A video of some of the progress I've made integrating object-level physics into Mythruna. It includes some of the issues I'm still working on. So tantalizingly close while so frustratingly still broken. ) So this video also serves as my excuse why the release is delayed again.
For previous releases, see mythruna.com Or just drop by the facebook page facebook.com/mythruna if you want to follow progress. @MythrunaGame on twitter also works.
For previous releases, see mythruna.com Or just drop by the facebook page facebook.com/mythruna if you want to follow progress. @MythrunaGame on twitter also works.