God of War III video
God of War 3: Part 2 of 5: Lead Combat Designer (SPOILER ALERT!)
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*** SPOILER WARNING ***
www.youtube.com/watch?v=0ZClqsF7G4g
Click this to watch Part 1!
God of War 3 Art Of The Game Part 2 of 5 Lead Combat Designer (SPOILER ALERT!) S04E02
Art of the Game explores the many roles that help breathe life into today's most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals the process behind the art form of video game design. See the process of creation behind your favorite games from concept to delivery in Machinima.com's Art Of The Game.
Episode 2 Lead Combat Designer
In the second episode of the five-part Art of the Game series about the making of God of War 3, go behind the scenes with Adam Puhl the Lead Combat Designer as he describes the process of creating new combat in the new engine that God Of War 3 is running on. Adam also describes the new weapons in the game and talks about the strategy of using them in the game.
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TAGS ytquality=high God of War III GoW War 3 SCEA SCEE UPC 711719811121 MPN B000ZK9QCS Blades of Athena Cestus The Golden Fleece Kratos Icarus' wings AotG Lead Combat Designer Adam Puhl phul ps3 god naruto death martin psp review sony playstation "Cyclops Battle" "Path Of Eos" "The Forge" "Hallway Combat" "Cestus Combat" "Pit Of Tartarus" Greece gauntlet titan
www.youtube.com/watch?v=0ZClqsF7G4g
Click this to watch Part 1!
God of War 3 Art Of The Game Part 2 of 5 Lead Combat Designer (SPOILER ALERT!) S04E02
Art of the Game explores the many roles that help breathe life into today's most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals the process behind the art form of video game design. See the process of creation behind your favorite games from concept to delivery in Machinima.com's Art Of The Game.
Episode 2 Lead Combat Designer
In the second episode of the five-part Art of the Game series about the making of God of War 3, go behind the scenes with Adam Puhl the Lead Combat Designer as he describes the process of creating new combat in the new engine that God Of War 3 is running on. Adam also describes the new weapons in the game and talks about the strategy of using them in the game.
------------------------------------------
Follow Machinima on Twitter!
Machinima
twitter.com/machinima_com
Inside Gaming
twitter.com/insidegaming
Machinima Respawn
twitter.com/mcom_respawn
Machinima Entertainment, Technology, Culture
twitter.com/machinima_etc
FOR MORE MACHINIMA, GO TO
www.youtube.com/subscription_center?add_user=machinima
FOR MORE GAMEPLAY, GO TO
www.youtube.com/subscription_center?add_user=machinimarespawn
TAGS ytquality=high God of War III GoW War 3 SCEA SCEE UPC 711719811121 MPN B000ZK9QCS Blades of Athena Cestus The Golden Fleece Kratos Icarus' wings AotG Lead Combat Designer Adam Puhl phul ps3 god naruto death martin psp review sony playstation "Cyclops Battle" "Path Of Eos" "The Forge" "Hallway Combat" "Cestus Combat" "Pit Of Tartarus" Greece gauntlet titan