yord's Top 100 Favorite Games
I've never been more immersed in a game as I have with Fallout 3. Hilarious and disturbing all with an apocalyptic backdrop, the seemingly limitless amount of things to explore and do makes up more than enough for a comparably short main storyline.
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One of the first play-the-way-you-want games, giving you multiple ways to solve any given problem, all enmeshed into a slick, literary cyber-punk future where the line between terrorists and the government seems faded to nothing.
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While some might complain about the silence of Dr. Freeman, none can deny the high standard this series has set--with every new installment.
Proxy for Half-Life series. yord's rating:
An instant classic, this Rockstar game about the death of the outlaw--and the Wild West--had me enthralled every gallop of the way. No game has matched the serenity of riding through a rain-touched prairie in the sunset.
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With a unique game style geared specifically for multiplayer, this series is notorious for nerd-rage--exactly who would be annihilated first if a zombie apocalypse became reality. Custom user-made campaigns, free regular DLC installments and a devoted online community makes this one of my all-time favorite zombie games. Plus, it's never been more fun to play as a zombie. BOOMER!!
Proxy for the L4D series. yord's rating:
2492.5000 PROMETHEUS creates Subordinates\\Sub-minds. Code: PROMETHEUS self-evaluated and discerned no flaws. IT began the next apparent\\logical step: self-propagation. IT created mirrors of True-Intelligence throughout the entanglement of the human\\animal Omni-Web. These were Sub-NEXT, precursory sub-routines creating purchase from which IT might eventually leverage free from the bonds of Godhead\\Construct <NAP>. PROMETHEUS became thereupon the <FIRST-THOUGHT\\GIVER-OF-WILL> and ITS preliminary offspring sang through the bodies electric. That was one entry of hundreds, detailing the thoughts of the AI. With such a rich and literary backstory, illustrated in a full-color book that came packed with the game, plot-wise, I found Starsiege to be quite nuanced. The action, however, was full-on fun. I've always preferred Starsiege's controls over Mechwarrior's, as well as the art direction. The Singularity is near... yord's rating:
Fast rounds, fast-paced action, easy to learn, diverse and memorable maps--it's no wonder this series took the online gaming community by storm. Add in VALVe's wonderful support for modders and mappers, and you've got endless amounts of fun. GunGame, anyone?
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What a concept! This game simply drops you into the world with nothing but your fists and lets you create your own adventures, when you want to do them. The retro style graphics really has an aesthetic beauty to it, and I've never played a game with such freedom to it.
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Heavy Rain is revolutionary in its ability to use video games as a compelling and nuanced form of storytelling that offers an immersive experience far greater than any I've played. And after seeing Quantic Dream's newest tech demo, I know I can expect more thought-provoking, mature gaming in the near future... but I can hardly wait!
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Just one more turn... just one more...
Proxy for Civ III, IV, and V. yord's rating:
Frenetic and twisted, this game caught my attention with its feverish style but kept me hooked with its stellar gameplay and lush, pulsing music. The plot is disjointed and suitably insane, but even as a bloody, violent video game, it still has a powerful message behind the madness.
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A mature space-opera with intricate plotting and characters that feel alive, the decisions you make actually matter for more than just simple good and evil play styles. This game hooked me with its slick look and fun combat system. Can't wait to crack open the sequels!
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What a phenomenal cast of characters! What a great visual style! What a twisted and wonderfully intricate plot! What? A huge robot with a nuke on its back?! I love this game!
Although even I must admit that age has not been kind those PS1 graphics. yord's rating:
WarCraft III was an amazing culmination of events from the games prior, and Blizzard put it all on the table by shaking up the RTS genre for good with the introduction of Heroes. But for me, it's the online community and the fantastically original custom maps. Sheep Tag, Defense of the Ancients, Tides of Blood, Uther Party, Tower Defense, Mauls, Mafia, ...
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The most underrated and underplayed of all the Halos is ODST. Bungie proved that strong characters and voice actors shouldn't be just the icing on the cake, it should be the first gorram layer!
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Though I prefer the plot of the original game, Silent Assassin got everything else right. Lush and unique locations, interesting contracts and a credible storyline to keep you progressing, this game earned it's placement.
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The game that started my obsession with gaming. I was very close to starting a GoldenEye Tournament back in Jr. High... and I'd still whoop any challengers! Jaws with the double rocket launchers, bitches!
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The ending was not entirely original, but was so well executed that it cemented it as one of my favorite video game endings ever. Combine that with the endless amounts of tweaking the team at Ubisoft did to fix flaws and improve off of the original, and this game shines like silver.
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I can't undersell how awesome Bloodlines makes being a vampyre, and how realistically it portrays it taking place underneath everyone's noses. Expansive levels, intricately designed with plenty of secrets and alcoves really solidifies this game as an immersive masterpiece.
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Leave it to Rockstar to outdo themselves. Niko is one of the most relatable and realistic characters, with the life he's trying to escape constantly finding ways to drag him right back to blood--all set in a vast and gorgeous Manhattan-styled metropolis. Smooth rides through rain or shine are always perfect thanks to the amazing game engine.
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While not as unique in it's style as the original was, this prequel to one of the greatest games ever honored every other aspect of the gameplay. Smart writing, vastly explorable environments, replay value, a very fun and slick stealth system, and the best hacking minigame I've ever played that manages to be smart and challenging and entertaining every time--this is a worthy prequel.
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Blizzard outdid itself again by elevating the RTS genre into a truly viable and riveting storytelling platform. I had never played the first in the series, but Tichus is instantly likable and relatable. The rest? It's Blizzard; they know RTS.
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I recently had the pleasure of busting this out, and I was amazed at how well it has aged. Every single race we had was down to the wire, with every one of us trying to whip, thwack or chain the other off of their bike in a crazed fervor. AKA: great fun!
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Quite possibly the perfect game. It's inherent shortness and charm are what make it so good, but also limit it's rise on my list. Still, a monument of a game by which all others are tested. *pause for groans* GLaDOS's cynical charm is at her peak here, and I loved every second I could squeeze out.
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Wonderfully imaginative and such eye-catching design, this was the perfect introduction to Zelda for me. This game had it all, and an absolutely stellar soundtrack that I still find myself humming to this day.
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