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Anvil of Dawn review
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One of a kind, now lost to the ages

I originally bought this because it was a New World Computing product. I'd already been a huge fan of Jon Van Caneghem's Might and Magic series for several years, and was trying to find something interesting to play. I'd already bought a few other titles from their company with some minor good results, so I felt safe enough buying this one. To my shock, this game was not only good, it was in many ways better than Might and Magic. In a lot of ways, it almost feels to me like a precursor to Bethesda Software's Elder Scrolls series.

It's unique in so many ways, not the least of which is the battle system, or the fact that the limited core of characters you're given to choose from at the beginning of the game show up later on as you continue on your quest. The graphics for the time were highly intensive, and the spell system was pretty unique, too. And the ending (which I never managed to get to--my husband got there first) was pretty unusual as well.

My one regret is that I never finished, and that I can't manage to get it to work in XP, unfortunately. The two systems just don't mesh. Still, if you can manage to find a way to get it to work, it's a game worth checking out.

9/10
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Added by Elfflame
15 years ago on 20 July 2008 20:39

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