In this extended cut of our interview with Horizon Zero Dawn's Director Mathijs De Jonge, we talk about the long process of crafting the game from initial pitch to boxed release. [WARNING: CONTAINS LIGHT SPOILERS]
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Our work is crowdfunded. Consider supporting us on Patreon: www.patreon.com/noclip
Check out our new website here: www.noclip.video
Buy merch here: store.noclip.video