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Added by Happy Vader on 19 Jun 2015 12:16
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15 Best Years in Video Gaming

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People who added this item 53 Average listal rating (43 ratings) 7.1 IMDB Rating 0
Asteroids - Arcade


If there's but one reason why this year made the list, it's Asteroids. Developed by Ed Logg and published by Atari, this simple static-screen shooter (don't you just love alliteration?) broke all records upon release - even ousting Space Invaders off the number one spot. Ed Logg became a household name and the Atari brand became that much more stronger.

In October, Namco published Galaxian, one of the company's first successes. It was the first game to use RGB graphics, setting an industry standard.

The mighty Richard Garriott got his first shot at pixel fame through the release of the role-playing game called Akalabeth. While the game remains in relative obscurity to modern gamers, it is considered an early example of a role-playing game and set the template for Garriott's future games, most notably the Ultima series of games.

Designed by Richard Bartle and Roy Trubshaw, MUD (or Multi-User Dungeon) is the first example of the, er, MUD genre which combines common role-playing elements with interactive text. The name of the game ultimately became the name of the genre, and while many games invent their own twist into the genre, the true MUDs always have large amounts of text and minimal graphics.

An iconic breakthrough for the Atari 2600 console, Warren Robinett's Adventure proved to be very influential in the development of the fantasy role-playing adventure genre. It was also perhaps the very first game to include an Easter Egg. Disgruntled at the fact that Atari wasn't giving enough credit to the designers, he hid his name in a secret room inside the game. A legacy was born.

Companies founded
Activision (Call of Duty)
Infocom (Zork)
Capcom (Street Fighter)
Edu-Ware (The Prisoner)
Strategic Simulations, Inc. (Panzer General)
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People who added this item 24 Average listal rating (20 ratings) 7.3 IMDB Rating 0
Defender - Arcade


The world was turned upside-down on its head when Pac-Man was released to the arcades. Known for appealing to female players and setting a record for the highest selling game of all time (which still stands to this very day), the game also introduced commonplace elements such as power-ups, challenging A.I. and cutscenes. Further, the main character became the first official mascot of video games and is considered one of the most recognizable characters from any medium at any given time.

Space Panic
Predating Donkey Kong by one year, Space Panic is considered as the original platform game... before the former perfected it and called the genre its own.

Another Namco hit, this driving game was the first to feature what we all take for granted these days: background music.

Besides Pac-Man, no other arcade had a tremendous impact on the world as Battlezone: a first-person shooter developed and published by Atari. A sleeper hit upon release, Battlezone still feels as evergreen today thanks to its novel-like gameplay and vector graphics. The game is seen as an early and important forerunner to the first-person shooter genre.

Whether or not video games inspire to murder is a favorite subject amongst lawyers and anti-video game fanatics. What's less discussed is whether or not a game can kill YOU! Known for contributing to the death of at-least two players, Berzerk gained an infamous reputation over the years, with most of the controversy centering around the main character.

Infocom became the purveyor (and ultimately the champion) of the text adventure genre in which, you guessed it, everything is text-based with zero graphics of any kind with the release of Zork. Inspired by Colossal Cave Adventure, Zork revolutionized the genre and was a favorite with PC-users throughout the 80's.

Designed by Glenn Wichman, Ken Arnold, Jon Lane and Michael Toy (best known as one of the chief contributors to the Netscape project), Rogue's dungeon-crawling gameplay and procedural map generating feature spawned several imitators which were called "roguelikes". The Neologism ultimately became the name of the genre.

Companies founded
On-Line Systems (later Sierra) (King's Quest)
Broderbund (Carmen Sandiego)
Mindscape (Balance of Power)
HAL Laboratory (Earthbound)
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In the 40+ years of existence, there have been several 365 days of pixel-power that have gone down in history as having and/or introducing some of the best games in existence and pioneering technology which have played a crucial role in the development of the industry.

While a good argument can be made over this year and that, and what advancements or derailments it bought to the industry, I've kept my criteria short and simple: If more than just a few of my favorite games were released on that year, it made the list.


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