In the not too distant future, boxing has become a sport enhanced by “Gear,” machine exoskeletons worn over the shoulders and arms to allow boxers to punch farther and harder than before. Known as “Megalobox,” the sport is popular as both a regular sporting event and as one during which underground bets are laid, with dramatic differences between the fanbases. Junk Dog, a young Megaloboxer, is struggling both to make a name for himself in the underground fights as well as with whether he's really happy with his current situation. When he hears that the upscale Shirato Group is sponsoring a worldwide Megaloboxing tournament in a special arena, he's largely ambivalent, seeing it as both not worth it and beyond his grasp. But he's getting tired of the rigged fights he's forced to participate in. Then he encounters Yuri, the reigning champ of the sport, and might change his mind.
Chou Soran leads a very common college student's life until he finds himself caught up in a terrible incident that happened in a small village. As he was walking through a graveyard, he is assaulted by zombies. Thinking that it was over for him, a mysterious girl carrying a sword suddenly saves him and disappears.
Maika gets a job at a cafe where all the waitresses are given certain attributes — such as "tsundere" or "little sister" — to embody while serving customers. The manager asks Maika to be the "Do S" (extreme sadist) waitress, so she will have to adopt a dominant and aggressive persona. (from manga)
A certain point in time, in the continent of Telesis. The great war which divided the continent into North and South has ended after four years, and the people are welcoming a new generation. Violet Evergarden, a young girl formerly known as “the weapon”, has left the battlefield to start a new life at CH Postal Service. There, she is deeply moved by the work of “Auto Memories Dolls”, who carry people's thoughts and convert them into words. Violet begins her journey as an Auto Memories Doll, and comes face to face with various people's emotions and differing shapes of love. There are words Violet heard on the battlefield, which she cannot forget. These words were given to her by someone she holds dear, more than anyone else. She does not yet know their meaning but she searches to find it.
This is the story of college freshman Kanji Sasahara and his fellow members of the college club he joins, The Society for the Study of Modern Visual Culture (aka Genshiken), as he goes shopping for doujinshi, attends conventions and slowly but surely makes his way down the road to fandom.
Akko, a young witch with a big heart and big dreams, adventures to Lunanova Academy to follow in the footsteps of her childhood hero, Shiny Chariot. Shortly upon arriving, she becomes mixed up with some odd characters, learns she has an inherent magical handicap, and might possibly be the next wielder of the fabled Shiny Rod, used and named by Chariot herself.
Anime is Japanese hand-drawn or computer animation. The word is the abbreviated pronunciation of "animation" in Japanese, where this term references all animation. Outside Japan, anime is used to refer specifically to animation from Japan or as a Japanese-disseminated animation style often characterized by colorful graphics, vibrant characters and fantastical themes. Arguably, the culturally abstract approach to the word's meaning may open up the possibility of anime produced in countries other than Japan. For simplicity, many Westerners strictly view anime as a Japanese animation product. Some scholars suggest defining anime as specifically or quintessentially Japanese may be related to a new form of orientalism.