
Gary Grigsby's World at War Official Trailer (2005, Matrix Games/2by3Games)
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Gary Grigsby's World at War is very similar to Axis and Allies, but with much more depth (which some people might like and might turn off others). It's actually pretty fun once you get the hang of it. There are some countries or territories that start out Neutral or "Politically Frozen" in the conflict and cannot produce anything or move against you until you attack them or fill some other precondition.
According to IGN
The new game simulates the Second World War on a global scale. Players can take on the leadership of Germany (with Italy), Japan, Russia, the Western Allies (the combined forces of America and Great Britain) or China. The game begins in the spring of 1940 and ends in the fall of 1946 with each turn representing three months of fighting and production. Players will be in charge of moving their forces around the map, managing logistics, creating new units and researching crucial combat technologies.
There are a variety of scenarios in the game but the only difference between them is the starting date. You can play through the whole War starting with the blitzkrieg into France or start a bit later in, beginning in the summer of 1941 just before Pearl Harbor and Barbarossa, the spring of 1942 just before the Allied turns in Russia and the Pacific, or the summer of 1943 when things have been going really badly for the Axis. For the most enjoyment, you're going to want to choose the full scenario. Depending on how much you think through your decisions, you can play through a full game in a day. The scenarios with the later start dates make for an interesting challenge if you choose to play as one of the Axis players.
The game seems to be based heavily off the board game also called "World at War".
Board game version
www.xenogames.com/productspage.php?code=0502b
Download the demo version!
a57078f1.tinybucks.net
According to IGN
The new game simulates the Second World War on a global scale. Players can take on the leadership of Germany (with Italy), Japan, Russia, the Western Allies (the combined forces of America and Great Britain) or China. The game begins in the spring of 1940 and ends in the fall of 1946 with each turn representing three months of fighting and production. Players will be in charge of moving their forces around the map, managing logistics, creating new units and researching crucial combat technologies.
There are a variety of scenarios in the game but the only difference between them is the starting date. You can play through the whole War starting with the blitzkrieg into France or start a bit later in, beginning in the summer of 1941 just before Pearl Harbor and Barbarossa, the spring of 1942 just before the Allied turns in Russia and the Pacific, or the summer of 1943 when things have been going really badly for the Axis. For the most enjoyment, you're going to want to choose the full scenario. Depending on how much you think through your decisions, you can play through a full game in a day. The scenarios with the later start dates make for an interesting challenge if you choose to play as one of the Axis players.
The game seems to be based heavily off the board game also called "World at War".
Board game version
www.xenogames.com/productspage.php?code=0502b
Download the demo version!
a57078f1.tinybucks.net