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Prototype review
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Review of Prototype

Prototype which is is a single player, open-world action game in the style of Crackdown or The Incredible Hulk You play as a man who is called Alex Mercer gifted with superhuman powers and the option to go most anywhere you like and do most anything you want once you get there. It's sandbox gaming with a heavy focus on pure action the game happens to be in new york city .Alex mercer,this is a man who has lost his memory, but awoken in a morgue to a world in which he possesses untold power. A viral outbreak has claimed Manhattan, forcing the island into a military quarantine. The infected citizens are undergoing radical, monstrous changes -- none more drastic than Alex himself. This anti-hero finds himself with the ability to shape shift and absorb other beings. As the most powerful being on a closed island, the entire city is your playground. And it is a game world that feels unfinished.As you work your way through the game you'll unlock new and ever more exotic powers. There's an air dash and a glide move that help you quickly travel from one side of Manhattan to the other. There's a massive elbow drop that can destroy a tank in one hit. There's even a whiplash arm that can be used to latch onto passing helicopters to hijack them, Just Cause style. These moves give Prototype its personality. These are what set it apart from most other sandbox games and make it worth a look. Sure there are a few guns to fire and some tanks you can drive around, but the real draw here is the fact that you can turn your arm into a giant blade and then dice monsters with it. Or, if you're a bit twisted, the draw is the fact that you can grab a person by the neck and simply run across the city with their flailing body in tow.the game has an amazing
Prototype is a game with many cool features. However, it lacks many of the finishing touches that make for a great and memorable game. To say the graphics and game engine need work is a massive understatement and many of the missions are cookie cutter in design without any real focus or attention to detail. Thankfully, Alex Mercer's absorbing and shape shifting powers manage to overcome many of the shortcomings of Prototype. Though the missions themselves aren't anything special, the vast array of powers provides their own variety and flair.
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Added by to2
11 years ago on 7 June 2012 14:06