With previous rumors of 'Return of Dreamcast', excitement was brought back to the Sega console; two new shmups were released Radilgy (Radirgy / Rajirugi) and Under Defeat. Milestone's Radilgy offers more than regular graphics and a arrange of weapons much similar to Mars Matrix, and Giga Wing series.
First off, the graphics take a turn from a standard 2D shmup title. The game is composed of cel shaded graphics; almost the feel of Macromedia Flash in some perspectives, having Radilgy among the pioneers to graphics to the shmup category. But with multiple bullets on display, the game does tend to have small slowdowns. Any fan of 2D shmups, will be pleased with Radilgy; the game is a pleasure to play with its bright visuals and arrears of collectible (food) items.
The sound effects are as usual with a shmup title, nothing over the ordinary. As for the soundtrack, standard soft melodies with are notable forgettable.
The control scheme is comprised of shooting, reflecting, and sword attack. The default settings were alright, but were pretty hard for me to shoot and slash my sword at the same time; you may want change the original settings. Replacing the Dreamcast's analog with the strict use of d-pad was a bit surprising, but still doesn't affect the playing experience
Here you have a combination the best of many shmups weapons added into one title. Once you begin the game you have a choice of choosing from 3 different mobiles arranging from speed - to choosing your weapon style. Weapon styles include the classic bullets, to straight-forward laser, as well as the gigantic bubble launcher. You also have a small sword - which destroys some bullets and is mainly used in close proximately to the enemies. A small tutorial begins explaining the controls and other abilities you have. Borrowing from Giga Wing and Mars Matrix, you have the ability to reflect bullets once your meter is full. The sword attack is small, having the player to risk if they want to fight up close having the chance of dealing damage to the players' mobile. The e-mailing system has Radilgy's main characters posting on what is approaching before a boss; I assume explaining the current scenario.
Milestone sure pushed Radilgy to a new graphical direction, which was rarely seen in other titles of its genre. If you're a shmup fan, you will enjoy Radilgy fully.