In Adventures in the Park, you control a Cabbage Patch Kid and platform your way through to the end of the level. You’ll swing from vines, jump on platforms, jump over obstacles that are both moving and stationary, amongst other things....And it’s all done pretty well. The controls are responsive for the most part...Except for when you’re on spring platforms, in which case it can be difficult to move the Cabbage Patch lass from platform to platform. The levels go from screen to screen, similar to how Pitfall! is set up, and are generally fun to traverse. The only real downside to the level design is that the obstacles are usually pretty plain and certain screens can be pretty boring to navigate through. However, overall the experience is passable.
Graphically, the game is pretty easy on the eyes in comparison to other Colecovision games. The overall look of the level can drastically change from screen to screen, which is a very good thing. It helps prevent the player from feeling that the game is getting repetitive...Although the slight variety in the level design also does a decent job of preventing that feeling on its own. The audio involves the bloopy-bleepy sound effects that most games of the time had, but it also has some background music as well as some nice musical shorts that play at the start and end of each level as well as when you perish. It honestly feels as if they really packed this game with a lot of cosmetic love.
Overall, Cabbage Patch Kids: Adventures in the Park is a very pleasant surprise for anyone expecting the worst when playing the game. Not only is it kind of fun, it’s pretty much a passable game. There are times where it can feel repetitive, boring, or too easy...Which bog it down a little, but for the most part, you’ve got a pretty decent game buried beneath that lame Cabbage Patch Kids license.