God of War III video
God of War 3: Part 1 of 5: Lead Cinematic Environment Artist (SPOILER ALERT!)
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*** SPOILER WARNING ***
www.youtube.com/watch?v=yPXFf1eNai4
Click this to watch God of War 3 Video Game Review (10/10)
God of War 3 Art Of The Game Part 1 of 5 Lead Cinematic Environment Artist (SPOILER ALERT!) S04E01
Art of the Game explores the many roles that help breathe life into today's most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals the process behind the art form of video game design. See the process of creation behind your favorite games from concept to delivery in Machinima.com's Art Of The Game.
Episode 1 Lead Cinematic Environment Artist
In the first episode of the five-part Art of the Game series about the making of God of War 3, go behind the scenes with John Palamarchuk the Lead Cinematic Environment Artist as he talks about taking art from the game and turning it into actual cinematics. See how the process of all the cinematics from God of War 3 took shape from concept to finished product. John also describes the switch from God of War 2 to God of War 3 and how the cinematics in the new game are seamlessly integrated into actual gameplay.
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TAGS ytquality=high God of War III GoW War 3 SCEA SCEE UPC 711719811121 MPN B000ZK9QCS Blades of Athena Cestus The Golden Fleece Kratos Icarus' wings AotG Lead Cinematic Environment Artist John Palamarchuk palamarchuck ps3 god naruto death martin psp review sony playstation "Cyclops Battle" "Path Of Eos" "The Forge" "Hallway Combat" "Cestus Combat" "Pit Of Tartarus" Greece gauntlet titan
www.youtube.com/watch?v=yPXFf1eNai4
Click this to watch God of War 3 Video Game Review (10/10)
God of War 3 Art Of The Game Part 1 of 5 Lead Cinematic Environment Artist (SPOILER ALERT!) S04E01
Art of the Game explores the many roles that help breathe life into today's most amazing games. From Art Directors to Sound Designers, each job is vital to the game designing process. Through interviews, concept art, motion capture video, prototype animations, and gameplay this show reveals the process behind the art form of video game design. See the process of creation behind your favorite games from concept to delivery in Machinima.com's Art Of The Game.
Episode 1 Lead Cinematic Environment Artist
In the first episode of the five-part Art of the Game series about the making of God of War 3, go behind the scenes with John Palamarchuk the Lead Cinematic Environment Artist as he talks about taking art from the game and turning it into actual cinematics. See how the process of all the cinematics from God of War 3 took shape from concept to finished product. John also describes the switch from God of War 2 to God of War 3 and how the cinematics in the new game are seamlessly integrated into actual gameplay.
------------------------------------------
Follow Machinima on Twitter!
Machinima
twitter.com/machinima_com
Inside Gaming
twitter.com/insidegaming
Machinima Respawn
twitter.com/mcom_respawn
Machinima Entertainment, Technology, Culture
twitter.com/machinima_etc
FOR MORE MACHINIMA, GO TO
www.youtube.com/subscription_center?add_user=machinima
FOR MORE GAMEPLAY, GO TO
www.youtube.com/subscription_center?add_user=machinimarespawn
TAGS ytquality=high God of War III GoW War 3 SCEA SCEE UPC 711719811121 MPN B000ZK9QCS Blades of Athena Cestus The Golden Fleece Kratos Icarus' wings AotG Lead Cinematic Environment Artist John Palamarchuk palamarchuck ps3 god naruto death martin psp review sony playstation "Cyclops Battle" "Path Of Eos" "The Forge" "Hallway Combat" "Cestus Combat" "Pit Of Tartarus" Greece gauntlet titan