In the game you play the oniric world of Madotsuki, a girl who have fear (out the dream) to go out from her chamber.
She can only play a very depressing game - eggplant - and write in her diary (save the game).
In the dream, instead - to play you have to sleep - she can explore her dream world going out the room and choosing one of the doors in the nexus (creepy or ordinary doors, mo... read more
Description:Players begin the game as a female hikikomori named Madotsuki, at home in her apartment, the only area she can explore when awake.
Though the apartment has a balcony, attempting to open the door to the outside world results in Madotsuki simply shaking her head.
Her only means of entertainment are a television, which shows a simple Players begin the game as a female hikikomori named Madotsuki, at home in her apartment, the only area she can explore when awake.
Though the apartment has a balcony, attempting to open the door to the outside world results in Madotsuki simply shaking her head.
Her only means of entertainment are a television, which shows a simple testcard when interacted with, and a Famicom-style game console with the game 'Nasu' (Eggplant), "the most depressingly futile minigame ever made."
There is also a writing desk which the player can use to save data.
When Madotsuki sleeps she begins to dream, the player is presented with a dream world which resembles the same room Madotsuki fell asleep in, with some minor differences.
In this dream world the player is able to leave the room, which will lead to a zone of 12 doors commonly known as "the Hub,""the Door Room,", or more popularly, "the Nexus."
All 12 doors open from the start, each leading to a different world, and often worlds themselves will contain portals or doors to other places.
The environment behind each door is uniquely surreal in its own way. The plot and story of the game is for the user to navigate the main character's dreams and to obtain 24 objects known as effects.... (more)(less)
"Yume Nikki might be a stretch- it's nonsensical at best and completely insane the rest of the time- but how many movies nowadays involve weird brain-fuckery- lots that's how many. Make it weird and a little scary- there's only a little plot but "a girl who is perpetually stuck in her room and can enter a bizarre and dangerous dreamworld when she sleeps" is just the right start for a surreal, cerebral movie.
Possible directors: Stanley Kubrick, David Lynch, Lars von Trier"
“In the game you play the oniric world of Madotsuki, a girl who have fear (out the dream) to go out from her chamber.
She can only play a very depressing game - eggplant - and write in her diary (save the game).
In the dream, instead - to play you have to sleep - she can explore her dream world going out the room and choosing one of the doors in the nexus (creepy or ordinary doors, more than hundred scenaries).
Every time you'll explore her world, you see how creep and scared is her world, but also depressing, sad and empty. Infact she have to find her effects that she lose in the dreams and using them where necessary (some of them are useless).
Both the graphic and the audio of the game are retrò -like an old rpg - but very, very addicting and make ” read more