Mega Man classic series
117 7.3 01. Mega Man - Famicom and NES
Mega Man, known as Rockman in Japan, is a video game developed and published by Capcom for the NES/Famicom. It is the first game to ever star Mega Man.
This is the first game in what is called the Mega Man Classic series. This first game established many of the conventions that would define several Mega Man series. Most notably, Mega Man established the setup of a number of stages, each with a Robot Master at the end that, when defeated, would pass on its unique power to Mega Man.
The Robot Masters in this first title are: Cut Man, Guts Man, Ice Man, Bomb Man, Fire Man, and Elec Man.
202 8.5 02. Mega Man 2 - Famicom and NES
Mega Man 2, known as 'Rockman 2 Dr. Wily no Nazo' in Japan, is a video game that is a part of the Mega Man Classic series by Capcom. The game is considered by many publications to be the best title in the series, and, by some, one of the greatest games ever made.
Mega Man creator Keiji Inafune claims the development of Mega Man 2 was a "rogue effort". The first Mega Man game did not have a large enough success to lead to an immediate sequel. Inafune was given the chance to create a sequel on the condition that he work concurrently on other projects as well. The Mega Man 2 development team spent their own time on the project to improve upon the original by adding more levels and weapons, as well as improving the graphics. Due to the limited amount of cartridge space available for the original Mega Man, much of the leftover design elements from the game were transferred to Mega Man 2.
The Robot Master in Mega Man 2 are: Metal Man, Air Man, Bubble Man, Quick Man, Crash Man, Flash Man, Heat Man, and Wood Man.
142 7.9 03. Mega Man 3 - Famicom and NES
Mega Man 3, known as Rockman 3 Dr. Wily no Saigo in Japan, is a video game that is a part of the Mega Man Classic series.
Mega Man 3 features several enhancements on the previous games, including:
* the introduction of Rush, a robotic dog that doubles as a spring (Rush Coil), a submarine (Rush Marine), and a jet (Rush Jet);
* Mega Man now possesses the ability to slide, which allows him to fit into gaps about half his size and "duck" to avoid projectiles;
* With more than four additional stages and eight more regular bosses after defeating the Robot Masters, this is the longest of the NES Mega Man games.
* The difficulty of the game is lessened due to the fact that you can have up to 9 Energy (E) Tanks.
* This game also marks the first appearance of fan-favorite Proto Man.
The Robot Masters in Mega Man 3 are: Needle Man, Magnet Man, Gemini Man, Hard Man, Top Man, Snake Man, Spark Man, and Shadow Man. After all 8 Robot Masters are defeated, Mega Man has to revisit 4 of the levels to take out the eight re-built robots from Mega Man 2.
5 1 04. Mega Man (DOS) - PC Games
This DOS version of Mega Man uses the new boxart first seen on the Mega Man 3 release, but the robots were cropped out. This title was only released in the United States. Fans of the series, however, have been highly critical of the DOS version, both for having sub-standard graphics and rather poor gameplay control.
The story is different than the NES Mega Man franchise. In the DOS version, Dr. Wily has returned with a new supercomputer, Crorq. The are only 3 Robot Masters in Mega Mans's way: Dyna Man, Sonic Man, and Volt Man.
97 7.4 05. Mega Man 4 - Famicom and NES
Mega Man 4, known as Rockman 4 Arata Naru Yabō in Japan, is a video game from the Mega Man Classic series. It was somewhere between the release of this game and the previous one that Capcom considered taking the Mega Man series to the SNES, its unveiling closely approaching at the time. However, they changed their minds and put it off for approximately four more years, until the release of Mega Man 7.
Mega Man 4 features several enhancements and changes from previous games, including:
* The ability to charge the Buster, which is now called the "Mega Buster"
* Two new utilities for Mega Man to use: a Wire Adapter and a Balloon Adapter. This is the only game that has these items.
* A helper robot, Flip-Top, who will appear in certain stages to give the player a random item.
* This game reveals for the first time the complete origin of Mega Man.
* Unlike Mega Man 2 and 3, the player can revisit previously completed Robot Master stages, but this time with the Robot Master's lair empty (First game since the first one to do so).
The following Robot Masters appear in this installement of Mega Man: Bright Man, Pharaoh Man, Drill Man, Ring Man, Toad Man, Dust Man, Dive Man, and Skull Man.
4 2.5 06. Mega Man 3 - PC Games
A sequel to the first DOS Mega Man game, it remains puzzling why its called Mega Man 3 when a #2 for DOS was never made, and why it uses the NES box art for #3 when its just the same cheezy storyline from the DOS original, only with 6 Robot masters rather than 3. Also, the six robots are simply copies of other true Mega Man NES robots, albeit with different colors or weapons in hand.
The 6 Robot Masters in this game are: Torch Man, Bit Man, Blade Man, Oil Man, Shark Man, and Wave Man.
80 7.4 07. Mega Man 5 - Famicom and NES
Mega Man 5, known as Rockman 5 Blues no Wana in Japan, is a video game that is a part of the Mega Man Classic series.
Mega Man 5 marks the first appearance of Beat, a bird robot that helps out Mega Man after the player collects eight letters of the name of the title. But aside form the Bird Robot, no significant gameplay enhancements appear in this game, leaving many gamers and reviews to start viewing the series as getting stale.
The plot in this installment centers around Proto Man starting a robot war and kidnapping Dr. Wily. Mega Man has to rely on his new friend, Dr. Cossack.
As with most of the other installments, this one also features 8 Robot Masters each in their own unique stage. The following Robots appear in Mega Man 5: Gravity Man, Wave Man, Stone Man, Gyro Man, Star Man, Charge Man, Napalm Man, and Crystal Man.
78 7.2 08. Mega Man 6 - Famicom and NES
Mega Man 6, known in Japan as Rockman 6 Shijō Saidai no Tatakai, is a video game that is a part of the Mega Man Classic series. This late-era game was released on the NES/Famicom and is also the last game in the series for the platform as well.
Due to the declining support of the 8-bit NES and the growing presence of the newer and more powerful Super NES, Capcom decided not to publish Mega Man 6 in North America, concentrating on marketing Mega Man X instead. The North American version of Mega Man 6 was released by Nintendo instead. A European version was never released.
Mega Man 6 features 8 more Robot Masters across 8 more unique stages, and only bit of gameplay enhancement is when Dr. Light combines Rush with Mega Man to form 'Jet Mega Man' who can hover for a short time, and 'Power Mega Man' who can punch huge blocks but with limited attack range.
The eight Robot Masters is this final NES installement are: Blizzard Man, Centaur Man, Flame Man, Knight Man, Plant Man, Tomahawk Man, Wind Man, and Yamato Man.
56 6.8 09. Mega Man 7 - Super famicom and SNES
Mega Man 7, known as Rockman 7 Shukumei no Taiketsu in Japan, is a video game that is a part of the Mega Man Classic series. The video game was released on the Super NES. It was also re-released in 2004 as part of the Mega Man Anniversary Collection.
While there already have been two other Mega Man titles for the SNES (Mega Man X and X2), they are considered a new departure altogether with a different new & improved robot. Mega Man 7 is a continuation of the classic Mega Man, and true sequel to Mega Man 6.
The game introduces the characters of Bass and Treble, known in the Japanese versions as Forte and Gospel. This game also bring back Beat; Mega Man can use up to four whistles to get Beat to rescue him if he falls into a hole. This game also introduces something first seen in the Game Boy versions of Mega Man - you can now use a store to go and buy items and powerups. This feature is also found in Mega Man 8.
The following eight Robot Masters appear in this installement: Freeze Man, Junk Man, Burst Man, Cloud Man, Spring Man, Slash Man, Shade Man, and Turbo Man.
61 7.9 010. Mega Man 8: Anniversary Edition - PlayStation
Mega Man 8, known as Rockman 8 Metal Heroes in Japan, is a video game released by Capcom for the PlayStation and the Sega Saturn. It was the only game in the classic series to be released on a CD-based console by itself. Upon its release, Capcom reached the franchise's 10th anniversary, and some limited edition copies of the game were packaged with a color history booklet, celebrating one decade of the series.
The layout of Mega Man 8 is similar to its predecessors: Mega Man can run, jump, slide, shoot, charge his Mega Buster, and change weapons (either in-game or while paused). Like Mega Man 7, only four Robot Masters are available during the first half of the game. This game also includes two storyline introduction stages, one before each set of robots.
Several important gameplay enhancements appear in this title:
* In Mega Man 8, Rush adaptors are won by fighting mid-stage minibosses.
* Mega Man can now swim this time around, which is particularly useful in Aqua Man's stage.
* There now is the ability to display (and use) multiple weapons onscreen simultaneously. Likely the result of the improved game consoles, this change introduces a unique way of using weapons strategically. For example, Mega Man can place a Tornado Hold, jump into it and swing the Flame Sword while rising with the air current.
* Mega Man also has the ability to use his Mega Buster at all times, even when equipped with a Master Weapon.
* Mega Man can now have use of a rocketboard in certain levels.
The Robot Masters featured in this title are: Clown Man, Grenade Man, Frost Man, Tengu Man, Sword Man, Search Man, Astro Man, and Aqua Man.
8 8.5 011. Mega Man 8: Anniversary Collector's Edition - Sega Saturn
Released shortly after its PlayStation launch, the Sega Saturn port is not identical.
The following things are found only in the Saturn version:
* secret Bonus mode featuring artwork, music test, and animation tests.
* Special water morphing effects made flowing water more realistic.
* Special lighting and flashing effect during Duo's mini-stage stage
* some additional enemies throughout all stages
* Cut Man and Wood Man (from Mega Man 1 and 2) make special cameo appearance during a mini-stage
* Aqua Man's stage music is a bit different, and Tengu Man's stage music is a completely different score
The Anniversary collection for GameCube, PS2 and Xbox would included the PlayStation version rather than the Saturn, due to Saturn's more difficult porting.
Trivia: Mega Man 8 was slated to be a Saturn exclusive release, but Sony demanded they be given the title, saying it would give its rival and unfair advantage.
14 7.5 012. Rockman & Forte (Mega Man & Bass) [JP Import... - Super famicom and SNES
Release: 1998 [Japan Only]
This SNES title, only released in Japan, was originally mistaken to be the new 'Mega Man 9' once it got over to North America, but it was never released worldwide. Six years later, it was finally released in North America, but on the Game Boy Advance system.
Gameplay remains true to the first 8 titles, but you could now choose to be either Mega Man or Bass, another of Dr. Wily's powerful robots. Only Mega Man can do charged shots and slide under tights gaps; Bass can fire his canons at all 45 degree angles except down, and can't be moving at same time. Bass can also do a double-jump allowing him to go thru levels easier, but Mega Man has advantage going into the Boss battles.
There are two Robot Masters that make a repeat from Mega Man 8 (Tengu Man and Astro Man) as well as six new Robots: Dynamo Man, Cold Man, Ground Man, Pirate Man, Burner Man, and Magic Man.
105 7.9 013. Mega Man: Anniversary Collection - GameCube
Mega Man: Anniversary Collection is a compilation of ten video games featuring Capcom's hero Mega Man. It features the first eight Mega Man classic games, as well as two unlockable arcade games that saw only limited release outside of Japan. (Mega Man: The Power Battle and Mega Man 2: The Power Fighters)
Other unlockables include original artwork and remixed music. The anthology is fairly complete, although Mega Man & Bass is not included, due to the GBA version being released that same year.
Mega Man 7 has had its ending edited, and Mega Man 8 plays choppy in some boss battles due to poor emulation porting from its original Sega Saturn code. This affects all three versions (GC, PS2, Xbox).
Also, it should be noted that despite fan petitions, Capcom has never released ANY PAL version for any platform for this game.
59 8.1 014. Mega Man Anniversary Collection - PlayStation 2
The PlayStation 2 version displays the first six games at a different screen resolution, causing black bars on the left and right sides of the screen.
11 8.5 015. Mega Man Anniversary Collection - Xbox
Despite being critized for coming out late (nearly a year after its GC and PS2 launch), this version is slight better because of added exclusive content as well as the exclusive bonuses from the PS2 and GC versions.
11 7.8 016. Mega Man - Wii Virtual Console
Classic Mega Man actionis making a big return to the world of gaming with its re-release on the Wii Virtual Console, although for now, its only on the European market. Only two have been releases so far, but every indication shows that most (if not all) NES and SNES titles will eventually be made available, for both Europe and North American Wii gamers.
14 8.9 017. Mega Man 2 - Wii Virtual Console
Perhaps the #1 reason to start shopping on the Wii channel -- one of the best games EVER is available for $5. How could you resist it? (available only in Europe for now)
32 8.6 018. Mega Man 9 - WiiWare
The Wii Virtual Console (as well as Xbox Live and PSN Home) got treated to a brand new classic 2D Mega Man release, the first one in over 10 years.
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