GTA 2 was my first Grand Theft Auto, and 10 years later I still quote stuff from this game. I began by not caring less about accomplishing the missions, all I wanted to do was to create pure mayhem, and achieve the highest star ranking and get away with it. In fact, I didn't know there were missions at all. So, after about half a year of simply stealing tanks and bombing cars as much as I could, I finally got to the purpose of it. And then the fun doubled.
The moves to each character were many (plus the ones one could discover), and the hidden characters, hidden maps, or even hidden outfits, made the game an endless source of pure fun. Yet, to this day, few were the times I could beat my 3 year younger sister.
Long gone are the times I used to swear and throw the remote control across the room... there was always a hole right next to a wooden crate, or a snake, or whatever, that Crash would run into. Yet, probably my favorite game.
Someone bought me this game, and I thought it was a big time crap, at first. But after a few tries, it got rather interesting. Finished it a few times, mostly because it had cool monsters and a horror-esc side to it.
Yea, Die Hard. This one had three games: killing goons up a building in a very third person shooter way; killing gangsters at the airport in a "point and shoot" way; driving through checkpoints across the city before an explosion would happen. Never finished it, never really played it much.
And Medievil 2 was even better! Zombies, mad scientists, and whatnots, PLUS a Family Adams-like hand that follows you, boxe fighting, even stranger creatures, I don't know... I feel like playing it now.
I'm a mad fan of football videogames. Before any PES, there was ISS, and I spent oh so many hours beating and get beat my friends, or creating personalized teams, winning whatever trophies there were. I still remember having a dream team with Shevchenko and Owen on front, and Campos as goalkeeper, and many others, bitch slapping to victory every gamer that I came across with.
Friggin' awesome futurist racing game. Despite having played quite some racing games, I never been really into them. Yet, Rollcage made me believe racing games were not a bore at all. The cars were double sided (up and down), they had weapons, and power ups, and the outter world landscapes/maps were pretty amazing. And I got to know Fatboy Slim from its soundtrack.
Spider-Man kept me up a few times. Well, it is indeed a thrilling game, with quite a few missions and such. Yet, I believe contrary to the subsequent releases, this one didn't had a city life one could dwell into. It had, instead, an endless fog at the bottom of the buildings where one could simply fall into if not pressed the button right. I remember hating that.