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Super Street Fighter IV video

Street Fighter IV Exclusive Review!!!

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14 years ago on 19 April 2010 23:35

Street Fighter IV is currently released for Xbox 360 and PlayStation 3, with a Microsoft Windows port in the works as well. The home releases feature additional playable characters and online play functionality. Also featured is a choice between Japanese and English voice acting, as well as animated opening and ending sequences for each character. Furthermore, the home version of the game has a new opening cinematic scene, featuring the song "THE NEXT DOOR -Indestructible-" by Exile. The game features bonus stages and exclusive downloadable content, as well as a "Challenge Mode" that acts as a training module for players, requiring them to reproduce indicated moves or combos with successive levels of increasing complexity.
For Western markets, three different packages for the game of the game were prepared โ€” the European release, the North American standard package and the North American Collector's Edition. The contents of the Collector's Edition are near identical to those featured in the European version, and are the following
A comic book style mini strategy guide by Prima (the same people making the full strategy guide), featuring artwork by UDON.
A disc including the 65 minutes animated film titled Street Fighter IV The Ties That Bind (????? Aratanaru Kizuna?), produced by Studio 4ยฐC as a prologue for the game, and a selection of the game's trailers (a Blu-ray disc for the PS3 version and game disc with the movie in 720p for the Xbox 360).
A soundtrack CD.
Crimson Viper and Ryu figurines (in the US release, PS3 owners will get a Ryu figurine, while Xbox 360 owners get a Crimson Viper figure)
Five downloadable character costumes, which is known as the Brawler Pack that includes alternate costumes for Zangief, E. Honda, Rufus, El Fuerte, and Abel.
Mad Catz produced six controllers for the game, two joysticks and a game pad each for the PlayStation 3 and Xbox 360. These products include a basic model joystick, the "Street Fighter IV FightStick"; a heavier and sturdier stick, the "Street Fighter IV FightStick Tournament Edition'; and a six-button game pad, the "Street Fighter IV FightPad". Meanwhile peripheral manufacturer Hori also produced two joysticks for the game for the Japanese/Asian markets based on previous joystick models produced by the company.10, calling it an "irrevocably deep fighting game".
Both the arcade and home versions of Street Fighter IV have received critical acclaim. The game received an aggregated score of 94 from Metacritic for its PlayStation 3 version and 93% for its Xbox 360 version.
The arcade version of Street Fighter IV was voted Best Game of 2008 in Japan by the editorial staff of Arcadia magazine in the February 2009 issue of the publication. The game also won in the categories of "Best Graphics", "Best Production", and the "Reader's Choice Award". The character Ryu took the No. 1 spot in the magazine's "Top 20 Characters of 2008" in the same issue. The February 2009 issue of PlayStation The Official Magazine has rated the game 5/5, while the February 2009 issue of the Official Xbox Magazine has given Street Fighter IV a score of 9.5/10. IGN gave the game a 9.3/10, calling it an "irrevocably deep fighting game".
Eurogamer gave the game 10/10 stating that "after over a month of playing Street Fighter IV almost daily, what has become quite clear is that it manages to appeal to a huge range of abilities and tastes without ever compromising its fidelity". Planet Xbox 360 was similar in its praise for the game, awarding it 9.1/10 and only finding fault with the Xbox 360's controller. Strategy Informer gave the game 9/10 saying "is truly one spectacular fighting game that proves Capcoms focal point Street Fighter is back!"
Some critics however criticize the difficulty of the final boss Seth, with Official Xbox Magazine UK calling him "cheap" at times and being "something on an anticlimax". Game Trailers also expressed a complaint over the lack of game modes, although due to the gameplay felt it was "more than enough variety to meet your expectations".
According to Capcom, the console versions of the game sold out on its first day of release in Japan, with over 86,000 copies sold. The limited edition Mad Catz Arcadestick, which was developed specifically for the title, sold out before the game's launch in the US as well.