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My Favorite Games of All Time

Game list created by Dwdrumzrul12 Avatar

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People who added this item 778 Average listal rating (522 ratings) 8.6 IMDB Rating 0
Shadow of the Colossus - PlayStation 2
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People who added this item 467 Average listal rating (228 ratings) 8.6 IMDB Rating 0
The Last of Us - PlayStation 3
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People who added this item 75 Average listal rating (39 ratings) 8.2 IMDB Rating 0
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People who added this item 668 Average listal rating (415 ratings) 8.7 IMDB Rating 0
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People who added this item 94 Average listal rating (48 ratings) 8.8 IMDB Rating 0
Dark Souls - Xbox 360
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People who added this item 477 Average listal rating (221 ratings) 8.5 IMDB Rating 0
Super Mario Galaxy 2 - Nintendo Wii
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People who added this item 442 Average listal rating (261 ratings) 8.6 IMDB Rating 0
Super Metroid - Super famicom and SNES

Despite the overabundance of excellent metroidvanias that have hit the scene in recent years, Samus' Super Nintendo outing wipes the floor with them all. It's possible this could be attributed to how the moody soundtrack and pixelated visuals create an atmosphere that has been unmatched by 2D games released since, or to it's remarkable level design that subtly guides you through a mysterious and complex world without ever breaking the immersion or removing control, or maybe the fact the game is simply incredibly addictive to play and flawlessly paced making it impossible to start without seeing the credits roll. But for my money the one area where Super Metroid truly sets Once the credits rolled I started a new game immediately and was astonished to learn just how much it opened up once I mastered a few of the many sequence breaking techniques. Whether it's getting power ups out of order or skipping bosses entirely, it is the ultimate speed running game that continues to stay engaging no matter how many times I have explored every inch of Zebes. The fact that the natural route feels so perfectly crafted, yet is designed to be "broken" in so may different ways, is why Super Metroid is still untouchable in the genre. It is also worth pointing out that I was extremely late to the party, playing the game nearly 20 years after release. Yet, I still find Super Metroid to be pound for pound the most well designed video game of all time. A truly timeless classic.
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People who added this item 62 Average listal rating (34 ratings) 8.7 IMDB Rating 0
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People who added this item 663 Average listal rating (453 ratings) 8.5 IMDB Rating 0
Resident Evil 4 - GameCube
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People who added this item 173 Average listal rating (92 ratings) 8.7 IMDB Rating 0
Bloodborne - PlayStation 4

Bloodborne could have earned a spot as one of my favorite games based on it's gameplay alone. It has a perfectly tuned combat system that feels immensely rewarding to master, the bosses are the kind of visually imposing and epic challenges I had always dreamed of, and the series' unmatched level design is on full display in each of Yharnam's densely designed zones. Its a game that is so fun to play that I could only stop for basic necessities, like sleep and food, before I finished. Then I started a new game...4 more times over the course of a year, including 2 playthroughs with the Old Hunters, the game's DLC that featured what I consider to be the best boss line up in the history of the medium. However, From Software coupled this nearly perfect gameplay experience with an equally impressive atmosphere. It's lush skies, gaudy cathedrals, haunting soundtrack, and terrifying beasts pull you into it's world and doesn't let go. And while it is told untraditionally, the narrative has a strong presence throughout the experience. Each piece of lore is carefully placed throughout the world and provides context to the events taking place. In fact, the lore is so intriguing that I have spent just as much time researching lovecraftian horror as I have actually playing the game. But as incredible as each element of Miyazaki's magnum opus is, it's how harmoniously everything comes together that leaves Bloodborne in a league of its own. In the 20 plus years that I have been playing video games, I have never experienced a piece of software that adheres to a cohesive vision so relentlessly. I believe this, above all else, is why Bloodborne has stayed on my mind so often and continued to call me back, time and time again.
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