This isn't so much a game as it is an interactive story, but what an enthralling story it is. The main protagonist--lets be honest, she is basically the only real character in this story--has just survived a traumatic accident. Now bedridden for an unknown period of time, she finds herself dreaming the same dreams over and over. The hospital psychiatrist gently yet indifferently prods her on as she is tested on her ability to recover, both physically and mentally.
"Do you think that I can be back home this month?"
"Maybe. It depends on your progress."
"There is an exam in three weeks. I've been preparing for quite some time."
"There will always be another exam. I believe you should focus on your well-being first."
"Am I not doing that?"
The game itself focuses on these recurring dreams as you navigate through photographs representing her descriptions as she narrates your actions. I found the dreams to be varied and quite interesting, with plenty to explore and some truly gorgeous shots. Yet even with multiple endings available for each dream, they go by rather quickly. It took me about an hour to beat the game, with only a few alternate endings not found. And yet this doesn't detract my overall opinion of the game. Something about the German narrator (voiced beautifully by Anja Jazeschann) really struck me as detached, hopeless, confused--it really gave me a sense of urgency as I tried to piece together the photographs and search for clues on how to end this infinite loop of depression. If you are curious as to the insight dreams give to outsiders, especially those of a trauma victim, I do not think you will be disappointed with this inexpensive indie gem.