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Not Too Much of a Struggle

*Note: This is my Amazon.com review for this book. It's not a plagiarism. Unless you think it's possible to plagiarize yourself. Personally, I've tried, and it's just not possible.

I'm a big fan of the Clock Tower series, and this was the only one I hadn't gotten the best ending for sans guidebook. This guidebook will definitely get you to Ending A; however, it has some glaring errors. There are two endings, H and E, that are simply wrong in this book. The format of the book looks very nice until you start using it. Basically, the guide is only written for Ending A. To get the other endings, you'll have to refer to a separate portion of the walkthrough, but as I mentioned, two endings are completely wrong. So be prepared to cross-check it with an Internet guide if you want all the endings and unlockables. If the authors had included something like a flowchart to know when you could save before branching to alternative endings, then that would've saved hours of time.

The maps are definitely useful. The pages are beautiful and glossy. And there are plenty of wide screenshots. I was on the fence about getting this walkthrough, but I just could not get Ending A on my own. To be honest, Clock Tower II is a ridiculous game full of random tasks. The guide is useful in skipping the hours of gameplay you'd spend dying and retrying. It also is useful in pointing out where medpaks and pistols are for when you're in a bind.

Unfortunately, Ending A is the only ending worth getting in this game. The other endings are basically just ways to die: no cutscene, no continue, just game overs essentially. So you're not missing much if you don't have all the endings. An in-game story guide unlocks once you get all 13 "endings" and it explains a little bit of the story, but leaves some gaping plot holes for you to consider and ask yourself why you spent the last four days of your summer break playing this game. I would just suggest finding a free guide online to finish this Clock Tower, because it is not worth forking up the dough for an overpriced guide.

*Edit: Two more things I forgot to mention. The guidebook has a page of "secrets" such as different costumes and a blue amulet and infinite ammo. These are button combos you push at the title screen and they work. The other thing is that there are a few pages at the end devoted to the original U.S. release Clock Tower (the one with Scissorman). This extra walkthrough is short but complete, so you really get two guides in one.

7/10
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Added by astro_man23
12 years ago on 11 August 2011 04:25

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