Explore
 Lists  Reviews  Images  Update feed
Categories
MoviesTV ShowsMusicBooksGamesDVDs/Blu-RayPeopleArt & DesignPlacesWeb TV & PodcastsToys & CollectiblesComic Book SeriesBeautyAnimals   View more categories »
Listal logo
BioShock 2 video

BioShock 2: Part 4 of 5: Animation Supervisor

12 Views
0
vote
Avatar
Added by Henrique
13 years ago on 14 April 2011 18:50

social.zune.net/tv/series/Art-of-the-Game/73bc6fdd-1b11-444b-a8c7-edd7702c128d
Bioshock 2 Art of the Game part 4 of 5 with rest of episodes exclusively on Xbox Live and on Zune.

Search for Art of The Game in the Zune Gamer TV section on Xbox Live to download the full series!

BioShock 2 Animation Supervisor (Art Of The Game Part 4 of 5) S03E04

In the fourth episode of the five-part Art of the Game series about the making of BioShock 2, 2K Marin animation supervisor Jeff Weir explains how his hybrid role oversaw character development from concept art to final animation. See how the tortured form of the new Big Sister enemy class draws her unique look and movement from inspirations like the marriage of ballet and paraplegia. One of the key objectives in this much anticipated sequel was to create character empathy and Jeff explains exactly how they execute this.

------------------------------------------
Follow Machinima on Twitter!

Machinima
twitter.com/machinima_com

Inside Gaming
twitter.com/insidegaming

Machinima Respawn
twitter.com/mcom_respawn

Machinima Entertainment, Technology, Culture
twitter.com/machinima_etc

FOR MORE MACHINIMA, GO TO
www.youtube.com/subscription_center?add_user=machinima

FOR MORE GAMEPLAY, GO TO
www.youtube.com/subscription_center?add_user=machinimarespawn

TAGS ytquality=high Bioshock 2 Bio Shock 2 Shock Irrational Games 2K UPC 710425315510 MPN 39553 splicers big sister Art of the Game AotG animation supervisor Jeff Weir jef wier