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"Bastion" (PC)

Posted : 9 months, 3 weeks ago on 5 July 2023 02:12

FIRST IMPRESSIONS


My experience with this game was… interesting, to say the least.

When I started watching a longplay (as I often do to sample games before potentially buying), my first impression was that the graphics were nice and colourful, the music was good, and the idea of the paths forming before you as you advanced was a novel idea.

But I very quickly grew to despise the narrator's monotonous running commentary! I got so annoyed by his ceaseless reciting and occasionally criticising the player's actions that after less than twenty minutes, I couldn't take it anymore, so I took off my headphones and watched the rest muted! I never found his remarks funny or endearing, and I couldn't even bring myself to care about the story or details of the world, because it was all indigestibly delivered through that obnoxious narration. That one creative decision almost single-handedly ruins the whole experience!

Then I found out that the narration could be lowered to zero, so I took advantage of the Steam Summer Sale to play the game myself as a purely visual experience. After all, I didn't want the longplay to bring me to an unfair conclusion: a scathing review based on the narration alone.

However, the narration turned out not to be my only grievance: I also had issues with the gameplay itself. The mouse controls and isometric perspective kept throwing me off, so I'd often end up attacking or evading in the wrong direction. (And no, the game wouldn't register any controllers I tried to connect.) I know that's more on me than the game (I suck at video games; I make no allusions to the contrary), but that's part of the reason it drove me nuts when enemies would gang up on me or spam attacks so much that I couldn't keep up. There was one area with a huge flood of enemies where I lost almost all my lives, and that was just in the first hour. If it was only going to get harder from there, I knew I wouldn't stand a chance. So I did something I've never done before on Steam: I requested a refund.

To sum up, I know I'm in a minority on this, but I flat-out didn't like this game. It looks and sounds nice, but I found the control unintuitive, and the narration turned the experience from arduous to downright unbearable!


My rating: 35%



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Bastion review

Posted : 11 years, 6 months ago on 26 October 2012 09:51

There were three things that I really liked about this game - the unique art, the narrator's voice, and the outlandish music. The story is definitely what kept me inclined to play, for some reason I wasn't getting into the gameplay mechanics, polished as they were. The combat was consistently peppered with new weapons to keep things from getting old and you were rarely severely punished for letting your health drop to 0, or tumbling off ledges - which I did a lot of.

The ending is what made the game for me, but I'll leave it at that.


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Bastion review

Posted : 11 years, 7 months ago on 26 September 2012 06:42

There is no such thing as a perfect game. Bastion, however, comes damn close. Bastion is a marriage of pure old school game play with modern storytelling innovations. Most of the hype for the game revolves around the latter. There has been much said about it's gorgeous visuals, beautiful soundtrack and adaptive narrator who narrates your every action with a raspy, soulful voice. What hasn't been properly addressed, however, is the gameplay.

Bastion is a hardcore action RPG with hack and slash gameplay (that is surprisingly heavy on ranged combat mind you) dressed up with RPG customization. You may choose from eleven different weapons and over thirty unique special skills, as well as a variety of passive boons acquired while leveling up. The game also has a light hint of Actraiser (always a good thing) as you return to your hub and rebuild it, deciding in what order and what locations to put the various buildings necessary for customizing your experience.

The game features a surprising amount of optional content, with 12 "proving ground" challenges where you can test your proficiency with the various weapons and earn new items and skills. Then there are the three optional "who knows where" stages that test you against a gauntlet of enemies, in return revealing more of the plot and giving some extra experience. This is all not to mention the vigils, which act as in game achievements with monetary rewards; and the idols, which allow you to tweak the games difficulty in a number of ways in return for bigger rewards.

Now I must address the plot, as I've seen some reviewers complain about it, while others have worshiped it. In truth the plot is a bit forgettable for most of the game, though it gets good at the end game, with the last sequence actually making my eyes well up a little. Plus, there are two endings available! At the end of the day, the story could be complete sh*t, but it would still be very enjoyable due to the amazing way it is presented with the narrator.

All in all Bastion is an amazing game with five star gameplay and six star presentation. It will deliver ten to fifteen hours of solid gameplay, and a surprising amount of incentive to play through twice due to new game plus, two endings and several challenges you probably won't complete the first run, and with the customizable difficulty and new perks opened up the second time through you won't get bored. Oh, and did I mention it is only fifteen dollars? So go get it, now. Bastion is the fulfillment of the long standing promise that indie gaming will deliver us high quality, unadulterated games with the purity of old school gaming and the kinds of innovation that big league publishers are scared to try out. My highest recommendation.



GRAPHICS- *****
SOUND- *****
GAMEPLAY- *****
REPLAY- ****
INNOVATION- ***1/2
STORY- ***1/2
FUN- *****
OVERALL- *****


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Bastion review

Posted : 12 years, 5 months ago on 9 November 2011 04:34

pretty arcade/action rpg with great voice acting and two endings to choose from. It´s fun and it´s cute and is brutal and has an original way of treating an old school genre


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