Lets get right to the combat. The combat in Skies of Arcadia is your standard turn-based fare with little tweaks and modifications to make it a system all its own. There is a bar at the top of the screen that shows you how many spirit points you have. The whole battle system revolves around this bar. Normal attacks and/or item usage will not diminish the bar during regular combat. However, if you want to use magic and/or special skills to really give your enemies a whuppinâ, all of those will use up spirit points. If you donât have enough spirit points during a turn, then you canât use the skill. After each turn, the spirit point gauge fills up a little, and you can also use the âfocusâ option during battle to fill it even faster, so youâll still be able to use the skill you want eventually, but it may not be at the particular moment you wanted. This helps bring in some strategy to the battle system. It kind of requires you to plan ahead and figure out when to use moves that take spirit points, when to heal (which may take up spirit points), and when to use the focus command. If you allow the meter to fill up completely, then youâll be allowed to perform a devastating move that can (and usually will) wipe out all of the enemies on screen, with the exception of boss encounters and a few above-average random enemies.

Also, a big part of combat are the moon stones. There are six different moonstone colors and each one grants an attribute to the weapon that itâs attached to. Each color has strengths and weaknesses when used against enemies of different colors. For example, a red (fire) weapon against an enemy with a blue (water) attribute will do above average damage...However, a red weapon against an enemy of a purple (ice) attribute will do much more damage. You can change the color of the weapon whenever you wish, even during the middle of a battle. However, once the battle is over, the color of your charactersâ weapons will determine what color your experience will go to in regards to learning magic spells. This is important to remember, especially in later battles when some spells may be a necessity in order to survive.
There is another form of combat which involves your ship battling an enemy ship. In these fights, the spirit bar is still there, except in these battles everything aside from items takes spirit points away, including the basic attacks. Ship combat requires a bit more planning than regular combat due to the fact that the spirit point meter can diminish much more quickly, however thereâs a grid system during each turn that helps you plan out your attacks to make things a little easier. If part of the grid is green, then thatâs the time to unload some fire power, focus, or heal since thereâs little danger. When part of the grid is yellow, thatâs when you should be a little more cautious with what commands you make. If part of the grid is red, then thatâs when you should be bracing for attacks from the enemy. At first, the combat is pretty much just a fire-fight with cannons. However, as you progress through the story, youâll gain more weapons and abilities that will help prepare you for the various enemy ships and giant monsters that youâll be battling.

The story in Skies of Arcadia is pretty good. Youâll see Vyse, the main character, slowly progress from the son of an Air Pirate to someone who not only is in charge of his own island and crew but someone who managed to sail around the world and make several unknown discoveries all while trying to prevent the world as he knows it from being destroyed. Itâs very satisfying...Itâs almost as if youâre not just seeing Vyse grow stronger as you level up but youâre also seeing him grow stronger as a leader as the story goes on as well. The story has Vyse travel all over the world, allowing various environments and areas to be visited and lots of unknown discoveries to be uncovered.
Discoveries are another important aspect to the game. Not only does the game allow you to wander around and explore the world, but it encourages it. As you sail around, youâll eventually find discoveries that, when reported, will earn you money. This helps a lot, especially later in the game when you can skip the random battles while sailing, since you wonât have to fight to get some income. The hidden secrets of the game donât end there, either. There are various crew members to seek out and find when you gain control of your own ship. Also out there to find are various secret âbossâ fights from giant birds, to giant squids, to giant....errr...dreamcatchers? But anyway, there is a lot to find for gamers who like to wander around and explore in their RPGs. Discovering things in Skies of Arcadia isnât just a fun side-quest, itâs an important aspect of the game.

Graphically, Skies of Arcadia looked absolutely beautiful when it was released. Even today, the graphics still look pretty nice. The overall look and feel of the game really works well with the personality of the characters. Each area of the world has its own, unique look and feel that helps keep the game feeling fresh â even when youâre near the finale of the game. As far as sound is concerned, Iâve heard some say that the soundtrack is of standard fare, but personally, I adore it. Each track fits the area that it plays in very effectively. There are limited voice-overs for the characters, but theyâre pretty much just one-word or one-sentence phrases, leaving the player to read what theyâve got to say. I know some folks really hate that...Iâm not one of those folks. The little samples of their voices were enough to give some personality to the story as you read the dialogue.
There arenât many flaws to the game that I can think of aside from the often-complained-about frequency of the random battles that you'll hear with most RPGs. The only time this became a nuisance for me was when I was exploring and trying to find discoveries on the ship, which seems to be when the random battles are at their most frequent. However, once youâve got a feel for the battle system, the random battles, even at their most frequent, will be more of an annoyance than a problem...And later on in the game, youâll gain the ability to avoid random battles all together while sailing on your ship...So, itâs not really a big deal to me, but it will likely annoy some.

Overall, Skies of Arcadia is a must-play game for anyone who enjoys RPGs. With its strategic battle systems, interesting story, and overall polish, this game is one of the absolute best games to grace Segaâs Dreamcast console and easily one of the best RPGs of all-time. After a few hours of sailing through the clouds and traversing the gameâs varied dungeons, itâll likely become clear to you why Skies of Arcadia has such a loyal fanbase...And why they all seem to foam at the mouth whenever a rumor pops up about a possible sequel. It almost seems fitting that most of the game takes place above the clouds; your time spent playing it will feel like heaven.
10/10