Super Paper Mario's predecessor, Paper Mario: The Thousand-Year Door, was (and is) my all time favorite game, so naturally, I was expecting quite a bit from this game. The verdict, was that it was not as good as Paper Mario: The Thousand-Year Door, but still a superb game, and a solid addition to anyone's gaming library.
One of my favorite things about the Paper Mario series, was th... read more
Boooooring. This game is way too easy and way too straightforward. The play mechanic is interesting but the long-winded, uninteresting story sequences really cut into it.
I found Super Paper Mario an ok game the amount of text in the game becomes boring to read if there was voice's included in the game then it would become interesting. The game is fun once you do get into game play. But I prefer the classic Mario from the NES oh and Mario Galaxy
Description:Super Paper Mario is a platform/role-playing video game developed by Intelligent Systems, a division of Nintendo. Originally developed for the Nintendo GameCube, it was released for the Wii. It is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games,Super Paper Mario is a platform/role-playing video game developed by Intelligent Systems, a division of Nintendo. Originally developed for the Nintendo GameCube, it was released for the Wii. It is a combination of the previous Paper Mario titles and Super Mario Bros. titles. Unlike the RPG-style gameplay of previous Paper Mario games, the game combines platforming gameplay, RPG, and puzzle elements. It is the third game in the Paper Mario series.
The player controls the characters by holding the Wii Remote sideways like an NES controller.[6] With the Pixl Tippi or Tiptron, the player can also point to the screen with the remote to identify features on the screen as well as hidden objects.
Super Paper Mario, like other Paper Mario games, borrows both RPG and platforming elements in its gameplay. A main hub city called "Flipside" provides a location for Mario and his party to talk to residents, shop, and rest, as well as to open doorways to other worlds. There also exists a mirror version of Flipside called "Flopside" that becomes available in the last half of the game with improved items and shops. Unlike previous Paper Mario games, there is no turn-based fighting; instead the player faces foes directly on screen as in a usual Mario platforming game, and through experience gains and special items, the amount of damage dealt can be increased. The player also must watch the party's health taken as damage from foes, though this can be restored with special health items. The traditional scoring system used in most platforming games doubles as an experience point system. After jumping on an enemy, the player can shake the controller for extra points. The player can also collect Catch Cards for all the major characters and enemies; possessing an enemy card will double damage dealt for that enemy. ... (more)(less)
Manufacturer : Nintendo Release date : 10 April 2007 EAN: 0045496900151 UPC: 045496900151
" Donkey Kong/Jr. is the Mushroom King/Prince
The Mushroom King and prince were captured by Bowser, who sentenced them to the De-vo chamber from the movie. Judging by the fact that Peach is apparently human, so were they; thus, they were turned into lesser primates. Decades later, the king ventured to Brooklyn to find the Mario Bros. and lead them home. Unfortunately, since he could no longer communicate intelligibly, he resorted to kidnapping Pauline and baiting Mario. (Similar to video games wh"
Mr. Saturn added this to a list 2 weeks, 3 days ago
"Release Date: April 9, 2007 (NA)
Publisher: Nintendo
Developer: Intelligent Systems
Genre: Platformer
Super Paper Mario was a step away from the previous Paper Mario games as it was more of a unique platformer than an RPG. The concept of the platforming is unique. Can't figure out where to go? Switch from 2D to 3D and you'll likely see a previously invisible route suddenly appear...Like maybe a staircase that blends into the background in 2D, but in 3D it's easily visible. It's an okay game wit"
sunset96 added this to a list 8 months, 2 weeks ago
"Release Date: April 9, 2007 (NA)
Publisher: Nintendo
Developer: Intelligent Systems
Genre: Platformer
Super Paper Mario was a step away from the previous Paper Mario games as it was more of a unique platformer than an RPG. The concept of the platforming is unique. Can't figure out where to go? Switch from 2D to 3D and you'll likely see a previously invisible route suddenly appear...Like maybe a staircase that blends into the background in 2D, but in 3D it's easily visible. It's an okay game wit"
wordsasbombs added this to a list 8 months, 3 weeks ago
“Super Paper Mario's predecessor, Paper Mario: The Thousand-Year Door, was (and is) my all time favorite game, so naturally, I was expecting quite a bit from this game. The verdict, was that it was not as good as Paper Mario: The Thousand-Year Door, but still a superb game, and a solid addition to anyone's gaming library.
One of my favorite things about the Paper Mario series, was the consistently excellent stories, and this was no exception. Though not quite matching that of The Thousand-Year Door, it far surpasses almost any other game that Nintendo has produced. Bowser has another plot to take over Mushroom Kingdom, this time, he's in cahoots with a new villain: Count Bleck. There's a lot to cover, so to make a long story short, Count Bleck has a master plan, Mario has to stop ” read more