Combat in Lost Odyssey is about as traditional as you will find in a modern-day game. It is completely turn-based with a menu system that seems taken straight from 1998. Everything you would expect is included. You can attack, use an item, cast magic, or activate a skill. Weapons in Lost Odyssey are pretty boring as none hold any special properties whatsoever they are merely an Attack rating and nothing else. And the magic is the same thing you've experienced for the past 20 years. It's based on the elements (earth, fire, wind and water) and uses classic nomenclature to signify more powerful versions of spells. On the surface, Lost Odyssey appears to do nothing new. That changes as you plunge deeper into the adventure. As you progress, an addictive system of micro-managing rings and skills turns what is a very traditional combat system into something interesting and exciting.