I've always had a soft spot in my heart for pirates. Ever since playing Sid Meier's Pirates! on my NES. I'm strangely happy with the fact that this game seems to be more about pirates than it is with Assassins and Templars. I love sailing the open seas, looking for ships to plunder, new islands to explore, and braving the storms at sea. This is rapidly becoming one of my more favorite games.
I thoroughly enjoyed playing the Wind Waker back on the Gamecube, and I was just thinking that I'd like to play it again when I found out that it was being re-released on the Wii U in HD! Whoo-hoo! Also, they made a few changes that make me VERY happy. They give you the option to GREATLY increase the speed with which you sail around the game world (originally I felt like it took FOREVER to get anywhere) and they drastically reduced a series of late game fetch-quests. All in all, this sounds like they took an old game that was superb in it's own right, and made it absolutely magnificent. I can't wait!
Alright, This is the first "big one" for the Wii U. The first fully 3D Mario game. I'm kind of excited to see what they've done with it. Like Call of Duty, I've played every single main console Mario game, so I know what I'm expecting.
Alright, I haven't played a Battlefield game in QUITE some time, but I've heard some really good things about this iteration, so I'm going to dive in and give it a shot. I'm generally not big on multiplayer fps games, but I'm not OPPOSED to them either. We shall see.
All of the reviews of this game have been lavishing praise upon this game, and as a Wii U owner, I'm absolutely STARVED for some really good games to play on it. I really liked the first game, so my hopes are up for this one.
As I'm going to say here, and I've said elsewhere many times, I'm a huge fan of the Warhammer 40,000 universe. RTS games are pretty much one of the most perfect genres for this universe. I do also love how it takes my preferred approach to RTS games, which is to say that it's not a resource-race, unit-spamming festival. It is the careful and deliberate use of what units you deploy with, and it's up to use those units to the best of your abilities.
Well, I've played every other Call of Duty game so far, so I feel kind of obligated to play this one. After the last couple of games, I'm not really holding my breath for anything great. Still, these games to have quite a bit of polish to show. The single-player story mode always seems kind of stupid, from a narrative and dialogue standpoint, but the action is always fulfilling. So, I think the bar that I have set for the this game is fairly reasonable. I'm expecting a stupid story with forgettable characters, but absolutely superb gameplay.
While the story so far is kinda bland, the gameplay is great. I like the fact that this game seems to emphasize stealth and avoiding enemies as much as it is about having gigantic shootouts with them. There have been several levels that are quite large, with several different ways to approach scenarios. I also feel that this game has brought back the somewhat legendary toughness that the first Killzone game had. You can die VERY quickly in this game, even on Normal difficulty, which gives you an added incentive to avoid outright firefights, if you can.
I'm playing through the DLC/Expansion for XCOM: Enemy Unknown, known as XCOM: Enemy Within. Ya know, being able to give my soldiers mutant abilities or cybernetically enhance them wasn't something that I was asking for, but it turns out to be just the thing I needed to breath some fresh air into this game. I'm impressed not only with the new friendly and enemy unit types, but also the MANY maps this expansion introduces. I'm definitely getting my monies worth out of this game.
This "Director's Cut" of Deus Ex: Human Revolution supposedly fixes what are seen as the biggest gripes that people had with the original release. Most notably, the game no longer forces you into gun battles with the bosses. It's now possible to complete the game without so much as firing a shot. Being that this is one of my favorite games of all-time, I'm very excited to give this Director's Cut a play through.
After taking a break from playing Fallout: New Vegas, I decided to give it another shot, this time on my PC. The visuals looking REMARKABLY better than they did on the Xbox 360, and by now it seems like most of the major bugs have been fixed, so playing this game on the PC is a solid improvement, which has enhanced my enjoyment of this game considerably.
I am loving the hell out of this game. It's easily one of the hardest games I've played, easily on par with Super Ghosts n' Ghouls. It has the same play style, so if you've played that, then you know what kind of game Volgarr the Viking is. What I especially love about this game is the fact that it borrows heavily from a relatively obscure arcade game by the name of Rastan. In fact, the entire first level is almost exactly lifted from it. There are cosmetic changes, to be sure, but it's almost exactly the same level. Still, I love the fact that instead of ripping off Conan like Rastan does, it comes up with it's own Viking themed aesthetic. I love it.
Aside from being critically acclaimed, this game is coming HIGHLY recommended to me by one of my good friends, whose taste in games (or at least his assessment of whether I'd like a game) I have a fairly high degree of trust in. Looking forward to giving it a shot.
I find this game oddly compelling. I'll agree with Ben "Yahtzee" Croshaw in calling it a "Bureaucracy-em-up." It's just a day-in day-out simulator of a soul-crushing, monotonous job that requires something of a hard heart to perform.
I find this game to be more compelling to play the more I play it. I guess it's kind of growing on me. At the outset, I wasn't terribly interested in even completing the game, and now I'm contemplating going for 100% completion. Or maybe even picking up New Super Luigi U, which takes a VERY interesting spin on this classic formula.
Alright, so I feel like this game was made to show Nintendo fans that they're really going to start making "Mature" games for adults, not just kiddie games, but... it's really not that compelling of a game. It has a lot of really good ideas, it's just a shame that it's not terribly fun to play.
I'm not going to lie, I've really hated all of the Ninja Gaiden games on the last three generations of consoles. They are hard as shit, and the story is absolutely bizzaro, and not in a way that I usually enjoy. Still, I'm strangely drawn to try these Ninja Gaiden games out, regardless of how turned off I was by the previous iteration. I'm glad to report that the issue of the ball-busting difficulty has been addressed by adding a "wimpy" mode. Note: Even the wimpy mode is still kinda tough. Also, the story still doesn't make a lick of sense. At least the gameplay is fun.
With the addition of co-op multiplayer, I am incredibly excited to play this game. Everything I love about the first game, plus TONS of new traps! I'm calling you out, Hallz and yord! Buy this game! Play with me! Good times will be had by all.
Well, it's an okay game. I like it, mostly because I love pretty much anything that has to do with the Warhammer 40,000 universe. It's a video game based on an old-school board game. I agree with most reviewers in that while the game is slavishly true to the rules of the old game, it probably would have benefited from altering some of the rules for the sake of smoother gameplay.
I loves me some Penny Arcade. Now in glorious 16-bit sprite form!
*edit* I must say, I'm enjoying the hell out of it so far. Granted, I'm only playing on Normal Difficulty (there are 2 harder difficulties) so I suppose I shouldn't complain that it hasn't been very hard so far. If I want it to be tougher, I certainly have the means to make it so.