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Tokyo Jungle review

Posted : 11 years, 5 months ago on 1 November 2012 10:38

Tokyo Jungle has attracted since the first announcement of the attention of all fans of a certain way of making games of clearly Japanese, thanks to the absurdity of the concept and a style bold.
The last production of Japan Studio, the team that we have become accustomed to particular titles, so it was published before the summer at home, in a double retail edition that has been achieved a good success.
The curiosity of the Western media did the rest and convinced European and U.S. divisions of Sony to take on the burden imposed by the localization and adaptation, before opting for digital distribution through the PlayStation Store, which will take place at the end of the month.
After Ape Escape, then returns you to have anything to do with animals but in a totally unexpected.
End dell'uomoNell'immaginario Tokyo Jungle he has disappeared from the earth and nature has slowly reclaimed its spaces, subtracted advanced cement imposed by the authorities of the Japanese capital.
It is a setting that has already been explored in the past by different media: Enslaved just mention, to stay within the video game even though Western-style, or Shangri-La, anime produced by studio Gonzo aired for the first time in of 2009 on Japanese television.
The peculiarity of Tokyo Jungle, however, is to put the animals in the spotlight, transforming them from mere extras in an abandoned city in real actors, able to shape the gameplay based on race and survival mode for each.

Own survival, so it is at the center of the story, and Tokyo Jungle gives a representation of raw, live, from the artwork that introduces the particular situation, based on abandoned buildings, roads become flooded by debris and expanses of asphalt now cracked, cracks from which the vegetation grows luxuriantly.
Tokyo Jungle is no exception even a representation of the violence that follows the laws of nature, not hiding it the blood of the behaviors that invariably lead to the end of a life to prolong another, without the explicit end and having the 'wary of representations that could be exploited in the now eternal struggle between those who decry the video game medium and who fiercely defends. Follow istintoDopo the rapid introduction you will immediately catapulted through the streets of Shibuya desert, where man is no longer at the top of the food chain for almost a decade, but not before choosing one of the two modes of play : Survival in you will have to live your own copy for as long as possible, while seeking to satisfy the criteria that the game will offer you in the form of targets of increasing difficulty, different for each type of animal chosen.
Rather different story mode, consisting of episodes to unlock individually and offer a glimpse of life in Tokyo in the near future, in which you take control of a specific example, following its evolution, in parallel, one step at a time will reveal what actually happened in the past and, therefore, has decreed the end of man and the return of nature.
Initially you can choose only survival, then participating in a long and elaborate tutorials that explain all the game mechanics, introducing them in a very simple way and put immediately at ease the player, making it available, the two most common breeds in the collective imagination: the dogs and cats.

Will be displayed for the substantial differences between predators and herbivores, carnivores the first hunters and shrewd explorers seconds, giving just a glimpse of the duality of the gameplay, which joins up again in the early stages of territorial control, in coupling and procreation, only way to keep playing even after the passage of years corresponding to the average life of a specimen.
The time, in fact, is accelerated and its flow is dictated by a bar at the top of the screen, to report the passing of the years in order to understand when it became necessary to find a female with which to give birth to puppies , so as to continue with the next generation that also inherit part of the physical attributes relating to the previous.
Always with the bars is identified health status, fatigue and hunger, the latter of which is important as we must necessarily eat in order to maintain the animal in good shape we have chosen. A cacciaProprio to eat will need to hunt in the case of predators, or looking for specific plants, if you opted for a herbivore.
In both cases, however, comes into play the combat system that involves the use of a front button for mild attacks, useful to weaken an opponent and break its guard, with the dorsal upper right which is instead deputy to lunges normally critical attacks or death if done with the right timing, reported thanks to an indicator in the form of bite that gradually assumes a red tint on.
During the defense, however, you can dodge quickly tilting the right analog stick, trying to find a predator that too impetuous, going blank, will fight back quickly, putting him in trouble.
Most important however is the tonnage of the animals involved and their number is hard for a dog manages to get the better of a zebra, an impressive and dangerous, although herbivorous, as well as a wild boar will dash attack on a cat but will have to assess whether the use a strategic retreat if the call for reinforcements, involving several of his companions in the battle pack.
The combat system is therefore very dynamic and responsive, well tailored to the various races and very rewarding, especially when there is the opportunity to sneak exploiting the environment and close a comparison even before it is officially started.
Just after a flight, then stealth elements emerge which will make it possible to break eye contact moving in a alley or entering a building collapsed, then use large areas of overgrown grass and shrubs to hide, complete with indicator the danger is clearly visible on the screen, expressed as a percentage based on the success of the screening. Flat fur shadingTecnicamente Tokyo Jungle is presented in a functional way and not at all flashy: the visual is very reminiscent of that of Disaster Report in HD series symbol of Irem, which, however, never arrived on the PlayStation 3 as the fourth chapter is been canceled due to the earthquake and subsequent tsunami that struck the coast of Japan in 2011, sparking the now famous collaterally crisis at the Fukushima nuclear plant.
Despite a limited amount polygonal resolution stop the now canonical representation is 720p but worthy animals not entirely convincing: the animations are top quality and reach of reproducing movements that are not part of various breeds, but are intended slightly to humanize the various specimens, especially after the collection of specific bonuses that are scattered within the various districts of which is composed of the game map; in texture layer, however, the yield of the coat is less than optimal with a flat affect very evident especially in close-ups, when the camera linger on special events. A shame, as other titles in the past have been able to offer very realistic simulations of the hair, although purely choreographic.

Just the frame, then, is fully automated, because the second analog is deputy to the shots and dodging, with some problems that arise when one enters the building, and then travel the roof, due to some angles that do not allow legibility of the environment, especially in times when the dynamic weather system unleashes a storm of water at night, limiting even more visibility.
Tokyo Jungle, therefore, is a title in the visual media, however, stands for the technical aspect, focusing all his cards on the particular concept and gameplay never before seen.
The latest work by Japan Studio is a very special title that accompanies the player with a particular progression, at the cost of achieving moments of monotony because of alternation forced its two modes: Survival is necessary to continue in the years and generations in order to unlock the chapters of the story, which instead are much more driven and binding force as the use of a specific breed and raise consecutive goals.
The presence of several extra, however, is the real engine of the game, which led him to continuane to deal with the environment, even when, over the years, pollution gradually exterminate many forms of life, forcing the player to survive groped the limits of its possibilities, while pointing to unlock the trophy that requires one hundred years of consecutive dynasty animal.
The large number of different breeds, with the opposite types ranging from chick to feline predator of large size, numerous unlockable items with which to dress his specimens and, above all, the plot background to discover, contribute to a game that is based on a particular and successful gameplay, which combines mechanical action and fighting with others which approach the stealth setting, with unusual and fascinating shows the side only from the point of view of technical and musical themes support invasive and out of context, that annoy rather than accompany the action.
A title definitely recommended for those looking for a game outside the box, with the taste that the Japanese lost some ground in this generation of consoles but has still a very large crowd of fans.


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