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Mario's first simple yet unique handheld adventure

It is very clear that Super Mario Land is one of the launch titles for the Nintendo Gameboy. The graphics are not the game's strong point (though graphics do not affect the quality of this game) and the game is extremely short and easy. The difficulty can be increased when selecting hard mode, but since this game has no save battery, that means the hard mode can only be selected when beating the game once in a single session. A cheat would have fixed this issue but unfortunately that was not the case. Don't let my negative review so far discourage you from trying out this game however. While the game is short, it is still classic platforming gameplay like we're used to. There's a replacement power-up for the fire flower being the powerball which bounces off walls, and there are even a few shoot-m-up stages! The entire theme and story of the game is different as well, which I greatly appreciate because even when this game released, it was pretty much just ''princess is kidnapped by evil koopa, kill evil koopa for this week'' the game. There's still a princess being kidnapped here, but the villain this time is an evil alien and the stages are based around real-world locations such as Easter Island and China. The enemies are designed around these inspirations as well, such as the Jiangshi. I greatly appreciate the game for taking a different, while still familiar approach to the franchise.

6/10
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Added by Neppy
4 years ago on 21 October 2019 10:57