In terms of strategy games, there is none more renowned than the Command & Conquer series. Set in three different timelines on Earth which all provide interesting and addictive gameplay for all types of fans. The Original Command & Conquer game starts in late 20th century where an alien substance, known as Tiberium, starts to pollute the world. This story has evolved for over a decade now, following three major wars and the very fate of the planet at stake.
The third Tiberium War was recently witnessed by players in EA’s new sequel: Command & Conquer 3: Tiberium Wars. The world has changed since the last war. Tiberium is literally choking the life of the planet. The world has been split into three different zone types classified by Tiberium infestation. Red Zones are totally uninhabitable and can no longer sustain life; this covers 20% of the world. Yellow Zones are more numerous, covering about 50% of the globe where a majority of the world’s population live, it contains tiberium crystals in random and various quantities. Blue Zones are the Havens on Earth, which is where the Tiberium hasn’t been able to reach due to the continual efforts of the world government.
The player has the choice between playing as the infamous cult, the Brotherhood of NOD, or the UN’s high-tech Global Defence Initiative (GDI) in the campaign mode. Both have their own goals which conflict with the other creating battles on massive scales. The GDI wants rid of the Tiberium infestation as it is ruining the ecosystem of the planet but NOD believe it to be the key to human evolution because of its mutating properties. EA have also added a new faction, which fits the mythos of the Tiberium series quite well. The Scrinn are an alien race coming to Earth to harvest the ‘Ichor’ (Tiberium). It is hinted that they sent the first tiberium crystals to Earth so they could harvest it years later once it took over. However, they never expected lifeforms to still be present and therefore see humanity as a threat so a three-way world war begins.
Each faction has been refitted with a new arsenal of weapons and innovative technology to aid their causes. While all unique, each faction has 3 different tiers of Units with varying power so the player can progress from basic weaponry to state of the art technology to best their opponent. You can also upgrade your units, which is new to the Tiberium Series; it was first used in the spin off C&C Generals. Upgrade your infantry’s armour, add a mortar to your scout buggies or even replace your tanks primary cannons with rail-gun or laser technology.
NOD strategy counts on hit-&-run tactics and so they rely on cloaking technology, chemical warfare and laser technology. GDI has the backing of the official world Government so it has the funding to rely on groundbreaking technologies like rail-gun emitters, sonic technology and the Ion Cannon. The Scrinn are an alien race and it is beyond obvious to say that the weapons they will be using are out of this world!
Multiplayer brings the usual online play between fans over the globe, with the ranking and clan system still intact. With the new C&C Online TV, replays and league tables are reviewed on a regular basis. This is an ingenious idea by the creators as it allows the players to get recognition for their efforts online and allow the fans to be updated on the latest news and reviews.
Command & Conquer provides the player with fresh ideas and new concepts for the modern RTS. With the series still expanding and popular amongst the die hards out there, it is safe to say that expansions and further instalments are in the pipeline.