Alien Garden - Atari ST
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Alien Garden was one of the first non-game "software toys" released.[2] It was designed in 1982[3] by Bernie DeKoven and programmed by virtual reality pioneer Jaron Lanier; it was designed with an emphasis on the need for experimentation.
With a heavy emphasis on the artistic aspects of computer-generated simulation, Alien Garden was described by its creators as an art game.[4] At a time when the art game genre had not yet been recognized as even emergent, Alien Garden ranks among the very earliest art games.[5] Indeed, its release predates Lanier's more famous art game, Moondust (often characterized as the first tr
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Candidates for cult video games (76 games items)
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