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Sega Genesis

Sega Genesis

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he Sega Genesis (often shortened to Genesis) is a 16-bit video game console that was released in 1988 by Sega in Japan (as the Mega Drive (メガドライブ Mega Doraibu?)), 1989 in North America, and 1990 in Europe, Australasia, and Brazil, under the name Mega Drive. In South Korea it was distributed by Samsung and was first known as the Super Gam*Boy and later as the Super Aladdin Boy. The Genesis is Sega's third console and the successor to the Sega Master System with which it has backward compatibility when the separately sold Power Base Converter is installed.
The Genesis was the first of its generation to achieve notable market share in continental Europe and North America, where it competed against a wide range of platforms, including both dedicated gaming consoles and home computer systems. Two years later, Nintendo released the Super Nintendo Entertainment System, and the competition between the two would dominate the 16-bit era of video gaming. The console began production in Japan in 1988 and ended with the last new licensed game being released in 2002 in Brazil. Although firm sales figures were never published, the Genesis was Sega's most successful console. Several add-ons were created including the Sega CD/Mega-CD and Sega 32X which extended its capabilities.
The controversy over games such as Mortal Kombat in the United States forced Sega to create the first content rating system for video games, the Videogame Rating Council, rather than have the games heavily censored. The rating system allowed Sega to ship games with little to no censorship and gave it a competitive edge when the same game was released by Nintendo. The success of those games eventually forced Nintendo to join the ESRB.
The console and its games continue to be popular among fans, collectors, video game music fans, retro gamers, emulation enthusiasts and the fan translation scene. Licensed 3rd party variations of the console are still being produced to this day, and there are also several indie game developers continuing to produce games for the console. Many games have been re-released in compilations for newer consoles, offered for download on various online services, such as Wii Virtual Console, Xbox Live Arcade, PlayStation Network and Steam.

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