedil, the King of the Elves.

But the healer's assistant is a spy, and soon his mistress the Ilse Witch learns of what has just been found: the directions to a magic which she too covets.

In the meantime, Hunter Predd is sent to Paranor to ask Walker Boh for help, as the last of the Druids is the only one who can decipher the map. Back in the Elven city of Arborlon, Walker reluctantly agrees to follow the castaway's map in search of the magic, but not before striking a bargain with Allardon. In exchange for the his help and for sharing whatever he'll find on the way, the King will allow Walker to set up a Druid Council, something they've both been arguing about for ages.

The first half of the book describes Walker going all around the Four Lands to assemble a crew of about thirty people for his quest. Among them, the young Highlander Quentin Leah, descendant of Morgan Leah and wielder of the supposedly magical Sword of Leah, if only he knew how to unleash its power. With his best friend Bek Rowe, an orphan adopted by Quentin's uncle, they are sent East, to Anar, to recruit Truls Rohk the shapeshifter, and Panax, a dwarf. As the story flows, Bek starts wondering about his past, about who is parents really were.

Coming along are also Hunter Predd and Obsidian, a couple of other Wing Riders and their Rocs, and Ard Patrinell, the former Captain of the Elven King's Home Guard, who will be in command of a small party of Elven Hunters. Ahren Elessedil, one of Allardon's sons, Ryer Ord Star, a young seeress and empath, and a healer called Joad Rush will be joining them too.

And to fly over the Blue Divide, Walker will also need an airship, a light-powered vessel now common in the Westland. The Rover Spanner Frew will build the Jerle Shannara, whereas Redden Alt Mer, a.k.a. Big Red, and his sister Rue Meridian, a.k.a. Little Red, will captain it. More Rovers will be necessary to man it.

The second half of the book describes the Voyage of the Jerle Shannara and its crew, following the instructions on the castaway's map. Hopping from island to island, first Flay Creech, then Shatterstone, then Mephitic, they're supposed to retrieve three keys. After overcoming many obstacles and fighting the ghastly monsters that guard these keys, they'll finally land near Castledown on the Isle of Parkasia, to open the door behind which lies the legendary magic.

As a whole, I'd say that Ilse Witch is entertaining, but not exceptional. The descriptions are enjoyable but not very poetic and rather straightforward, leaving little room for the reader's own imagination. The monsters are a bit grostesque, the characters a bit shallow. However, I must say I liked Bek's shy, unsure and awkward personality. The women seem interesting too, but maybe that's because I'm one too. I hope they'll hold water in the next installments, and that the story will become deeper and maybe, will live up to the previous Shannara books.

7/10
Avatar
Added by Crooty
17 years ago on 21 May 2006 17:15

Votes for this - View all
kathyViro