Games I've Beaten At Least Once
Beat May 19, 2013
Primal Fury is a decent game, but I didn't find it to be nearly as enjoyable as the first two Bloody Roar games on PSOne. Maybe it's because it was innovative back then and the novelty was wearing out by this release...I dunno. But either way, it's a decent fighting game - Just nothing groundbreaking. It's worth playing if you're a fighting game nut, otherwise, you've got better options to choose from on the Gamecube than this, like Smash Bros. Melee. ape's rating:
Beat May 19, 2013
I remember that this was the first game that I purchased for the Gamecube back in 2002 when I got the system...And I was not a fan. Compared to the Playstation's WWE Smackdown, this could have been called WWE Letdown. The gameplay felt like a shoddy, empty version of the Smackdown engine with choppy animations. My time away from it since revisiting it to beat it tonight seems to have made me appreciate it a little more, though. While playing, I definitely see the flaws in the game, but I fail to see why I hated it as much as I did. But anyway, I beat it now. Hooray. ape's rating:
Beat May 16, 2013
I really want to like this game. I like the art direction and level designs...The game plays pretty smooth, too. The problem is that the AI is pretty poor (most players will need to go to the higher difficulty levels for any sort of challenge) and the game modes are limited to an arcade mode, survival mode, training, and multi-player...Ultimately, once you've beaten this game once, there's no real reason to come back and play it again. That said, it's decent enough for fighting fans to enjoy, but I don't think too many will stick with it after beating the game for the first time. ape's rating:
Beat May 12, 2013
I owned the Game Boy version as a wee lad, but upon learning that the NES version was essentially the exact same game, except with a few more colors and an extra grappler or two, I never really put a ton of time into it. Welp, I have now. It's a wrestling game, so I could deal with how bad it is - I generally enjoy most wrestling games, good or bad. But most folks will likely hate this game with all they can muster. I'd stay away from this one if I were you. ape's rating:
Beat May 5, 2013
You know, I've had this game for almost ten years now, and I've played it in small bursts every now and then, but never played it all the way through before. I'm ashamed that I haven't. Sega Bass Fishing bring fast-paced, arcade-style gameplay to the fishing genre and the end result is fantastic. Even if you don't enjoy fishing games, you may find yourself enjoying your time here. ape's rating:
Beat April 1, 2013
I'm...not entirely sure how I feel about this game. It's very, very good, don't get me wrong....But I'm not fully convinced that it's deserving of all the perfect scores that it's been receiving. I'm giving it a 9 out of 10 for now...I might bump it up to a 10 after taking some time to reflect on it, and/or playing through it again. That said, I really enjoy the teamwork concept of Elizabeth and Booker. Elizabeth is never in your way and often helps out by tossing you items that you may be in need of. I also enjoy the story. I won't go into details about that, 'cause it'll likely spoil stuff for folks....But it's got a pretty powerful message behind it that I thought was well done. I'll likely mosey my way through the game again eventually, 'cause it is very, very good. Taking nothing away from it, I think I still prefer the original BioShock over this one....Which is nice 'cause PS3 owners get the original pre-loaded on the disk. But anyway, it's a great game and well worth playing. ape's rating:
Beat March 29, 2013
I got this game shortly after it was released, and probably put a good 5-10 hours into it overall. BlockenFighto is the second CHIKARA app on iTunes (the first was an interactive coloring book) and while it may not be the game that fans of CHIKARA wanted (we want a wrestling game, dag nabbit), it's still a solid match-3-style puzzle game with the portraits of various CHIKARA wrestlers, past and present, used as the blocks to match. I was rather pleased to see that Dragon Dragon made the game. But anyway, the goal is to complete 6 challenges (well, technically 5...after the 5th is complete, the 6th one is complete with it) and by doing this, you unlock audio clips of Ultramantis Black describing his search for Delirious, who had disappeared shortly after the BDK disbanded. The storyline is about a year behind from the current goings-on in CHIKARA, but it's still a neat addition for fans of the wrestling promotion. If you're not into CHIKARA, you may not have quite as much fun as I had with this title....But, I think there's more than enough here to keep puzzle game enthusiasts from feeling like they wasted the $0.99 it costs to buy the game. ape's rating:
Beat March 16, 2013
I enjoyed most of my time with this game...I'm a big fan of stealth-type games and this game encourages people to be stealthy and outsmart your enemy rather than simply bust into areas with guns blazing. It's got a sandbox-ish style of gameplay that may remind some of a Bethesda-style sandbox title, except without the constant glitches. The ending (or at least the one I saw - looks like there's two to get) doesn't make a whole lot of sense....Which kind of makes it a bleh end to a fun experience, but it's still well worth playing it you get an opportunity to do so. ape's rating:
Beat March 1, 2013
I really grew to adore this game the more I played it. It's not perfect, but it's fun, dog gone it. It's fast-paced, yet strategic gameplay that's just plain fun. Like the days of old, enemies keep to patterns, so once you've got their patterns down, they're not overly difficult to kill, but it still doesn't make it completely easy, either. The real beauty is that after beating the game, you're rewarded with more missions that take you back in time a few months so you can watch the origins of the story unfold...Which is quite nice because when I beat the game, I was really wishing that there was more game left to play...And sure enough, there is. ape's rating:
Beat February 27, 2013
Anodyne looks like a Zelda clone, and in many aspects very much is one...But there's enough originality and personality here to make it a game all of its own. My only real gripes with the game are as follows: 1) Platforming. Platforming isn't a major part of the game, but it is a necessary-to-proceed part...And some areas just feel awkward to platform in. Jumping diagonally just feels weird. It's doable...But it's not exactly easy. 2) Collecting. I like collecting things in games a lot...I don't like collecting when I'm forced to do it. Having to backtrack to all of the dungeons to see if I could find any cards I was missing was a pain in the hiney. I just wanted to enter the final dungeon...Why do I need to go back into every area of the game all over again just for find a few cards to unlock the door? Those gripes aside, this is a tremendous (but short) game that you really should give a shot. You can get it at http://www.anodynegame.com/ and I highly recommend buying the premium version that comes with the soundtrack. The soundtrack is really well done. ape's rating:
Beat February 18, 2013
A first-person shooter that is nothing but a shooter usually bores me. In Half-Life, between the fire-fights, you've got puzzles to solve, which made all the difference in terms of me getting bored during the game. Half-Life (and its sequel) is one of a handful of first-person shooters that I enjoy. The only real issue that I came across through my time playing is that I got stuck in the environments probably five or six times during the 9-10 hour playthrough, which usually occurred when I was too close to a wall when the game was loading a new area or when too close to a wall when interacting with a switch. Aside from those annoying glitches, which resulted in reloading the game, Half-Life is a fantastic experience that I think anyone can enjoy. Even if you're not big on first-person shooters, I think you'll enjoy your time here. I did. ape's rating:
Beat February 7, 2013
If I were a game developer, this is likely the mess that I'd come up with. I mean the term "mess" in a good way, too. Frog Fractions appears to be a educational game at first glance, but you quickly realize that it's more of a bizarre representation of various genres. It really is a neat, short game that should be experienced, especially if you're a fan of the odd, like I am. You can play it via your browser at the following link... http://twinbeard.com/frog-fractions ape's rating:
Beat February 2, 2013
I love Chaos Rings II just as much as the original...And despite having another unique, solid story, the gameplay still feels mostly the same. That's not a bad thing, but it is a little bit of a disappointment, since I expected at least a little more change. There are some changes and new features, but nothing that really makes the game feel fresh. The story, on the other hand, is fantastic. I think it could have been better if it was slower-paced, allowing the player to really get attached to the other characters. I say this because your job is to select characters to sacrifice, complete with delivering the killing blow. It's effective enough that I hesitated in both choosing the sacrifice and following through with killing them...But I can't help but feel that if I had felt more connected to these characters, it would have tugged at my heart strings at least a little more. That said, it's still a great, solid RPG on the ol' smart phones. Don't let the price tag scare you off. If you liked the original Chaos Rings, this is a must-buy. It's quite good. ape's rating:
Beat February 1, 2013
Mere hours after beating the iPhone version, I beat the PC version on Steam. I feel rather accomplished. I don't have a whole lot else to say about the game that hasn't been said down below. I'm a pretty big fan of this game. Like the iPhone version, I might start from square one sometime down the road. ape's rating:
Beat February 1, 2013
Playing this both on PC and iPhone, but the iPhone version got beaten today. I really can't recommend this game enough to puzzle game fans. It's also got an RPG-ish system in play, with the main character leveling up, gaining new equipment and skills, etc. It's quite addicting. I may even consider playing through again just for kicks...I enjoyed it that much. ape's rating:
Beat January 18, 2013
If you've played Street Fighter IV on the iPhone and were content, then there's no reason for you to play Volt. However, if you wanted more characters and a few extra features like online play, then Volt is a great purchase. I took advantage of holiday sales on iTunes last month and purchased this for $0.99, which is an absolute steal. I still prefer King of Fighters i as my fighting game of choice on the iPhone, but Volt still holds its own pretty well...It's just a little too similar to the original Street Fighter IV on iTunes to justify me giving it a higher score than an 8 out of 10. It's really good...But, unfortunately, much of it is simply more of the same. $0.99 sale price makes it well worth it. Its normal $4.99 price tag is only worth it for those who haven't played the other Street Fighter IV game on their i device, or for owners of the original who desperately want online play. ape's rating:
Beat January 9, 2013
No shame in my game - that's what the kids say, right? Anyway, Perfect Fit doesn't take long to beat at all...Maybe ten minutes to complete all three difficulty levels of three puzzles a piece. This is a kids game, so it's expected to be overly simplistic and easy...But the first level is absurdly easy. It's at a difficulty that if your child can't complete the puzzles on that level with ease, then they're probably too young to be playing video games. The hardest level, level 3, if made longer and with a few more items to match-up, might make for a decent game for adults...Granted, it's easy in this game, but I could see the difficulty tweaked to make it worthwhile for us grown-ups to enjoy. Anyway, Perfect Fit is just a little too easy for me to give it a higher score, but if you've got very young, pre-school level kids and you feel comfortable letting them play video games, this is a nice little game that they may enjoy. In other words, add another star to my score if the game is for a child. ape's rating:
Beat January 7, 2013
I thought I had beaten this game before, but I guess I only beat the other Mega Man fighter in arcades. Oh well, this one has been beaten now as well. It's much like Power Fighters in that it's basically just Mega Man with all of the platforming aspects eliminated - this is just pure boss fights. If you've played the Neo-Geo Pocket Color game RockMan Battle and Fighters, then this is mostly the exact same game, just with pretty Playstation/Saturn-ish graphics instead of the 8-bit look the NGPC game has. It's rather fun. ape's rating:
Beat January 6, 2013
I don't really see how this game got so many perfect scores. It's good, yes...But giving it a perfect score is a little iffy to me...I almost considered giving it an 8, honestly. I settled with a 9 because it's well done and the story is pretty nice...and a lot of the chapters are quite fun. But, many of the problems from the original Uncharted still linger here - like ocassional cheap deaths in the platforming aspects...And I don't remember this happening in the original, but if you die at near a checkpoint, when you start again, you may be at the start of the checkpoint...Which can confuse you quite a bit when the surroundings are completely different from where you just were. All that said, it's still a solid game, and still worth playing...I guess with all the hooplah, I just expected more. Anyway, she's beaten now. ape's rating:
Beat January 4, 2013
This game is a bug-fest. It's playable and fun when it works, but as I type this, I'm literally just looking at a black television screen...After the cutscene of Shepard emerging from the wreckage after the fight with Saren, my system froze. That's not the first time this game caused a freeze, either. Between frozen games (usually during load times), glitches that prevented any progress (like characters staying so close that you could get cornered, unable to move), and just odd bugs like talking to invisible people, this game seems to be a step down from the Xbox 360 version. But anyway, it's still worth playing through, even with the bugs, but if you've got the option to play the 360 original, that's the way to go. Quick update...had to beat the game two more times to finally see the ending. The second time I beat it, it froze up on the loading screen again. The third time was the charm. Kind of ridiculous...But, the game is still enjoyable enough where it's worth the hassle....But again, play the less-buggy 360 version instead if you can. ape's rating:
Beat December 26, 2012
I'm a big stealth fan, so I was instantly attracted to that aspect of this game...But folks who just want to plow through the game, killing everything in sight can do that if they wish, too...Or, of course, a mixture of both. That said, Dishonored is a heckuva game. Like many of Bethesda's releases, there are a decent number of bugs...But most of them were just me getting caught in stuff, which I could get out of by jumping and/or using Blink. Anyway, I'm a pretty big fan of this game...It didn't quite "wow" me like I thought it would, but it's still a great game and up there as one of my favorites of this console generation. ape's rating:
Beat December 11, 2012
I love this game, and with the inclusion of a continue system, I finally got past the blasted airplane level. I didn't need a single continue before the airplane level. On the airplane level I probably used three or four continues...And then once out of the plane, I never needed to use a continue again. The touch controls are sometimes iffy and can sometimes lead to accidental deaths (particularly in the airplane level) but this really is a solid, well-made platformer that harkens back to the days of old. If you're a fan of 8-bit platformers and/or the awesomely bad Manos: The Hands of Fate film, this is a great game to pick up. ape's rating:
Beat December 11, 2012
While new content will be added down the line, this is as beaten as it can get for the time being. I actually bought this as a joke, expecting it to be the beginning of the end for Angry Birds...Instead, it ends up being the best of the Angry Birds games to date. It mixes the best of classic Angry Birds with the best of Angry Birds Space, tosses in a bunch of new "abilities" for the birds, and throws on a coat of paint to make Star Wars nerds as happy as someone who is really happy. I loved Star Wars as a kid, but have really grown to dislike the films as I get older...But even with my general dislike for Star Wars, this game charmed me into enjoying it and gave me faint reminders of why I liked the films as a young'un via the goofy sound effects. Star Wars fan or not, I recommend this game. It's only $0.99, what have you got to lose? ape's rating:
Beat December 10, 2012
Downloaded the PSN version of Chrono Cross for the ol' Vita and have been playing it on and off for a while now. It's reminded me why I adore this game so much. Even with it beaten, I still plan on going back via New Game+ to recruit all characters and obtain all endings...And I'm looking forward to every second of it. ape's rating:
Beat December 8, 2012
This game is terrible. It literally took me twenty-five seconds to beat...That's the whole game. The controls work well...but other than that, it's just junk. As in trash...not as in wiener. Just making that clear. This game isn't even good for a laugh...It's just bad. Avoid it. Play it and you'll go blind. Ask your mom. ape's rating:
Beat December 4, 2012
I adored this game from beginning to end. THIS is the kind of RPG that I wish was made more often these days. I miss the days of turn-based combat, and Cthulhu Saves the World brings that style of gameplay, and some beautifully-done 16-bit graphics to go along with it. The game has a great, humorous personality to it that only enhances the overall experience. It also has some neat ideas, like the option to choose one of two bonuses when you level up. If you're an RPG fan and want a great, cheap RPG to take with you wherever you go via your iPhone, then this is a fantastic choice. ape's rating:
Beat December 1, 2012
Some folks have complained about the forced touch-screen controls in this game...But they're not done poorly. They're also not constant. The touch screen controls are only used occasionally and usually in situations where it makes sense...And the main thing is that it never takes away from the game. That said, the only real negative that I can say about this game is that it's set at full price when the Game of the Year edition just recently came out at a discounted price, 'cause the touch screen controls are the only real difference and they're okay and all, but not worth the extra price of admission unless you're a hardcore fan of the game and want a slightly different experience playing through. ape's rating:
Beat November 23, 2012
Tekken Tag Tournament 2: Wii U Edition is like a stroll down memory lane, with nearly all characters from Tekken's past gathering together in one solid, fun fighter. The only one I'm noticing missing is Gon, but he's not technically a Tekken fighter as much as he is a cameo character in Tekken 3. That said, along with the returning characters is the returning Tekken Ball mode exclusively on the Wii U - the volleyball/fighting game hybrid was a personal favorite of mine over ten years ago when Tekken 3 came out, so it's nice to see it back. The Wii U Edition has other exclusives as well, like Mushroom Battle and Nintendo-themed costumes to unlock for your fighters. The fighting itself is as solid as ever, too, making this a solid fighting game and a solid launch title buy for any Wii U owners - present or future. ape's rating:
Beat November 12, 2012
With "Panic in Paradise," I'm getting back into the Naughty Bear games, which I find to be very flawed, but also very fun. In the iPhone version of Naughty Bear, 505 Games takes a different approach - mixing the "kill them all" mentality of the console games with...Pac-Man. And it works surprisingly well. I am a tad disappointed that this game isn't the stealthy, stalk-and-kill game I was hoping for...But at the same time, I'm happy that they tried something different and it worked out this well. ape's rating:
Beat November 10, 2012
Wacky Races was better than I thought it would be, but that's not saying a whole lot as I wasn't expecting much. That said, this is nowhere near the quality of the Dreamcast kart racing game, but for an 8-bit handheld, it's not too shabby. Imagine Rad Racer-like gameplay, except with kart racer powerups, and you've got the Game Boy Color version of Wacky Races. That game is okay and they've got plenty of modes, but if you've got an hour to kill, you can beat everything there is to beat here, regardless of the multiple game modes. If you're looking for a quick, five minutes of fun, then this is an okay game to reach for. If you're looking for something where the fun lasts, you might wanna look elsewhere. ape's rating:
Beat November 2, 2012
I've had this game for over a year, nabbing it at a discounted price, but never played it until now. I wish I wouldn't have waited so long. Some folks think the game is all graphics and no gameplay. I think that's poppycock. Mike Tyson's Punch-Out!! is wildly popular and I don't recall anyone saying that Punch-Out!! had horrible gameplay...And that's essentially what Infinity Blade is - it's Punch-Out!! disguised as a point-and-click-style action RPG. It's not perfect, and the area to explore is rather tiny, so it can get a little repetitive, but for what it is, Infinity Blade is a rather good choice if you're looking for an iPhone game with solid gameplay and impressive graphics. ape's rating:
Beat October 14, 2012
BioShock was my tool, so to speak, to get myself to attempt to play more PC games. I thought that by playing through a game I love, it'd help me get used to the keyboard and mouse controls that I always seemed to get frustrated with in the past. That said, it has, and as a result, I'll be trying out PC-exclusive titles down the line. All that aside, this is the same BioShock I know and love. It was just as fun playing through this again today as it was about five years ago when it was first released. ape's rating:
Beat September 29, 2012
This is what I wanted the Onechanbara games to be. Cheesy B-movie zombie killing, but also with solid gameplay. The game is short (4-5 hours tops) but I think it's the perfect length...Right before I started to feel like the game was getting repetitive, the game was just concluding. I also like some of the one-liners here...But, they're also jokes that anyone playing this ten years from now probably won't get the references for. But anyway, this is a solid game...The game isn't as good as, say, God of War, but it's still good in its own right. I definitely recommend it even if it just slightly intrigues you...I don't think you'll be disappointed. ape's rating:
Beat September 26, 2012
In a few weeks/months/whenever/if ever an update occurs, this game might not be classified as beaten anymore. But for now, there is nothing left for me to do aside from continue to build up my monster collection, which is at 83 or 84% complete. The game isn't perfect, but I, personally found it to be incredibly addicting and have likely clocked in at least 40 hours or more into this title. The main gripe I have is the story, as the story doesn't end. You get hints at how the story is going to turn out...And then you're left with nothing left to do in the game, including a lack of being able to finish up the story. Part of me thinks that the story will be continued on in another edition, like Dragon Island Red or Dragon Island Plaid...And if that's the case, I'll be buying it. Anyway, if you like Pokemon, give this game a try. It's not perfect but for the "gotta get 'em all types," this can be a highly addictive title, faults and all. ape's rating:
Beat September 18, 2012
I believe that this is the first NeoGeo Pocket Color game that I can say that I totally beat. I've beaten most of the fighting games on the handheld with one or two fighters on the game's roster, but this one is beaten in pretty much every possible way...And I enjoyed it. Want to play Mega Man sans level designs and purely boss fights? Then this is the fighting game for you. The fighting is a fun, different approach to the fighting game genre, and worth a look for Mega Man and fighting game fans alike. ape's rating:
Beat September 11, 2012
This is bullet hell...Not quite at it’s most insane, mind you, but bad enough where you shouldn’t be surprised if you run through all three lives in a matter of seconds...Particularly in the later levels. However, despite the insane difficulty, it’s still fun...Especially since you’re only a quarter away from continuing on in the game. Unless you fancy yourself as a bullet hell shooter master, expect on spending a decent amount of cash on this game if you plan on beating it, though. I don’t consider myself a slouch in bullet hell games, and it probably took me at least 12 continues to see my way through to the end. That said, it’s still fun and worth a play if you get the chance. ape's rating:
Beat September 11, 2012
Unlike the famous sequel, the original Street Fighter only had one playable character - Ryu. And controlling Ryu, the player got to travel the world, battling opponents in the United States, United Kingdom, China, Japan, and Thailand. You face obscure fighters never seen in the franchise again like Retsu and Geki, as well as familiar faces like Gen, Balrog (Mike in this game...or Mike Bison in Japan, hence why Balrog is M. Bison in the land of the rising sun), and the final bosses Adon and Sagat. The game feels rather unresponsive much of the time, but it’s not absolutely terrible...Just not nearly as silky smooth as the sequel was. Overall, it’s a barely passable fighting experience. The Street Fighter series basically started out with a whimper, rather than a bang. ape's rating:
Beat September 8, 2012
While getting screens to fill up the Game Boy list I've got, I played Kirby's Dream Land for the first time in years...And quickly realized I never beat it as a young'un and never really went back to do so. So, I remedied that. Anyway, I feel this is the weakest of the Kirby platformers...Mostly due to the lack of the ability-stealing feature, which was what got me hooked on games from the adorable cream puff in the first place. But it's still a good, short platformer, worth a play if you want a solid experience on Nintendo's monochromatic handheld. ape's rating:
Beat August 27, 2012
I avoided using the iPhone's Game Center because I didn't want achievements to dictate what I play and how long I play it...But today I succumbed to it and finally signed up for it, which in turn made me pick up where I left off in this game, which turned out being the 4th last boss fight. After a little bit of leveling up, I mowed my way through the final battles and finished the game...Which resulted in opening up two new modes. One is New Game+, which is starting a new game with most of the stuff you had prior to beating it...And the other is a parody of the game featuring PiuPiu as the head honcho of the Ark. I honestly forgot how much I enjoy these Chaos Rings games...Which means I might just bite the bullet and pay the hefty price tag on Chaos Rings II. ape's rating:
Beat August 26, 2012
It's taken me a while of on-and-off playings...Like a few year's worth, but due to the "Flawless Victory" list I'm compiling, I pulled it out again and finished the game off. Anyway, as far as the game goes, this is a solid 3D fighter. If you compare this to most of the 2D Street Fighters, it seems much worse than it really is. If you look at it as its own game, however, it really isn't that bad. It's not great, but it's still pretty good. If you like fighting games, you'll likely enjoy this game....Just don't come in expecting an experience as polished as a 2D Street Fighter title. ape's rating:
Beat August 25, 2012
I kind of lucked out when coming across this fantastic fighter. Normally going for $7.99 on the app store, until August 31st the price has dropped down to 99 cents. After playing through and spending quite a bit of time with it, I would have gladly paid the full price for this game. It controls wonderfully and very well could have surpassed Street Fighter IV as the best fighting game that I've played on the iPhone. The game looks gorgeous as well. It really is the total package as far as fighting games in the App Store go, with the previously mentioned controls and graphics, combined with a large selection of game modes, including the option to battle against folks via bluetooth mode, and a "store" where you can unlock various goodies using the coins you get for playing the game. Street Fighter IV is really good, but King of Fighters i has pretty much everything that game has, plus more. If you love fighting games, this is the best one I've seen thus far in the App Store. ape's rating:
Beat August 12, 2012
Forget what I said about Killer Instinct being the best fighter on the Game Boy. King of Fighters '95 has taken that title. This game is pretty much near portable fighting perfection as far as gameplay goes, and for its time, the fighting modes are above par as well. The game doesn't simply include an arcade mode, but it also includes an arcade tag mode, adding a little replay value to the title that even some console fighters didn't have. King of Fighters '95 is, by far, the best Game Boy fighting game that I've played so far. There's still some more that I have to play, so there's a chance that the title might go elsewhere, but as far as the Game Boy goes, I'm fairly confident that this game is exactly what the title says it is - the King of Fighters. ape's rating:
Beat August 12, 2012
I couldn't find any info on this title regarding if Super Fighters 99 is its actual name or not. Nor could I find any box art. What I did find out upon playing, however, is that this (from what I can tell, anyway) is the only King of Fighters/Fatal Fury game that made its way onto the Game Boy Color handheld. It plays pretty well, but the arcade mode feels like a chore to complete. At first it's fun...But it seems like the opponents just don't come to an end. And when you do finally make your way through it all, you're rewarded with a simple "The End" screen. That said, if you can get a copy of this fighter, I recommend doing so as it's a pretty solid title, especially if you're a fan of the series. ape's rating:
Beat August 11, 2012
Primal Rage is a passable fighting experience. It does what it needs to do to be an acceptable fighter; nothing more, nothing less. That said, I mildly enjoyed my time playing this game. The controls for special moves are rather odd to me, though. Hold both the A and B buttons and input certain directional combinations, and you've got a special move. It works alright, but it just feels odd. It is also nice to see the Fatalities make this game, though I'm upset that Chaos spits acid onto his opponent rather urinates acid on them...That classy fatality should be enjoyed on the go. Anyway, it's a passable fighter, but there's better games out there if you want a fighting game on your Game Boy. ape's rating:
Beat August 11, 2012
This is a solid little fighter for the Game Boy. It looks quite good, and plays okay...But the computer AI confused me. I fought the final boss my first time and pretty much got destroyed. The second time I fought him, I got a perfect win. How the computer's difficulty can fluctuate so dramatically, I have no idea. but anyway, when it comes to portable fighting games from the original Game Boy, this one is right up there with the best...Just be prepared for a puzzling AI. ape's rating:
Beat August 11, 2012
Killer Instinct is a pretty solid fighter for the original Game Boy. By no means is it as fun and entertaining as the SNES version, but it's a serviceable substitution if you want to play Killer Instinct on the go. The game plays pretty smoothly with good controls and the like. The graphics are okay...I appreciate what Rare tried to do here, but with the monochromatic color scheme of the original Game Boy, sometimes stuff blends together and when battling an opponent with the same character that you chose, the only difference is generally a slightly darker or slightly lighter color, which can get a tad confusing at times. Also, the backgrounds are very bland, at times it feels like you're fighting in front of a blank canvas. But, overall, this is what I currently consider to be the best fighter on the original Game Boy. That may change shortly, but for now, that's my story and I'm stickin' to it. ape's rating:
Beat August 8, 2012
This isn't nearly as bad as I thought I remembered it being. Then again, I think I confused this title with the abomination known as the Commodore 64 version of Street Fighter II. Anyway, the game isn't nearly as smooth as its console big brothers, but it's not horrible, either. The fighting itself is solid and the game includes most of the favorites from Street Fighter II, though a few are left out like Vega, Dhalsim, and E. Honda. My biggest issue with it, really, was the AI. One round the computer puts up a good fight, and for seemingly no reason, the next round they seem to go into defensive mode and allow you to get an easy perfect. Changing the difficulty around did seem to help a bit, as the higher difficulties aren't as bad with this, but still...The lower difficulties have unpredictable, illogical AI, which seems like pretty lazy coding to me. The graphics of the game are nice, even in the monochrome style of the Game Boy, everything is perfectly visible. Overall, I remember Killer Instinct to be the better Game Boy fighter...But, we'll see if my memory is correct possibly tomorrow, 'cause that's a title on my radar for adding to this list. ape's rating:
Beat August 8, 2012
This game plays about as good as Mortal Kombat 4, but the graphics and character design are better here. I do like the meter on the bottom that fills up and lets you do an extra damaging attack, but quite frankly, you don't need it. Crouch and rapidly tap the punch button for about 15 minutes - there, you've beaten the game. I got a perfect off of the final boss by crouch-punching, then backing off and using my super move at the end. It's boring. But, like I said, the character and level designs are pretty well done and they stand out really well from each other. The overall experience here is better than what you'd find in MK4, but quite frankly, that's like saying that a dog turd with no flies crawling on it is more appealing to deal with than one with flies...Either way, it stinks. ape's rating:
Beat August 8, 2012
Blah. This sloppy mess was what I kind of expected Street Fighter Alpha to be...A sloppy port of a game with extremely limited moves, poor controls, and poor graphics and animations. The animations would be forgivable if they registered when they were supposed to. I actually won a few fights without knowing I won them until the opponent suddenly dropped to the floor. Considering they had no reaction to my kicks or punches, I had no idea that I was doing damage. Even the dreaded uppercut, which usually sends your opponent flying is sometimes "no-sold" by your opponent. But anyway, aside from those flaws (and the horrible color choices...Reptile is purple?) is there any good in this game? Some of the stages are kind of nice as the characters pop out well, like the tree level...Other levels the characters blend right in...Okay, so that was a positive along with a negative, but passive-agressive commentary is really the best this game gets. If you want a quality fighting game for the Game Boy Color, Street Fighter Alpha is the way to go. If you want to perform a fatality to good times, feel free to give MK4 a whirl. ape's rating:
Beat August 7, 2012
When you compare Street Fighter Alpha to fighting games of today, it looks pretty terrible...But surprisingly enough, it plays pretty dang well. You'll only find the basics here...arcade mode and training mode, but for a plain, ol' Game Boy Color game, I don't think most folks would expect much more. I'd like to go back and play Street Fighter II for the original Game Boy, because I remember thinking that it was absolutely terrible when I played it ten or so years ago. I expected the same here. Instead I got a game that played so smoothly that if not for the graphics, you'd almost think that you were playing a game on a console. The only thing preventing me from giving this game a ten is the lack of a versus mode so you can play against a friend. Lack of other modes, for the time that this game came out, doesn't really hurt it as most fighting games back then really only had an arcade mode and versus mode anyway. I highly recommend this if you're looking for a quality fighting game on the Game Boy Color...I don't think you'll find one any better. ape's rating:
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Your overall enthusiasm for the game has made me really want to play it.
I was missing the item that transforms the poisoned water into regular water...I had actually played enough and leveled up enough where I made it through most of that area without it, but I could never get past it and just kind of gave up after a while. Oddly enough, I had no problem finding the water purifying item this time around.
@ Dawn of Sorrow - Glad you finished this one! Most people aren't fans of the forced touch screen aspects.