Description:
The game Pineapple Smash Crew is a “neo-retro” style, single player, level based, shoot-em-up game, focusing on smashing and grabbing items and powerups, simple tactics, and explosions.
Pineapple Smash Crew was developed by the company "RichMakeGame"([1]), an independent individual programer, with music by chiptune artist Syphus. The game was previewed at multiple gaming conventions before being released for STEAM on February 2, 2012. The game is currently only available for PC platforms and is only single player. The player controls a group of four “mercenaries” that move through “spaceships”(levels) full
The game Pineapple Smash Crew is a “neo-retro” style, single player, level based, shoot-em-up game, focusing on smashing and grabbing items and powerups, simple tactics, and explosions.
Pineapple Smash Crew was developed by the company "RichMakeGame"([1]), an independent individual programer, with music by chiptune artist Syphus. The game was previewed at multiple gaming conventions before being released for STEAM on February 2, 2012. The game is currently only available for PC platforms and is only single player. The player controls a group of four “mercenaries” that move through “spaceships”(levels) full of enemies. As the player advances through the game enemies become more challenging and more numerous. Each level is completed by beating a boss character. The mercenaries move through the game in a tightly bunched formation, each character holds a single grenade, and the players can be rotated to use multiple/different types of grenades. Pineapple Smash Crew is unique in a shooting game in that it focuses on grenades as the primary weapon, rather than a gun. There are multiple different types of grenades in the game that can be used singularly or in combination, allowing for strategic game play. The primary objective of the game is to blow up everything and grab as much loot as possible, other secondary objectives and missions are available that keep the game fresh. The main purpose of the game is highlight by the fact that all the visual and audio aspects of the game are purposely pixelated while the explosions occur in very high resolution.
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Release date: 2 February 2012
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