THQ has a track record of a few exceptional hits and a lot of average games. Of course, they hoped Frontlines: Fuels of War, the first game from the guys that made the incredibly popular Battlefield mod Desert Combat and went on to from their own studio, Kaos Studios, would fall in the first camp. Alas, Frontlines is another average game with some nice touches.
The 'catch' of this shooter is that you are constantly fighting on the fronline of a battle and succeeding in completing objectives moves the frontline to a location in your advantage. In theory this sounds exciting but in reality it's just an excuse to hang thousands of mindless enemies onto that you can use as cannon fodder.
The levels are compact enough to be refreshing in this day and age where every game wants to be so open you can get lost easily, but all in all the gameplay won´t offer anything not seen elsewere and the single player is a relative short affair. If you take the game online, however, the frontline idea works out much better and on the Xbox 360 you can have games with 50 people online, all hosted by THQ. That is a nice service and saves this game from the boring-camp and brings it over to the kinda fun camp. If you have enough money to waste you can do worse than to buy this game, but if you only buy a few games a year, steer well clear.