This game focused on suping up the combat mechanics pretty much to the exclusion of the development of any other parts of the game. The storyline is much more choppy and forced and you feel less of a drive to actually achieve the character's goals in the story. What actually drives the player most is the high stimulation in the battles that make up most of the game time. To be fair, the fights are FAR more fun than in The Darkness (1), but I am a huge sucker for RPG elements in any gaming experience and I felt more disconnected from the game world and characters than I prefer. Basically every person I've watched play this game immediately starts to skip all of the conversations and cut scenes due to lack of interest. Weak dialogue & npc interaction, no interesting side missions, lack of character building choices that provide a more unique outcome based on player variable. First game had a much better soundtrack, pace and world atmosphere. STILL a fun game though, and I am such a fan of the modern urban horror/sci-fi universe/story aesthetic. MIKE PATTON as your lil gremlin buddy is excellent and was given a much larger spotlight, which admittedly rocks, and was one of the only elements providing effective comedic relief and companionship in the game. Due to the sales being crap I doubt we will see a third installment, but I can't wait to read the original comics that inspired the games.