The Reapers, built up since game one, have attacked the galaxy in full force, and Commander Shepard must work to unite all the surviving races against the enemy.
I love how the three Mass Effect games can be clearly distinguished from each other. This one is basically a war simulator, with a focus on managing your assets and making alliances to unite a fleet against the Reapers. Each time you open the galaxy map, you can see the Reapers present in more systems.
By now, my Shepard had fully become the hero the galaxy needed: a peacemaker who possessed the intellect to unite bitter rivals, but still had no sympathy for the Reapers. That doesn't mean he didn't feel the pressure, though, of so many people counting on him.
I have to admit, the main thing I wanted out of this game was for Shepard and Tali's relationship to work out. I desperately wanted to see them end up happy together – and to hear Shepard tell Tali he loved her, just once.
But now let's address the elephant in the room: the ending. I must fully echo the assessment you've most likely heard abundantly: I hate the ending with a fiery passion! I already wrote a two-thousand-word essay on my blog explaining why (see here).
But aside from the ending, I was still very impressed with this game overall. It's every bit as fun, captivating and emotional as the other two. I just wish it had all ended differently.
My rating: 85%