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Primordia review
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Review of Primordia

I was originally worried about getting hung up on the graphics and low res gui but ended up being so enthralled with the game that I didn't even notice. This ended up being a great game with characters that you really care about.

I give kudos to Wormwood Studios for creating a point-and-click adventure game that doesn't try and be over-creative with it's puzzle solutions. Only a couple times did I come across a solution that seemed to be overly complicated.

I also enjoyed the voice acting. It is worth noting that the main character is voiced by Logan Cunningham, the narrator in Bastion. I'm fine with reading text in games, but bad voice acting can ruin the experience for me.

The story was incredibly interesting. I couldn't get enough and found myself digging for little extra bits of history, which I normally don't do. A lot goes unexplained but I have high hopes that just leaves more room for a sequel/prequel.

I only had a couple of complaints. Some of the animations seemed a little half-assed. Some characters moved really well, but the main character moves choppy. There were also some oddities with pathing in different scenes of the game. Lastly was the cut scenes; in a game where graphics are simple, the cut scenes are where you can really convey the scene's emotion - but awkward pauses and limited/no sound for the scene (gun shot animations with no sound) seemed to take me out of the experience, rather than pull me in.

I only mention of the complains because they seem out of place. Lack of sound effects in the cut scenes when there is sound in rest of the game. Poor animations for just some of the characters. That is just me being too-critical. The game was great and I gave it a 9 because I will remember it for a long time and will continue to follow the studio in hopes that I see more from this universe.
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Added by Hallz
10 years ago on 5 September 2013 10:09

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