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The Best MOBA Ever.

Posted : 1 year, 4 months ago on 18 December 2022 04:53

This is my most-played game. I played this game more than 3000 hours. As a old player I know somethings are not the same. I miss old times.

At Season 5 the Summoner's Rift was changed and that progress was real successful. Champions reworked and some champions were strong some champions were weak. They've fixed that champions in less than one month.

At Season 6 the marksman champions was changed and after the changes champion balance, items was real good. Season 7 was similiar but a little bit worse than Season 6.

At Season 8 they've deleted all of the old runes system and masteries. They make runes similiar to masteries but different. At the beginning of the season there was some champion, item, minion and jungler camp balance problems but slowly (realy slowly) they've fixed. But there was a real strong champions and also there was a real weak champions also.

At Season 9 reworked and new champions has begin to be real problems for balance. They did very different champions, that is good but that champions has different skills that anyone or anything can counter. For example Akali's Twilight Shroud (W) was even invisible under the turrets. That's not changed for 4 months. After 4 months they finally decided to nerf this skill. And it was not in just Akali. But in also Urgot, Irelia, Aatrox, Zoe all of the new and reworked champions were strong. I understand at the first patch of a new champion it can be strong or weak. But non of them was weak every new and reworked champions was really strong. And it continues with this way. I think they need to bring more balance to the champions. Also at S9 they changed the Ranked league system. But at the beginning they did very big mistakes and only way to fix was reset the leagues to Master League. Also special nerfs for ARAM is real bad. Do we really need stronger Nidalee in ARAM? No. And the Nexus Blitz game mode was a nightmare for sure. That game mode needs to be named Bugged Blitz.

I hope Champions, Items, Buffs and Nerfs will be better. It must be better.


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League of Legends review

Posted : 2 years, 5 months ago on 22 November 2021 10:10

este videojuego puede que ha muchos no les guste y otros si pero es un excelente videojuego tanto por su jugabilidad , como por los graficos y los personajes


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League of Legends review

Posted : 13 years, 8 months ago on 9 September 2010 09:24

Updated! 9.25.11: Dominion mode fixes 2/3 of the horrible gameplay problems.

Free; play now. Based on Dota. Competes with demigod and HoN.

The best thing about this game is that it has few faults: Monetization and leveling don't get in the way. The graphics make the game easy too see and never an eyestrain. There is not too much to keep track of or command as in a standard strategy game.

Good, easy to see wow-like graphics!! Beginner friendly. Deep item system. Ward/bush mechanics. Balanced. Many champions. The 'mmo' qualifications do not get in the way of the game.

There are two huge gripes with this game.
The end game and in most ways the game in general is decided by as few as two seconds of the team gank and weather or not you could pick and click the enemy in the jumble of enemies and then do it twice more for mages and not split second lag.

Too often the best strategy is patience. In the early game the best strategy is often to tower hug. Or to put it another way the best option is to be patient and do nothing for 15min. Of course this depends on the champion you pick but that's a bad solution. Creep farming (last hitting) in general is hard and tedious and annoying because there are too many creeps and they are no challenge. In late game the best strategy by far is sitting in a bush with your whole team waiting for your enemy to blunder in with only part of his team.

In summery alot of effort and time goes into the preparation for the battle and the battle lasts all of 3 seconds.

There are far too few maps/game modes. Every one wants to be the damage dealer and noone wants to be the tank partly because of difficulty farming. Games are often too long (1hr-45min).


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