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Review of SoulCalibur II

Screw it, I'll say the unspeakable: When this swordslinger stepped onto the scene, it eviscerated all comers, Virtua Fighter 4 included, and squatted to drop a deuce on their headstones. Soul Calibur II became my sensei overnight, and I've been abusing buttons ever since. With this sequel, Namco chose to refine its previous work rather than rethink the series' already superb design. SC2 is anything but a lamp-heated rehash of last generation's leftovers (and not only because many of you missed Cali's debut). This fighter's been training in secret for years and emerges from its sword school a leaner, faster, more lethal samurai, subtly improved in most every aspect. Anyone can appreciate SC2's unmatched visual polish. And the screenshots you've been staring at all summer only hint at this baby's breathtaking beauty. You've seen the flashes that follow blades as they arc through the air. You've studied the stills of elegant arenas where sunlight filters through stained glass, curves around columns of cold marble, and kisses Ivy's perfect breasts. But it's what you haven't seen that will really blow you away. The animation is unbelievable. It's fast and fluid, making even over-the-top moves seem totally convincing. Watching a petite Talim deflect a blow from Astaroth's king-sized ax and stagger clear across the stage under a shower of sparks is all the proof you need.

8/10
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Added by Derron
15 years ago on 7 November 2008 04:01

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