God of War III video
God of War 3: Part 4 of 5: Lead In-Game Animator (SPOILER ALERT!)
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*** SPOILER WARNING ***
www.youtube.com/watch?v=Uu4vyZoHyM8
Click this to watch Part 3!
God of War 3 Art Of The Game Part 4 of 5 Lead In-Game Animator (SPOILER ALERT!) S04E04
Art of the Game explores the many roles that help breathe life into today's most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals the process behind the art form of video game design. See the process of creation behind your favorite games from concept to delivery in Machinima.com's Art Of The Game.
Episode 4 Lead In-Game Animator
In the fourth episode of the five-part Art of the Game series about the making of God Of War 3, Bruno Velazquez the Lead In-Game Animator tells viewers about the challenges of creating the characters animations and how they use the concept art and work with the combat designers to create consistent animations for the game. Viewers will have a chance to check out the actual system that is used to create the facial animations in God of War 3.
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TAGS ytquality=high God of War III GoW War 3 SCEA SCEE UPC 711719811121 MPN B000ZK9QCS Blades of Athena Cestus The Golden Fleece Kratos Icarus' wings Art of the Game AotG Lead In-Game Animator Bruno Velazquez velasquez ps3 god naruto death martin psp review sony playstation "Cyclops Battle" "Path Of Eos" "The Forge" "Hallway Combat" "Cestus Combat" "Pit Of Tartarus" Greece gauntlet titan
www.youtube.com/watch?v=Uu4vyZoHyM8
Click this to watch Part 3!
God of War 3 Art Of The Game Part 4 of 5 Lead In-Game Animator (SPOILER ALERT!) S04E04
Art of the Game explores the many roles that help breathe life into today's most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals the process behind the art form of video game design. See the process of creation behind your favorite games from concept to delivery in Machinima.com's Art Of The Game.
Episode 4 Lead In-Game Animator
In the fourth episode of the five-part Art of the Game series about the making of God Of War 3, Bruno Velazquez the Lead In-Game Animator tells viewers about the challenges of creating the characters animations and how they use the concept art and work with the combat designers to create consistent animations for the game. Viewers will have a chance to check out the actual system that is used to create the facial animations in God of War 3.
------------------------------------------
Follow Machinima on Twitter!
Machinima
twitter.com/machinima_com
Inside Gaming
twitter.com/insidegaming
Machinima Respawn
twitter.com/mcom_respawn
Machinima Entertainment, Technology, Culture
twitter.com/machinima_etc
FOR MORE MACHINIMA, GO TO
www.youtube.com/subscription_center?add_user=machinima
FOR MORE GAMEPLAY, GO TO
www.youtube.com/subscription_center?add_user=machinimarespawn
TAGS ytquality=high God of War III GoW War 3 SCEA SCEE UPC 711719811121 MPN B000ZK9QCS Blades of Athena Cestus The Golden Fleece Kratos Icarus' wings Art of the Game AotG Lead In-Game Animator Bruno Velazquez velasquez ps3 god naruto death martin psp review sony playstation "Cyclops Battle" "Path Of Eos" "The Forge" "Hallway Combat" "Cestus Combat" "Pit Of Tartarus" Greece gauntlet titan