"Release Date: July 24, 2008 (JP)
Publisher: Nintendo
Developer: Good-Feel
Genre: Platformer
When I bought Wario Land: Shake It!, it hadn't been out long, and yet it was still very, very cheap as a used game. That had me a little worried about the game's quality, but since it was a 2D platformer on a console long, long after 3D games took over the market, curiosity got the better of me. After playing it, it's really not a bad game as much as aspects of it feel like a chore....Specifically the sh"
"Release Date: July 24, 2008 (JP)
Publisher: Nintendo
Developer: Good-Feel
Genre: Platformer
When I bought Wario Land: Shake It!, it hadn't been out long, and yet it was still very, very cheap as a used game. That had me a little worried about the game's quality, but since it was a 2D platformer on a console long, long after 3D games took over the market, curiosity got the better of me. After playing it, it's really not a bad game as much as aspects of it feel like a chore....Specifically the sh"
"Release Date: July 24, 2008 (JP)
Publisher: Nintendo
Developer: Good-Feel
Genre: Platformer
When I bought Wario Land: Shake It!, it hadn't been out long, and yet it was still very, very cheap as a used game. That had me a little worried about the game's quality, but since it was a 2D platformer on a console long, long after 3D games took over the market, curiosity got the better of me. After playing it, it's really not a bad game as much as aspects of it feel like a chore....Specifically the sh"
"Posted on August 20th, 2011:
This isn't a bad game - the platforming is quite fun - but it's not up to Wario Land snuff. There aren't really any alternate states for Wario to take on, beyond the occasional Fire Wario or Snowball Wario. The basic concept of racing back to the beginning of the level at the end at a time limit is straight from Wario Land 4, so even that fun aspect to the game isn't original to it. The really positive things I can say is that: The boss fights are incredibly fun; the"